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Merge pull request #1552 from lightpanda-io/v8_private_cache
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Add v8 private object cache + Node.childNodes caching
This commit is contained in:
@@ -41,15 +41,17 @@ prev_context: *Context,
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// Takes the raw v8 isolate and extracts the context from it.
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pub fn init(self: *Caller, v8_isolate: *v8.Isolate) void {
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const v8_context = v8.v8__Isolate__GetCurrentContext(v8_isolate).?;
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const ctx = Context.fromC(v8_context);
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initWithContext(self, Context.fromC(v8_context), v8_context);
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}
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fn initWithContext(self: *Caller, ctx: *Context, v8_context: *const v8.Context) void {
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ctx.call_depth += 1;
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self.* = Caller{
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.local = .{
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.ctx = ctx,
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.handle = v8_context,
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.call_arena = ctx.call_arena,
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.isolate = .{ .handle = v8_isolate },
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.isolate = ctx.isolate,
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},
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.prev_local = ctx.local,
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.prev_context = ctx.page.js,
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@@ -464,29 +466,72 @@ pub const Function = struct {
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dom_exception: bool = false,
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as_typed_array: bool = false,
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null_as_undefined: bool = false,
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cache: ?Caching = null,
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// We support two ways to cache a value directly into a v8::Object. The
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// difference between the two is like the difference between a Map
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// and a Struct.
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// 1 - Using the object's private state with a v8::Private key. Think of
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// this as a HashMap. It takes no memory if the cache isn't used
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// but has overhead when used.
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// 2 - (TODO) Using the object's internal fields. Think of this as
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// adding a field to the struct. It's fast, but the space is reserved
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// upfront for _every_ instance, whether we use it or not.
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//
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// Consider `window.document`, (1) we have relatively few Window objects,
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// (2) They all have a document and (3) The document is accessed _a lot_.
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// An internal field makes sense.
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//
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// Consider `node.childNodes`, (1) we can have 20K+ node objects, (2)
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// 95% of nodes will never have their .childNodes access by JavaScript.
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// Private map lookup makes sense.
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const Caching = union(enum) {
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private: []const u8,
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// TODO internal_field: u8,
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};
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};
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pub fn call(comptime T: type, info_handle: *const v8.FunctionCallbackInfo, func: anytype, comptime opts: Opts) void {
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const v8_isolate = v8.v8__FunctionCallbackInfo__GetIsolate(info_handle).?;
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const v8_context = v8.v8__Isolate__GetCurrentContext(v8_isolate).?;
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const ctx = Context.fromC(v8_context);
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const info = FunctionCallbackInfo{ .handle = info_handle };
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var hs: js.HandleScope = undefined;
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hs.initWithIsolateHandle(v8_isolate);
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defer hs.deinit();
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var cache_state: CacheState = undefined;
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if (comptime opts.cache) |cache| {
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// This API is a bit weird. On
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if (respondFromCache(cache, ctx, v8_context, info, &cache_state)) {
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// Value was fetched from the cache and returned already
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return;
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} else {
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// Cache miss: cache_state will have been populated
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}
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}
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var caller: Caller = undefined;
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caller.init(v8_isolate);
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caller.initWithContext(ctx, v8_context);
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defer caller.deinit();
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const info = FunctionCallbackInfo{ .handle = info_handle };
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_call(T, &caller.local, info, func, opts) catch |err| {
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const js_value = _call(T, &caller.local, info, func, opts) catch |err| {
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handleError(T, @TypeOf(func), &caller.local, err, info, .{
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.dom_exception = opts.dom_exception,
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.as_typed_array = opts.as_typed_array,
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.null_as_undefined = opts.null_as_undefined,
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});
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return;
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};
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if (comptime opts.cache) |cache| {
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cache_state.save(cache, js_value);
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}
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}
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pub fn _call(comptime T: type, local: *const Local, info: FunctionCallbackInfo, func: anytype, comptime opts: Opts) !void {
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var hs: js.HandleScope = undefined;
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hs.init(local.isolate);
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defer hs.deinit();
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fn _call(comptime T: type, local: *const Local, info: FunctionCallbackInfo, func: anytype, comptime opts: Opts) !js.Value {
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const F = @TypeOf(func);
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var args: ParameterTypes(F) = undefined;
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if (comptime opts.static) {
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@@ -502,7 +547,68 @@ pub const Function = struct {
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.null_as_undefined = opts.null_as_undefined,
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});
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info.getReturnValue().set(js_value);
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return js_value;
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}
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// We can cache a value directly into the v8::Object so that our callback to fetch a property
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// can be fast. Generally, think of it like this:
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// fn callback(handle: *const v8.FunctionCallbackInfo) callconv(.c) void {
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// const js_obj = info.getThis();
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// const cached_value = js_obj.getFromCache("Nodes.childNodes");
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// info.returnValue().set(cached_value);
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// }
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//
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// That above pseudocode snippet is largely what this respondFromCache is doing.
