mirror of
https://github.com/lightpanda-io/browser.git
synced 2025-10-29 15:13:28 +00:00
Merge pull request #688 from lightpanda-io/connection_cleanup
Fix connection memory leak
This commit is contained in:
@@ -49,8 +49,7 @@ pub const Client = struct {
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http_proxy: ?Uri,
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http_proxy: ?Uri,
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root_ca: tls.config.CertBundle,
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root_ca: tls.config.CertBundle,
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tls_verify_host: bool = true,
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tls_verify_host: bool = true,
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idle_connections: IdleConnections,
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connection_manager: ConnectionManager,
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connection_pool: std.heap.MemoryPool(Connection),
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const Opts = struct {
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const Opts = struct {
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tls_verify_host: bool = true,
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tls_verify_host: bool = true,
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@@ -65,17 +64,16 @@ pub const Client = struct {
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const state_pool = try StatePool.init(allocator, max_concurrent);
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const state_pool = try StatePool.init(allocator, max_concurrent);
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errdefer state_pool.deinit(allocator);
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errdefer state_pool.deinit(allocator);
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const idle_connections = IdleConnections.init(allocator, opts.max_idle_connection);
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const connection_manager = ConnectionManager.init(allocator, opts.max_idle_connection);
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errdefer idle_connections.deinit();
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errdefer connection_manager.deinit();
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return .{
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return .{
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.root_ca = root_ca,
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.root_ca = root_ca,
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.allocator = allocator,
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.allocator = allocator,
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.state_pool = state_pool,
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.state_pool = state_pool,
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.http_proxy = opts.http_proxy,
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.http_proxy = opts.http_proxy,
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.idle_connections = idle_connections,
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.tls_verify_host = opts.tls_verify_host,
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.tls_verify_host = opts.tls_verify_host,
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.connection_pool = std.heap.MemoryPool(Connection).init(allocator),
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.connection_manager = connection_manager,
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};
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};
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}
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}
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@@ -85,8 +83,7 @@ pub const Client = struct {
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self.root_ca.deinit(allocator);
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self.root_ca.deinit(allocator);
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}
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}
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self.state_pool.deinit(allocator);
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self.state_pool.deinit(allocator);
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self.idle_connections.deinit();
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self.connection_manager.deinit();
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self.connection_pool.deinit();
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}
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}
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pub fn request(self: *Client, method: Request.Method, uri: *const Uri) !Request {
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pub fn request(self: *Client, method: Request.Method, uri: *const Uri) !Request {
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@@ -307,11 +304,11 @@ pub const Request = struct {
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self._connection = null;
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self._connection = null;
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if (self._keepalive == false) {
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if (self._keepalive == false) {
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self.destroyConnection(connection);
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self._client.connection_manager.destroy(connection);
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return;
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return;
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}
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}
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self._client.idle_connections.put(connection) catch |err| {
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self._client.connection_manager.keepIdle(connection) catch |err| {
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self.destroyConnection(connection);
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self.destroyConnection(connection);
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log.err("failed to release connection to pool: {}", .{err});
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log.err("failed to release connection to pool: {}", .{err});
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};
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};
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@@ -319,24 +316,21 @@ pub const Request = struct {
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fn createConnection(self: *Request, socket: posix.socket_t, blocking: bool) !*Connection {
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fn createConnection(self: *Request, socket: posix.socket_t, blocking: bool) !*Connection {
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const client = self._client;
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const client = self._client;
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const connection = try client.connection_pool.create();
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const connection, const owned_host = try client.connection_manager.create(self._connect_host);
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errdefer client.connection_pool.destroy(connection);
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connection.* = .{
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connection.* = .{
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.tls = null,
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.tls = null,
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.socket = socket,
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.socket = socket,
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.blocking = blocking,
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.blocking = blocking,
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.host = owned_host,
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.port = self._connect_port,
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.port = self._connect_port,
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.host = try client.allocator.dupe(u8, self._connect_host),
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};
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};
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return connection;
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return connection;
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}
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}
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fn destroyConnection(self: *Request, connection: *Connection) void {
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fn destroyConnection(self: *Request, connection: *Connection) void {
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const client = self._client;
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self._client.connection_manager.destroy(connection);
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connection.deinit(client.allocator);
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client.connection_pool.destroy(connection);
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}
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}
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const AddHeaderOpts = struct {
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const AddHeaderOpts = struct {
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@@ -403,9 +397,10 @@ pub const Request = struct {
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posix.close(socket);
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posix.close(socket);
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return err;
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return err;
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};
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};
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self._connection = connection;
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if (self._secure) {
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if (self._secure) {
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connection.tls = .{
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self._connection.?.tls = .{
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.blocking = try tls.client(std.net.Stream{ .handle = socket }, .{
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.blocking = try tls.client(std.net.Stream{ .handle = socket }, .{
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.host = self._connect_host,
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.host = self._connect_host,
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.root_ca = self._client.root_ca,
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.root_ca = self._client.root_ca,
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@@ -415,7 +410,6 @@ pub const Request = struct {
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};
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};
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}
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}
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self._connection = connection;
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self._connection_from_keepalive = false;
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self._connection_from_keepalive = false;
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}
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}
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@@ -605,7 +599,7 @@ pub const Request = struct {
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return null;
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return null;
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}
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}
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return self._client.idle_connections.get(self._secure, self._connect_host, self._connect_port, blocking);
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return self._client.connection_manager.get(self._secure, self._connect_host, self._connect_port, blocking);
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}
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}
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fn createSocket(self: *Request, blocking: bool) !struct { posix.socket_t, std.net.Address } {
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fn createSocket(self: *Request, blocking: bool) !struct { posix.socket_t, std.net.Address } {
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@@ -2219,18 +2213,19 @@ const StatePool = struct {
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// always re-use the connection (just toggle the socket's blocking status), but
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// always re-use the connection (just toggle the socket's blocking status), but
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// for TLS, we'd need to see if the two different TLS objects (blocking and non
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// for TLS, we'd need to see if the two different TLS objects (blocking and non
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// blocking) can be converted from each other.
