mirror of
https://github.com/lightpanda-io/browser.git
synced 2026-03-22 04:34:44 +00:00
Simplify navigation logic.
Must of the complexity in the previous commit had to do with the fact that
about:blank is processed synchronously, meaning that we could process a
scheduled navigation -> page.navigate -> scheduled navigation:
```
let iframe = document.createElement('iframe');
iframe.addEventListner('load', () => {
iframe.src = "about:blank";
});
```
This is an infinite loop which is going to be a problem no mater what, but there
are different degrees of problems this can cause, e.g. looping forever vs use-
after-free or other undefined behavior.
The new approach does 2 passes through scheduled navigations, first processing
"asynchronous" navigation (anything not "about:blank"), then processing
synchronous navigation ("about:blank"). The main advantage is that if the
synchronous navigation causes more synchronous navigation, it won't be
processed until the next tick. PLUS, we can detect about:blank that loads
about:blank and stop it (which might not be to spec, but seems right to do
nonetheless). This 2-pass approach removes the need for a couple of checks and
makes everything else simpler.
This commit is contained in:
@@ -579,16 +579,17 @@ pub fn scheduleNavigation(self: *Page, request_url: []const u8, opts: NavigateOp
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}
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fn scheduleNavigationWithArena(self: *Page, arena: Allocator, request_url: []const u8, opts: NavigateOpts, priority: NavigationPriority) !void {
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const resolved_url = blk: {
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const resolved_url, const is_about_blank = blk: {
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if (std.mem.eql(u8, request_url, "about:blank")) {
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break :blk "about:blank"; // navigate will handle this special case
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break :blk .{ "about:blank", true }; // navigate will handle this special case
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}
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break :blk try URL.resolve(
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const u = try URL.resolve(
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arena,
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self.base(),
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request_url,
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.{ .always_dupe = true, .encode = true },
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);
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break :blk .{ u, false };
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};
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const session = self._session;
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@@ -629,11 +630,11 @@ fn scheduleNavigationWithArena(self: *Page, arena: Allocator, request_url: []con
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.arena = arena,
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.url = resolved_url,
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.priority = priority,
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.iframe = self.iframe,
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.is_about_blank = is_about_blank,
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};
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self._queued_navigation = qn;
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return session.scheduleNavigation(qn);
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return session.scheduleNavigation(self);
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}
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// A script can have multiple competing navigation events, say it starts off
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@@ -3054,7 +3055,7 @@ pub const QueuedNavigation = struct {
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url: [:0]const u8,
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opts: NavigateOpts,
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priority: NavigationPriority,
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iframe: ?*Element.Html.IFrame,
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is_about_blank: bool,
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};
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pub fn triggerMouseClick(self: *Page, x: f64, y: f64) !void {
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@@ -44,13 +44,11 @@ const Session = @This();
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browser: *Browser,
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notification: *Notification,
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queued_navigation: std.ArrayList(*QueuedNavigation),
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// It's possible (but unlikely) that a queued navigation happens when we're
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// processessing queued navigations (thank you WPT). This causes a lot of issues
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// including possibly invalidating `queued_navigation` and endless loops.
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// We use a double queue to avoid this.
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processing_queued_navigation: bool,
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queued_queued_navigation: std.ArrayList(*QueuedNavigation),
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queued_navigation: std.ArrayList(*Page),
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// Temporary buffer for about:blank navigations during processing.
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// We process async navigations first (safe from re-entrance), then sync
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// about:blank navigations (which may add to queued_navigation).
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queued_queued_navigation: std.ArrayList(*Page),
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// Used to create our Inspector and in the BrowserContext.
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arena: Allocator,
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@@ -81,7 +79,6 @@ pub fn init(self: *Session, browser: *Browser, notification: *Notification) !voi
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.browser = browser,
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.queued_navigation = .{},
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.queued_queued_navigation = .{},
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.processing_queued_navigation = false,
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.notification = notification,
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.cookie_jar = storage.Cookie.Jar.init(allocator),
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};
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@@ -352,28 +349,22 @@ fn _wait(self: *Session, page: *Page, wait_ms: u32) !WaitResult {
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}
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}
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pub fn scheduleNavigation(self: *Session, qn: *QueuedNavigation) !void {
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const iframe = qn.iframe;
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const list = if (self.processing_queued_navigation) &self.queued_queued_navigation else &self.queued_navigation;
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for (list.items, 0..) |existing, i| {
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if (existing.iframe == iframe) {
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self.browser.arena_pool.release(existing.arena);
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list.items[i] = qn;
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pub fn scheduleNavigation(self: *Session, page: *Page) !void {
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const list = &self.queued_navigation;
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// Check if page is already queued
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for (list.items) |existing| {
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if (existing == page) {
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// Already queued
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return;
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}
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} else {
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return list.append(self.arena, qn);
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}
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return list.append(self.arena, page);
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}
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fn processQueuedNavigation(self: *Session) !void {
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const navigations = &self.queued_navigation;
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defer {
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navigations.clearRetainingCapacity();
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const copy = navigations.*;
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self.queued_navigation = self.queued_queued_navigation;
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self.queued_queued_navigation = copy;
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}
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if (self.page.?._queued_navigation != null) {
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// This is both an optimization and a simplification of sorts. If the
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@@ -381,55 +372,96 @@ fn processQueuedNavigation(self: *Session) !void {
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// navigation. Also, the navigation for the root page and for a frame
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// is different enough that have two distinct code blocks is, imo,
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// better. Yes, there will be duplication.
