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SemanticTree: simplify max_depth logic
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@@ -38,7 +38,7 @@ page: *Page,
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arena: std.mem.Allocator,
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prune: bool = true,
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interactive_only: bool = false,
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max_depth: ?u32 = null,
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max_depth: u32 = std.math.maxInt(u32) - 1,
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pub fn jsonStringify(self: @This(), jw: *std.json.Stringify) error{WriteFailed}!void {
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var visitor = JsonVisitor{ .jw = jw, .tree = self };
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@@ -85,9 +85,7 @@ const NodeData = struct {
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};
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fn walk(self: @This(), node: *Node, xpath_buffer: *std.ArrayList(u8), parent_name: ?[]const u8, visitor: anytype, index: usize, listener_targets: interactive.ListenerTargetMap, current_depth: u32) !void {
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if (self.max_depth) |max| {
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if (current_depth > max) return;
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}
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if (current_depth > self.max_depth) return;
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// 1. Skip non-content nodes
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if (node.is(Element)) |el| {
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@@ -497,7 +495,7 @@ test "SemanticTree backendDOMNodeId" {
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.arena = testing.arena_allocator,
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.prune = false,
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.interactive_only = false,
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.max_depth = null,
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.max_depth = std.math.maxInt(u32) - 1,
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};
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const json_str = try std.json.Stringify.valueAlloc(testing.allocator, st, .{});
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