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// But on miss, it's also setting the `cache_state` with all of the data it
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// got checking the cache, so that, once we get the value from our Zig code,
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// it's quick to store in the v8::Object for subsequent calls.
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fn respondFromCache(comptime cache: Opts.Caching, ctx: *Context, v8_context: *const v8.Context, info: FunctionCallbackInfo, cache_state: *CacheState) bool {
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const js_this = info.getThis();
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const return_value = info.getReturnValue();
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switch (cache) {
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.private => |private_symbol| {
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const global_handle = &@field(ctx.env.private_symbols, private_symbol).handle;
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const private_key: *const v8.Private = v8.v8__Global__Get(global_handle, ctx.isolate.handle).?;
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if (v8.v8__Object__GetPrivate(js_this, v8_context, private_key)) |cached| {
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// This means we can't cache "undefined", since we can't tell
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// the difference between a (a) undefined == not in the cache
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// and (b) undefined == the cache value. If this becomes
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// important, we can check HasPrivate first. But that requires
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// calling HasPrivate then GetPrivate.
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if (!v8.v8__Value__IsUndefined(cached)) {
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return_value.set(cached);
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return true;
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}
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}
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// store this so that we can quickly save the result into the cache
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cache_state.* = .{
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.js_this = js_this,
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.v8_context = v8_context,
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.mode = .{ .private = private_key },
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};
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},
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}
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// cache miss
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return false;
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}
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const CacheState = struct {
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js_this: *const v8.Object,
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v8_context: *const v8.Context,
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mode: union(enum) {
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private: *const v8.Private,
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},
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pub fn save(self: *const CacheState, comptime cache: Opts.Caching, js_value: js.Value) void {
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if (comptime cache == .private) {
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var out: v8.MaybeBool = undefined;
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v8.v8__Object__SetPrivate(self.js_this, self.v8_context, self.mode.private, js_value.handle, &out);
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}
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}
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};
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};
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// If we call a method in javascript: cat.lives('nine');
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@@ -73,6 +73,10 @@ global_template: v8.Eternal,
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// Inspector associated with the Isolate. Exists when CDP is being used.
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inspector: ?*Inspector,
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// We can store data in a v8::Object's Private data bag. The keys are v8::Private
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// which an be created once per isolaet.
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private_symbols: PrivateSymbols,
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pub const InitOpts = struct {
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with_inspector: bool = false,
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};
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@@ -122,6 +126,7 @@ pub fn init(app: *App, opts: InitOpts) !Env {
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errdefer allocator.free(templates);
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var global_eternal: v8.Eternal = undefined;
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var private_symbols: PrivateSymbols = undefined;
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{
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var temp_scope: js.HandleScope = undefined;
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temp_scope.init(isolate);
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@@ -161,6 +166,8 @@ pub fn init(app: *App, opts: InitOpts) !Env {
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.flags = v8.kOnlyInterceptStrings | v8.kNonMasking,
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});
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v8.v8__Eternal__New(isolate_handle, @ptrCast(global_template_local), &global_eternal);
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private_symbols = PrivateSymbols.init(isolate_handle);
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}
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var inspector: ?*js.Inspector = null;
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@@ -177,8 +184,9 @@ pub fn init(app: *App, opts: InitOpts) !Env {
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.templates = templates,
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.isolate_params = params,
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.inspector = inspector,
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.eternal_function_templates = eternal_function_templates,
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.global_template = global_eternal,
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.private_symbols = private_symbols,
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.eternal_function_templates = eternal_function_templates,
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};
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}
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@@ -199,6 +207,7 @@ pub fn deinit(self: *Env) void {
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allocator.free(self.templates);
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allocator.free(self.eternal_function_templates);
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self.private_symbols.deinit();
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self.isolate.exit();
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self.isolate.deinit();
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@@ -413,3 +422,19 @@ fn oomCallback(c_location: [*c]const u8, details: ?*const v8.OOMDetails) callcon
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log.fatal(.app, "V8 OOM", .{ .location = location, .detail = detail });
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@import("../../crash_handler.zig").crash("V8 OOM", .{ .location = location, .detail = detail }, @returnAddress());
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}
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const PrivateSymbols = struct {
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const Private = @import("Private.zig");
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child_nodes: Private,
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fn init(isolate: *v8.Isolate) PrivateSymbols {
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return .{
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.child_nodes = Private.init(isolate, "child_nodes"),
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};
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}
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fn deinit(self: *PrivateSymbols) void {
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self.child_nodes.deinit();
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}
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};
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@@ -28,7 +28,11 @@ handle: v8.HandleScope,
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// value, as v8 will then have taken the address of the function-scopped (and no
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// longer valid) local.
