diff --git a/src/browser/html/performance.zig b/src/browser/html/performance.zig index 5f220bc7..042f881b 100644 --- a/src/browser/html/performance.zig +++ b/src/browser/html/performance.zig @@ -33,7 +33,7 @@ pub const Performance = struct { // else -> Resolution in non-isolated contexts: 100 microseconds const ms_resolution = 100; - fn limited_resolution_ms(nanoseconds: u64) f64 { + fn limitedResolutionMs(nanoseconds: u64) f64 { const elapsed_at_resolution = ((nanoseconds / std.time.ns_per_us) + ms_resolution / 2) / ms_resolution * ms_resolution; const elapsed = @as(f64, @floatFromInt(elapsed_at_resolution)); return elapsed / @as(f64, std.time.us_per_ms); @@ -46,11 +46,11 @@ pub const Performance = struct { }; const zero = std.time.Instant{ .timestamp = if (!is_posix) 0 else .{ .sec = 0, .nsec = 0 } }; const started = self.time_origin.started.since(zero); - return limited_resolution_ms(started); + return limitedResolutionMs(started); } pub fn _now(self: *Performance) f64 { - return limited_resolution_ms(self.time_origin.read()); + return limitedResolutionMs(self.time_origin.read()); } }; @@ -71,7 +71,7 @@ test "Performance: now" { // Monotonically increasing var now = perf._now(); while (now <= 0) { // Loop for now to not be 0 - try testing.expect(now == 0); + try testing.expectEqual(now, 0); now = perf._now(); } // Check resolution @@ -79,7 +79,7 @@ test "Performance: now" { var after = perf._now(); while (after <= now) { // Loop untill after > now - try testing.expect(after == now); + try testing.expectEqual(after, now); after = perf._now(); } // Check resolution