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axnode: use writeString for content's name
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@@ -808,8 +808,7 @@ fn writeName(axnode: AXNode, w: anytype, page: *Page) !?AXSource {
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// write text content if exists.
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// write text content if exists.
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var buf = std.Io.Writer.Allocating.init(page.call_arena);
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var buf = std.Io.Writer.Allocating.init(page.call_arena);
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try el.getInnerText(&buf.writer);
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try el.getInnerText(&buf.writer);
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const written = buf.written();
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try writeString(buf.written(), w);
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try w.write(written);
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return .contents;
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return .contents;
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},
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},
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}
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}
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