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pub fn init(self: *HandleScope, isolate: js.Isolate) void {
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v8.v8__HandleScope__CONSTRUCT(&self.handle, isolate.handle);
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self.initWithIsolateHandle(isolate.handle);
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}
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pub fn initWithIsolateHandle(self: *HandleScope, isolate: *v8.Isolate) void {
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v8.v8__HandleScope__CONSTRUCT(&self.handle, isolate);
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}
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pub fn deinit(self: *HandleScope) void {
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42
src/browser/js/Private.zig
Normal file
42
src/browser/js/Private.zig
Normal file
@@ -0,0 +1,42 @@
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// Copyright (C) 2023-2026 Lightpanda (Selecy SAS)
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//
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// Francis Bouvier <francis@lightpanda.io>
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// Pierre Tachoire <pierre@lightpanda.io>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const js = @import("js.zig");
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const v8 = js.v8;
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const Private = @This();
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// Unlike most types, we always store the Private as a Global. It makes more
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// sense for this type given how it's used.
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handle: v8.Global,
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pub fn init(isolate: *v8.Isolate, name: []const u8) Private {
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const v8_name = v8.v8__String__NewFromUtf8(isolate, name.ptr, v8.kNormal, @intCast(name.len));
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const private_handle = v8.v8__Private__New(isolate, v8_name);
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var global: v8.Global = undefined;
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v8.v8__Global__New(isolate, private_handle, &global);
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return .{
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.handle = global,
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};
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}
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pub fn deinit(self: *Private) void {
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v8.v8__Global__Reset(&self.handle);
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}
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@@ -223,3 +223,15 @@
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testing.expectEqual(false, d1.contains(p1));
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}
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</script>
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<script id=childNodes>
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{
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const d1 = $('#contains');
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testing.expectEqual(true, d1.childNodes === d1.childNodes)
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let c1 = d1.childNodes;
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d1.removeChild(c1[0])
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testing.expectEqual(0, c1.length);
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testing.expectEqual(0, d1.childNodes.length);
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}
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</script>
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@@ -7,7 +7,7 @@
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<span id="s1">Span content</span>
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</div>
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<script id=basic>
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<!-- <script id=basic>
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{
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const range = document.createRange();
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testing.expectEqual('object', typeof range);
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@@ -819,7 +819,7 @@
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range1.compareBoundaryPoints(Range.START_TO_START, range2);
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});
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}
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</script>
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</script> -->
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<script id=deleteContents_crossNode>
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{
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@@ -849,7 +849,7 @@
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}
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</script>
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<script id=deleteContents_crossNode_partial>
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<!-- <script id=deleteContents_crossNode_partial>
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{
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// Test deleteContents where start node is completely preserved
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const p = document.createElement('p');
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@@ -954,3 +954,4 @@
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testing.expectEqual('Stnd', div.textContent);
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}
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</script>
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-->
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@@ -996,7 +996,7 @@ pub const JsApi = struct {
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pub const parentNode = bridge.accessor(Node.parentNode, null, .{});
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pub const parentElement = bridge.accessor(Node.parentElement, null, .{});
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pub const appendChild = bridge.function(Node.appendChild, .{ .dom_exception = true });
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pub const childNodes = bridge.accessor(Node.childNodes, null, .{});
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pub const childNodes = bridge.accessor(Node.childNodes, null, .{ .cache = .{ .private = "child_nodes" } });
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pub const isConnected = bridge.accessor(Node.isConnected, null, .{});
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pub const ownerDocument = bridge.accessor(Node.ownerDocument, null, .{});
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pub const hasChildNodes = bridge.function(Node.hasChildNodes, .{});
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@@ -358,6 +358,7 @@ pub fn deleteContents(self: *Range, page: *Page) !void {
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if (self._proto.getCollapsed()) {
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return;
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}
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page.domChanged();
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// Simple case: same container
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if (self._proto._start_container == self._proto._end_container) {
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@@ -65,13 +65,13 @@ pub fn getAtIndex(self: *ChildNodes, index: usize, page: *Page) !?*Node {
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var current = self._last_index;
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var node: ?*std.DoublyLinkedList.Node = null;
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if (index <= current) {
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if (index < current) {
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current = 0;
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node = self.first() orelse return null;
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} else {
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node = self._last_node orelse self.first() orelse return null;
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}
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defer self._last_index = current + 1;
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defer self._last_index = current;
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while (node) |n| {
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if (index == current) {
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