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https://github.com/lightpanda-io/browser.git
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replace zig-js-runtime
This commit is contained in:
429
src/runtime/loop.zig
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429
src/runtime/loop.zig
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@@ -0,0 +1,429 @@
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// Copyright 2023-2024 Lightpanda (Selecy SAS)
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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const std = @import("std");
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const MemoryPool = std.heap.MemoryPool;
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pub const IO = @import("tigerbeetle-io").IO;
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const JSCallback = @import("../browser/env.zig").Env.Callback;
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const log = std.log.scoped(.loop);
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// SingleThreaded I/O Loop based on Tigerbeetle io_uring loop.
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// On Linux it's using io_uring.
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// On MacOS and Windows it's using kqueue/IOCP with a ring design.
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// This is a thread-unsafe version without any lock on shared resources,
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// use it only on a single thread.
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// The loop provides I/O APIs based on callbacks.
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// I/O APIs based on async/await might be added in the future.
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pub const Loop = struct {
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alloc: std.mem.Allocator, // TODO: unmanaged version ?
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io: IO,
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js_events_nb: usize,
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zig_events_nb: usize,
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cbk_error: bool = false,
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// js_ctx_id is incremented each time the loop is reset for JS.
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// All JS callbacks store an initial js_ctx_id and compare before execution.
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// If a ctx is outdated, the callback is ignored.
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// This is a weak way to cancel all future JS callbacks.
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js_ctx_id: u32 = 0,
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// zig_ctx_id is incremented each time the loop is reset for Zig.
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// All Zig callbacks store an initial zig_ctx_id and compare before execution.
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// If a ctx is outdated, the callback is ignored.
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// This is a weak way to cancel all future Zig callbacks.
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zig_ctx_id: u32 = 0,
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cancel_pool: MemoryPool(ContextCancel),
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timeout_pool: MemoryPool(ContextTimeout),
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event_callback_pool: MemoryPool(EventCallbackContext),
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const Self = @This();
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pub const Completion = IO.Completion;
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pub const ConnectError = IO.ConnectError;
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pub const RecvError = IO.RecvError;
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pub const SendError = IO.SendError;
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pub fn init(alloc: std.mem.Allocator) !Self {
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return Self{
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.alloc = alloc,
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.io = try IO.init(32, 0),
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.js_events_nb = 0,
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.zig_events_nb = 0,
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.cancel_pool = MemoryPool(ContextCancel).init(alloc),
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.timeout_pool = MemoryPool(ContextTimeout).init(alloc),
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.event_callback_pool = MemoryPool(EventCallbackContext).init(alloc),
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};
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}
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pub fn deinit(self: *Self) void {
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// run tail events. We do run the tail events to ensure all the
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// contexts are correcly free.
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while (self.eventsNb(.js) > 0 or self.eventsNb(.zig) > 0) {
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self.io.run_for_ns(10 * std.time.ns_per_ms) catch |err| {
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log.err("deinit run tail events: {any}", .{err});
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break;
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};
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}
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self.cancelAll();
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self.io.deinit();
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self.cancel_pool.deinit();
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self.timeout_pool.deinit();
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self.event_callback_pool.deinit();
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}
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// Retrieve all registred I/O events completed by OS kernel,
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// and execute sequentially their callbacks.
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// Stops when there is no more I/O events registered on the loop.
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// Note that I/O events callbacks might register more I/O events
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// on the go when they are executed (ie. nested I/O events).
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pub fn run(self: *Self) !void {
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while (self.eventsNb(.js) > 0) {
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try self.io.run_for_ns(10 * std.time.ns_per_ms);
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// at each iteration we might have new events registred by previous callbacks
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}
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// TODO: return instead immediatly on the first JS callback error
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// and let the caller decide what to do next
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// (typically retrieve the exception through the TryCatch and
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// continue the execution of callbacks with a new call to loop.run)
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if (self.cbk_error) {
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return error.JSExecCallback;
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}
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}
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const Event = enum { js, zig };
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fn eventsPtr(self: *Self, comptime event: Event) *usize {
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return switch (event) {
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.zig => &self.zig_events_nb,
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.js => &self.js_events_nb,
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};
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}
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// Register events atomically
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// - add 1 event and return previous value
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fn addEvent(self: *Self, comptime event: Event) void {
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_ = @atomicRmw(usize, self.eventsPtr(event), .Add, 1, .acq_rel);
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}
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// - remove 1 event and return previous value
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fn removeEvent(self: *Self, comptime event: Event) void {
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_ = @atomicRmw(usize, self.eventsPtr(event), .Sub, 1, .acq_rel);
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}
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// - get the number of current events
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fn eventsNb(self: *Self, comptime event: Event) usize {
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return @atomicLoad(usize, self.eventsPtr(event), .seq_cst);
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}
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fn resetEvents(self: *Self, comptime event: Event) void {
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@atomicStore(usize, self.eventsPtr(event), 0, .unordered);
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}
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// JS callbacks APIs
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// -----------------
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// Timeout
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const ContextTimeout = struct {
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loop: *Self,
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js_cbk: ?JSCallback,
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js_ctx_id: u32,
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};
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fn timeoutCallback(
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ctx: *ContextTimeout,
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completion: *IO.Completion,
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result: IO.TimeoutError!void,
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) void {
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const loop = ctx.loop;
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defer {
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loop.removeEvent(.js);
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loop.timeout_pool.destroy(ctx);
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loop.alloc.destroy(completion);
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}
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// If the loop's context id has changed, don't call the js callback
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// function. The callback's memory has already be cleaned and the
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// events nb reset.