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// blocking) can be converted from each other.
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const IdleConnections = struct {
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const ConnectionManager = struct {
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max: usize,
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max: usize,
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idle: List,
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idle: List,
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count: usize,
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count: usize,
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mutex: Thread.Mutex,
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mutex: Thread.Mutex,
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allocator: Allocator,
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allocator: Allocator,
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node_pool: std.heap.MemoryPool(Node),
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node_pool: std.heap.MemoryPool(Node),
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connection_pool: std.heap.MemoryPool(Connection),
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const List = std.DoublyLinkedList(*Connection);
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const List = std.DoublyLinkedList(*Connection);
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const Node = List.Node;
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const Node = List.Node;
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fn init(allocator: Allocator, max: usize) IdleConnections {
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fn init(allocator: Allocator, max: usize) ConnectionManager {
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return .{
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return .{
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.max = max,
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.max = max,
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.count = 0,
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.count = 0,
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@@ -2238,10 +2233,11 @@ const IdleConnections = struct {
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.mutex = .{},
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.mutex = .{},
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.allocator = allocator,
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.allocator = allocator,
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.node_pool = std.heap.MemoryPool(Node).init(allocator),
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.node_pool = std.heap.MemoryPool(Node).init(allocator),
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.connection_pool = std.heap.MemoryPool(Connection).init(allocator),
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};
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};
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}
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}
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fn deinit(self: *IdleConnections) void {
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fn deinit(self: *ConnectionManager) void {
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const allocator = self.allocator;
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const allocator = self.allocator;
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self.mutex.lock();
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self.mutex.lock();
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@@ -2253,9 +2249,10 @@ const IdleConnections = struct {
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node = next;
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node = next;
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}
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}
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self.node_pool.deinit();
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self.node_pool.deinit();
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self.connection_pool.deinit();
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}
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}
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fn get(self: *IdleConnections, secure: bool, host: []const u8, port: u16, blocking: bool) ?*Connection {
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fn get(self: *ConnectionManager, secure: bool, host: []const u8, port: u16, blocking: bool) ?*Connection {
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self.mutex.lock();
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self.mutex.lock();
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defer self.mutex.unlock();
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defer self.mutex.unlock();
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@@ -2273,7 +2270,7 @@ const IdleConnections = struct {
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return null;
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return null;
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}
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}
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fn put(self: *IdleConnections, connection: *Connection) !void {
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fn keepIdle(self: *ConnectionManager, connection: *Connection) !void {
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self.mutex.lock();
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self.mutex.lock();
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defer self.mutex.unlock();
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defer self.mutex.unlock();
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@@ -2281,20 +2278,33 @@ const IdleConnections = struct {
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if (self.count == self.max) {
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if (self.count == self.max) {
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const oldest = self.idle.popFirst() orelse {
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const oldest = self.idle.popFirst() orelse {
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std.debug.assert(self.max == 0);
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std.debug.assert(self.max == 0);
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connection.deinit(self.allocator);
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self.destroy(connection);
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return;
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return;
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};
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};
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oldest.data.deinit(self.allocator);
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self.destroy(oldest.data);
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// re-use the node
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// re-use the node
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node = oldest;
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node = oldest;
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} else {
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} else {
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self.count += 1;
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node = try self.node_pool.create();
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node = try self.node_pool.create();
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self.count += 1;
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}
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}
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node.data = connection;
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node.data = connection;
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self.idle.append(node);
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self.idle.append(node);
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}
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}
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fn create(self: *ConnectionManager, host: []const u8) !struct { *Connection, []const u8 } {
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const connection = try self.connection_pool.create();
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errdefer self.connection_pool.destroy(connection);
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const owned_host = try self.allocator.dupe(u8, host);
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return .{ connection, owned_host };
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}
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fn destroy(self: *ConnectionManager, connection: *Connection) void {
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connection.deinit(self.allocator);
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self.connection_pool.destroy(connection);
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}
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};
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};
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const testing = @import("../testing.zig");
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const testing = @import("../testing.zig");
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