fix some spelling in comments

This commit is contained in:
Karl Seguin
2025-09-04 16:44:00 +08:00
parent 5dda86bf4a
commit 55ef0a5e9e
2 changed files with 14 additions and 14 deletions

View File

@@ -336,7 +336,7 @@ pub const Page = struct {
const http_active = http_client.active;
if (http_active == 0 and exit_when_done) {
// we don't need to concider http_client.intercepted here
// we don't need to consider http_client.intercepted here
// because exit_when_done is true, and that can only be
// the case when interception isn't possible.
std.debug.assert(http_client.intercepted == 0);
@@ -823,12 +823,12 @@ pub const Page = struct {
}
// The transfer arena is useful and interesting, but has a weird lifetime.
// When we're transfering from one page to another (via delayed navigation)
// When we're transferring from one page to another (via delayed navigation)
// we need things in memory: like the URL that we're navigating to and
// optionally the body to POST. That cannot exist in the page.arena, because
// the page that we have is going to be destroyed and a new page is going
// to be created. If we used the page.arena, we'd wouldn't be able to reset
// it between navigations.
// it between navigation.
// So the transfer arena is meant to exist between a navigation event. It's
// freed when the main html navigation is complete, either in pageDoneCallback
// or pageErrorCallback. It needs to exist for this long because, if we set
@@ -1159,7 +1159,7 @@ pub export fn scriptAddedCallback(ctx: ?*anyopaque, element: ?*parser.Element) c
return;
}
// It's posisble for a script to be dynamically added without a src.
// It's possible for a script to be dynamically added without a src.
// const s = document.createElement('script');
// document.getElementsByTagName('body')[0].appendChild(s);
// The src can be set after. We handle that in HTMLScriptElement.set_src,

View File

@@ -1395,7 +1395,7 @@ pub fn Env(comptime State: type, comptime WebApis: type) type {
},
.@"struct" => {
// We don't want to duplicate the code for this, so we call
// the actual coversion function.
// the actual conversion function.
const value = (try self.jsValueToStruct(named_function, T, js_value)) orelse {
return .{ .invalid = {} };
};
@@ -1494,7 +1494,7 @@ pub fn Env(comptime State: type, comptime WebApis: type) type {
// We were hoping to find the module in our cache, and thus used
// the short-lived call_arena to create the normalized_specifier.
// But now this'll live for the lifetime of the context.
// But now this will live for the lifetime of the context.
const arena = self.context_arena;
const owned_specifier = try arena.dupe(u8, normalized_specifier);
try self.module_cache.put(arena, owned_specifier, PersistentModule.init(self.isolate, m));
@@ -2098,7 +2098,7 @@ pub fn Env(comptime State: type, comptime WebApis: type) type {
// a shorthand method to return either the entire stack message
// or just the exception message
// - in Debug mode return the stack if available
// - otherwhise return the exception if available
// - otherwise return the exception if available
// the caller needs to deinit the string returned
pub fn err(self: TryCatch, allocator: Allocator) !?[]const u8 {
if (builtin.mode == .Debug) {
@@ -2751,7 +2751,7 @@ pub fn Env(comptime State: type, comptime WebApis: type) type {
}
if (T == Function) {
// we're returnig a callback
// we're returning a callback
return value.func.toValue();
}
@@ -2876,8 +2876,8 @@ pub fn Env(comptime State: type, comptime WebApis: type) type {
}
};
// Callback called on global's property mssing.
// Return true to intercept the exectution or false to let the call
// Callback called on global's property missing.
// Return true to intercept the execution or false to let the call
// continue the chain.
pub const GlobalMissingCallback = struct {
ptr: *anyopaque,
@@ -2951,10 +2951,10 @@ fn isComplexAttributeType(ti: std.builtin.Type) bool {
};
}
// Responsible for calling Zig functions from JS invokations. This could
// Responsible for calling Zig functions from JS invocations. This could
// probably just contained in ExecutionWorld, but having this specific logic, which
// is somewhat repetitive between constructors, functions, getters, etc contained
// here does feel like it makes it clenaer.
// here does feel like it makes it cleaner.
fn Caller(comptime JsContext: type, comptime State: type) type {
return struct {
js_context: *JsContext,
@@ -3356,7 +3356,7 @@ fn Caller(comptime JsContext: type, comptime State: type) type {
var is_variadic = false;
{
// This is going to get complicated. If the last Zig paremeter
// This is going to get complicated. If the last Zig parameter
// is a slice AND the corresponding javascript parameter is
// NOT an an array, then we'll treat it as a variadic.