Don't dispatch to listeners added during dispatching

Use the last current listener as a sentinel, so that any listener added during
dispatching can be skipped.
This commit is contained in:
Karl Seguin
2026-01-08 08:00:22 +08:00
parent b1b54afc56
commit 5d1522a61f
2 changed files with 96 additions and 40 deletions

View File

@@ -40,7 +40,8 @@ arena: Allocator,
listener_pool: std.heap.MemoryPool(Listener),
list_pool: std.heap.MemoryPool(std.DoublyLinkedList),
lookup: std.AutoHashMapUnmanaged(usize, *std.DoublyLinkedList),
dispatch_depth: u32 = 0,
dispatch_depth: usize,
deferred_removals: std.ArrayList(struct { list: *std.DoublyLinkedList, listener: *Listener }),
pub fn init(page: *Page) EventManager {
return .{
@@ -50,6 +51,7 @@ pub fn init(page: *Page) EventManager {
.list_pool = std.heap.MemoryPool(std.DoublyLinkedList).init(page.arena),
.listener_pool = std.heap.MemoryPool(Listener).init(page.arena),
.dispatch_depth = 0,
.deferred_removals = .{},
};
}
@@ -119,9 +121,6 @@ pub fn register(self: *EventManager, target: *EventTarget, typ: []const u8, call
}
pub fn remove(self: *EventManager, target: *EventTarget, typ: []const u8, callback: Callback, use_capture: bool) void {
if (comptime IS_DEBUG) {
log.debug(.event, "eventManager.remove", .{ .type = typ, .capture = use_capture, .target = target });
}
const list = self.lookup.get(@intFromPtr(target)) orelse return;
if (findListener(list, typ, callback, use_capture)) |listener| {
self.removeListener(list, listener);
@@ -299,38 +298,53 @@ fn dispatchPhase(self: *EventManager, list: *std.DoublyLinkedList, current_targe
const page = self.page;
const typ = event._type_string;
// Track that we're dispatching to prevent immediate removal
// Track dispatch depth for deferred removal
self.dispatch_depth += 1;
defer {
self.dispatch_depth -= 1;
// Clean up any marked listeners in this target's list after this phase
// We do this regardless of depth to handle cross-target removals correctly
self.cleanupMarkedListeners(list);
const dispatch_depth = self.dispatch_depth;
// Only destroy deferred listeners when we exit the outermost dispatch
if (dispatch_depth == 1) {
for (self.deferred_removals.items) |removal| {
removal.list.remove(&removal.listener.node);
self.listener_pool.destroy(removal.listener);
}
self.deferred_removals.clearRetainingCapacity();
} else {
self.dispatch_depth = dispatch_depth - 1;
}
}
// Use the last listener in the list as sentinel - listeners added during dispatch will be after it
const last_node = list.last orelse return;
const last_listener: *Listener = @alignCast(@fieldParentPtr("node", last_node));
// Iterate through the list, stopping after we've encountered the last_listener
var node = list.first;
var is_done = false;
while (node) |n| {
// do this now, in case we need to remove n (once: true or aborted signal)
node = n.next;
const listener: *Listener = @alignCast(@fieldParentPtr("node", n));
// Skip listeners that were marked for removal
if (listener.marked_for_removal) {
continue;
if (is_done) {
break;
}
const listener: *Listener = @alignCast(@fieldParentPtr("node", n));
is_done = (listener == last_listener);
node = n.next;
// Skip non-matching listeners
if (!listener.typ.eql(typ)) {
continue;
}
// Can be null when dispatching to the target itself
if (comptime capture_only) |capture| {
if (listener.capture != capture) {
continue;
}
}
// Skip removed listeners
if (listener.removed) {
continue;
}
// If the listener has an aborted signal, remove it and skip
if (listener.signal) |signal| {
if (signal.getAborted()) {
@@ -339,6 +353,11 @@ fn dispatchPhase(self: *EventManager, list: *std.DoublyLinkedList, current_targe
}
}
// Remove "once" listeners BEFORE calling them so nested dispatches don't see them
if (listener.once) {
self.removeListener(list, listener);
}
was_handled.* = true;
event._current_target = current_target;
@@ -366,10 +385,6 @@ fn dispatchPhase(self: *EventManager, list: *std.DoublyLinkedList, current_targe
event._target = original_target;
}
if (listener.once) {
self.removeListener(list, listener);
}
if (event._stop_immediate_propagation) {
return;
}
@@ -382,29 +397,17 @@ fn dispatchAll(self: *EventManager, list: *std.DoublyLinkedList, current_target:
}
fn removeListener(self: *EventManager, list: *std.DoublyLinkedList, listener: *Listener) void {
// If we're in a dispatch, defer removal to avoid invalidating iteration
if (self.dispatch_depth > 0) {
// We're in the middle of dispatching, just mark for removal
// This prevents invalidating the linked list during iteration
listener.marked_for_removal = true;
listener.removed = true;
self.deferred_removals.append(self.arena, .{ .list = list, .listener = listener }) catch unreachable;
} else {
// Safe to remove immediately
// Outside dispatch, remove immediately
list.remove(&listener.node);
self.listener_pool.destroy(listener);
}
}
fn cleanupMarkedListeners(self: *EventManager, list: *std.DoublyLinkedList) void {
var node = list.first;
while (node) |n| {
node = n.next;
const listener: *Listener = @alignCast(@fieldParentPtr("node", n));
if (listener.marked_for_removal) {
list.remove(&listener.node);
self.listener_pool.destroy(listener);
}
}
}
fn findListener(list: *const std.DoublyLinkedList, typ: []const u8, callback: Callback, capture: bool) ?*Listener {
var node = list.first;
while (node) |n| {
@@ -436,7 +439,7 @@ const Listener = struct {
function: Function,
signal: ?*@import("webapi/AbortSignal.zig") = null,
node: std.DoublyLinkedList.Node,
marked_for_removal: bool = false,
removed: bool = false,
};
const Function = union(enum) {

View File

@@ -0,0 +1,53 @@
<!DOCTYPE html>
<script src="../testing.js"></script>
<script id="removeListenerDuringDispatch">
const target = document.createElement("div");
let listener1Called = 0;
let listener2Called = 0;
let listener3Called = 0;
function listener1() {
listener1Called++;
console.warn("listener1 called, removing listener2 and adding listener3");
target.removeEventListener("foo", listener2);
target.addEventListener("foo", listener3);
}
function listener2() {
listener2Called++;
console.warn("listener2 called (SHOULD NOT HAPPEN)");
}
function listener3() {
listener3Called++;
console.warn("listener3 called (SHOULD NOT HAPPEN IN FIRST DISPATCH)");
}
target.addEventListener("foo", listener1);
target.addEventListener("foo", listener2);
console.warn("Dispatching first event");
target.dispatchEvent(new Event("foo"));
console.warn("After first dispatch:");
console.warn(" listener1Called:", listener1Called);
console.warn(" listener2Called:", listener2Called);
console.warn(" listener3Called:", listener3Called);
testing.expectEqual(1, listener1Called);
testing.expectEqual(0, listener2Called);
testing.expectEqual(0, listener3Called);
console.warn("Dispatching second event");
target.dispatchEvent(new Event("foo"));
console.warn("After second dispatch:");
console.warn(" listener1Called:", listener1Called);
console.warn(" listener2Called:", listener2Called);
console.warn(" listener3Called:", listener3Called);
testing.expectEqual(2, listener1Called);
testing.expectEqual(0, listener2Called);
testing.expectEqual(1, listener3Called);
</script>