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https://github.com/lightpanda-io/browser.git
synced 2026-02-04 14:33:47 +00:00
Add a synchronous signal handler for graceful shutdown
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@@ -38,7 +38,7 @@ const MAX_MESSAGE_SIZE = 512 * 1024 + 14 + 140;
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const Server = @This();
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app: *App,
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shutdown: bool,
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shutdown: bool = false,
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allocator: Allocator,
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client: ?posix.socket_t,
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listener: ?posix.socket_t,
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@@ -53,16 +53,36 @@ pub fn init(app: *App, address: net.Address) !Server {
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.app = app,
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.client = null,
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.listener = null,
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.shutdown = false,
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.allocator = allocator,
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.json_version_response = json_version_response,
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};
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}
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/// Interrupts the server so that main can complete normally and call all defer handlers.
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pub fn stop(self: *Server) void {
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if (@atomicRmw(bool, &self.shutdown, .Xchg, true, .monotonic)) {
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return;
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}
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// Linux and BSD/macOS handle canceling a socket blocked on accept differently.
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// For Linux, we use std.shutdown, which will cause accept to return error.SocketNotListening (EINVAL).
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// For BSD, shutdown will return an error. Instead we call posix.close, which will result with error.ConnectionAborted (BADF).
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if (self.listener) |listener| switch (builtin.target.os.tag) {
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.linux => posix.shutdown(listener, .recv) catch |err| {
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log.warn(.app, "listener shutdown", .{ .err = err });
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},
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.macos, .freebsd, .netbsd, .openbsd => {
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self.listener = null;
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posix.close(listener);
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},
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else => unreachable,
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};
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}
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pub fn deinit(self: *Server) void {
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self.shutdown = true;
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if (self.listener) |listener| {
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posix.close(listener);
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self.listener = null;
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}
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// *if* server.run is running, we should really wait for it to return
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// before existing from here.
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@@ -83,14 +103,19 @@ pub fn run(self: *Server, address: net.Address, timeout_ms: u32) !void {
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try posix.listen(listener, 1);
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log.info(.app, "server running", .{ .address = address });
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while (true) {
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while (!@atomicLoad(bool, &self.shutdown, .monotonic)) {
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const socket = posix.accept(listener, null, null, posix.SOCK.NONBLOCK) catch |err| {
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if (self.shutdown) {
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return;
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switch (err) {
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error.SocketNotListening, error.ConnectionAborted => {
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log.info(.app, "server stopped", .{});
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break;
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},
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else => {
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log.err(.app, "CDP accept", .{ .err = err });
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std.Thread.sleep(std.time.ns_per_s);
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continue;
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},
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}
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log.err(.app, "CDP accept", .{ .err = err });
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std.Thread.sleep(std.time.ns_per_s);
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continue;
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};
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self.client = socket;
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