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navigations.clearRetainingCapacity();
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return self.processRootQueuedNavigation();
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}
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self.processing_queued_navigation = true;
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defer self.processing_queued_navigation = false;
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const about_blank_queue = &self.queued_queued_navigation;
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defer about_blank_queue.clearRetainingCapacity();
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// First pass: process async navigations (non-about:blank)
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// These cannot cause re-entrant navigation scheduling
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for (navigations.items) |page| {
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const qn = page._queued_navigation.?;
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if (qn.is_about_blank) {
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// Defer about:blank to second pass
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try about_blank_queue.append(self.arena, page);
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continue;
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}
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try self.processFrameNavigation(page, qn);
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}
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// Clear the queue after first pass
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navigations.clearRetainingCapacity();
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// Second pass: process synchronous navigations (about:blank)
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// These may trigger new navigations which go into queued_navigation
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for (about_blank_queue.items) |page| {
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const qn = page._queued_navigation.?;
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try self.processFrameNavigation(page, qn);
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}
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// Safety: Remove any about:blank navigations that were queued during the
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// second pass to prevent infinite loops
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var i: usize = 0;
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while (i < navigations.items.len) {
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const page = navigations.items[i];
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if (page._queued_navigation) |qn| {
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if (qn.is_about_blank) {
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log.warn(.page, "recursive about blank", .{});
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_ = navigations.swapRemove(i);
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continue;
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}
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}
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i += 1;
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}
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}
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fn processFrameNavigation(self: *Session, current_page: *Page, qn: *QueuedNavigation) !void {
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lp.assert(current_page.parent != null, "root queued navigation", .{});
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const browser = self.browser;
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for (navigations.items) |qn| {
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const iframe = qn.iframe.?;
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const current_page = iframe._content_window.?._page; // Get the CURRENT page from iframe
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lp.assert(current_page.parent != null, "root queued navigation", .{});
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const iframe = current_page.iframe.?;
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const parent = current_page.parent.?;
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current_page._queued_navigation = null;
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defer browser.arena_pool.release(qn.arena);
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current_page._queued_navigation = null;
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defer browser.arena_pool.release(qn.arena);
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const parent = current_page.parent.?;
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errdefer iframe._content_window = null;
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errdefer iframe._content_window = null;
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if (current_page._parent_notified) {
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// we already notified the parent that we had loaded
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parent._pending_loads += 1;
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}
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const frame_id = current_page._frame_id;
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defer current_page.deinit(true);
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const new_page = try parent.arena.create(Page);
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try Page.init(new_page, frame_id, self, parent);
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errdefer new_page.deinit(true);
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new_page.iframe = iframe;
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iframe._content_window = new_page.window;
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new_page.navigate(qn.url, qn.opts) catch |err| {
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log.err(.browser, "queued frame navigation error", .{ .err = err });
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return err;
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};
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for (parent.frames.items, 0..) |p, i| {
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// Page.frames may or may not be sorted (depending on the
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// Page.frames_sorted flag). Putting this new page at the same
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// position as the one it's replacing is the simplest, safest and
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// probably most efficient option.
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if (p == current_page) {
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parent.frames.items[i] = new_page;
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break;
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}
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} else {
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lp.assert(false, "Existing frame not found", .{ .len = parent.frames.items.len });
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if (current_page._parent_notified) {
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// we already notified the parent that we had loaded
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parent._pending_loads += 1;
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}
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const frame_id = current_page._frame_id;
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defer current_page.deinit(true);
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const new_page = try parent.arena.create(Page);
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try Page.init(new_page, frame_id, self, parent);
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errdefer new_page.deinit(true);
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new_page.iframe = iframe;
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iframe._content_window = new_page.window;
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new_page.navigate(qn.url, qn.opts) catch |err| {
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log.err(.browser, "queued frame navigation error", .{ .err = err });
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return err;
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};
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for (parent.frames.items, 0..) |p, i| {
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// Page.frames may or may not be sorted (depending on the
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// Page.frames_sorted flag). Putting this new page at the same
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// position as the one it's replacing is the simplest, safest and
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// probably most efficient option.
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if (p == current_page) {
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parent.frames.items[i] = new_page;
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break;
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}
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} else {
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lp.assert(false, "Existing frame not found", .{ .len = parent.frames.items.len });
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}
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}
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