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async: remove dead code
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@@ -1,75 +0,0 @@
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const std = @import("std");
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const Client = @import("std/http/Client.zig");
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const Stack = @import("stack.zig");
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const Res = fn (ctx: *Ctx, res: ?anyerror) anyerror!void;
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pub const Blocking = struct {
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pub fn connect(
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_: *Blocking,
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comptime ctxT: type,
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ctx: *ctxT,
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comptime cbk: Res,
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socket: std.os.socket_t,
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address: std.net.Address,
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) void {
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std.os.connect(socket, &address.any, address.getOsSockLen()) catch |err| {
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std.os.closeSocket(socket);
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_ = cbk(ctx, err);
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return;
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};
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ctx.socket = socket;
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_ = cbk(ctx, null);
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}
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};
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const CtxStack = Stack(Res);
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pub const Ctx = struct {
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alloc: std.mem.Allocator,
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stack: ?*CtxStack = null,
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// TCP ctx
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client: *Client = undefined,
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addr_current: usize = undefined,
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list: *std.net.AddressList = undefined,
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socket: std.os.socket_t = undefined,
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Stream: std.net.Stream = undefined,
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host: []const u8 = undefined,
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port: u16 = undefined,
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protocol: Client.Connection.Protocol = undefined,
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conn: *Client.Connection = undefined,
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uri: std.Uri = undefined,
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headers: std.http.Headers = undefined,
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method: std.http.Method = undefined,
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options: Client.RequestOptions = undefined,
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request: Client.Request = undefined,
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err: ?anyerror,
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pub fn init(alloc: std.mem.Allocator) Ctx {
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return .{ .alloc = alloc };
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}
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pub fn push(self: *Ctx, function: CtxStack.Fn) !void {
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if (self.stack) |stack| {
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return try stack.push(self.alloc, function);
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}
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self.stack = try CtxStack.init(self.alloc, function);
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}
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pub fn next(self: *Ctx, err: ?anyerror) !void {
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if (self.stack) |stack| {
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const last = stack.next == null;
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const function = stack.pop(self.alloc, stack);
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const res = @call(.auto, function, .{ self, err });
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if (last) {
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self.stack = null;
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self.alloc.destroy(stack);
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}
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return res;
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}
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self.err = err;
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}
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};
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