diff --git a/src/browser/html/performance.zig b/src/browser/html/performance.zig
index 5f220bc7..042f881b 100644
--- a/src/browser/html/performance.zig
+++ b/src/browser/html/performance.zig
@@ -33,7 +33,7 @@ pub const Performance = struct {
// else -> Resolution in non-isolated contexts: 100 microseconds
const ms_resolution = 100;
- fn limited_resolution_ms(nanoseconds: u64) f64 {
+ fn limitedResolutionMs(nanoseconds: u64) f64 {
const elapsed_at_resolution = ((nanoseconds / std.time.ns_per_us) + ms_resolution / 2) / ms_resolution * ms_resolution;
const elapsed = @as(f64, @floatFromInt(elapsed_at_resolution));
return elapsed / @as(f64, std.time.us_per_ms);
@@ -46,11 +46,11 @@ pub const Performance = struct {
};
const zero = std.time.Instant{ .timestamp = if (!is_posix) 0 else .{ .sec = 0, .nsec = 0 } };
const started = self.time_origin.started.since(zero);
- return limited_resolution_ms(started);
+ return limitedResolutionMs(started);
}
pub fn _now(self: *Performance) f64 {
- return limited_resolution_ms(self.time_origin.read());
+ return limitedResolutionMs(self.time_origin.read());
}
};
@@ -71,7 +71,7 @@ test "Performance: now" {
// Monotonically increasing
var now = perf._now();
while (now <= 0) { // Loop for now to not be 0
- try testing.expect(now == 0);
+ try testing.expectEqual(now, 0);
now = perf._now();
}
// Check resolution
@@ -79,7 +79,7 @@ test "Performance: now" {
var after = perf._now();
while (after <= now) { // Loop untill after > now
- try testing.expect(after == now);
+ try testing.expectEqual(after, now);
after = perf._now();
}
// Check resolution