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if (ctx.js_ctx_id != loop.js_ctx_id) return;
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// TODO: return the error to the callback
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result catch |err| {
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switch (err) {
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error.Canceled => {},
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else => log.err("timeout callback: {any}", .{err}),
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}
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return;
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};
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// js callback
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if (ctx.js_cbk) |*js_cbk| {
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js_cbk.call(null) catch {
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ctx.loop.cbk_error = true;
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};
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}
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}
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pub fn timeout(self: *Self, nanoseconds: u63, js_cbk: ?JSCallback) !usize {
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const completion = try self.alloc.create(Completion);
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errdefer self.alloc.destroy(completion);
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completion.* = undefined;
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const ctx = try self.timeout_pool.create();
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errdefer self.timeout_pool.destroy(ctx);
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ctx.* = ContextTimeout{
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.loop = self,
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.js_cbk = js_cbk,
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.js_ctx_id = self.js_ctx_id,
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};
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self.addEvent(.js);
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self.io.timeout(*ContextTimeout, ctx, timeoutCallback, completion, nanoseconds);
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return @intFromPtr(completion);
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}
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const ContextCancel = struct {
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loop: *Self,
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js_cbk: ?JSCallback,
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js_ctx_id: u32,
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};
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fn cancelCallback(
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ctx: *ContextCancel,
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completion: *IO.Completion,
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result: IO.CancelOneError!void,
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) void {
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const loop = ctx.loop;
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defer {
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loop.removeEvent(.js);
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loop.cancel_pool.destroy(ctx);
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loop.alloc.destroy(completion);
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}
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// If the loop's context id has changed, don't call the js callback
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// function. The callback's memory has already be cleaned and the
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// events nb reset.
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if (ctx.js_ctx_id != loop.js_ctx_id) return;
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// TODO: return the error to the callback
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result catch |err| {
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switch (err) {
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error.NotFound => log.debug("cancel callback: {any}", .{err}),
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else => log.err("cancel callback: {any}", .{err}),
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}
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return;
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};
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// js callback
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if (ctx.js_cbk) |*js_cbk| {
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js_cbk.call(null) catch {
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ctx.loop.cbk_error = true;
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};
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}
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}
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pub fn cancel(self: *Self, id: usize, js_cbk: ?JSCallback) !void {
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if (IO.supports_cancel == false) {
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return;
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}
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const comp_cancel: *IO.Completion = @ptrFromInt(id);
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const completion = try self.alloc.create(Completion);
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errdefer self.alloc.destroy(completion);
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completion.* = undefined;
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const ctx = self.alloc.create(ContextCancel) catch unreachable;
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ctx.* = ContextCancel{
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.loop = self,
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.js_cbk = js_cbk,
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.js_ctx_id = self.js_ctx_id,
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};
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self.addEvent(.js);
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self.io.cancel_one(*ContextCancel, ctx, cancelCallback, completion, comp_cancel);
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}
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fn cancelAll(self: *Self) void {
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self.resetEvents(.js);
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self.resetEvents(.zig);
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self.io.cancel_all();
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}
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// Reset all existing JS callbacks.
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pub fn resetJS(self: *Self) void {
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self.js_ctx_id += 1;
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}
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// Reset all existing Zig callbacks.
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pub fn resetZig(self: *Self) void {
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self.zig_ctx_id += 1;
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}
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// IO callbacks APIs
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// -----------------
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// Connect
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pub fn connect(
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self: *Self,
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comptime Ctx: type,
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ctx: *Ctx,
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completion: *Completion,
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comptime cbk: fn (ctx: *Ctx, _: *Completion, res: ConnectError!void) void,
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socket: std.posix.socket_t,
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address: std.net.Address,
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) !void {
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const onConnect = struct {
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fn onConnect(callback: *EventCallbackContext, completion_: *Completion, res: ConnectError!void) void {
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defer callback.loop.event_callback_pool.destroy(callback);
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callback.loop.removeEvent(.js);
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cbk(@alignCast(@ptrCast(callback.ctx)), completion_, res);
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}
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}.onConnect;
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const callback = try self.event_callback_pool.create();
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errdefer self.event_callback_pool.destroy(callback);
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callback.* = .{ .loop = self, .ctx = ctx };
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self.addEvent(.js);
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self.io.connect(*EventCallbackContext, callback, onConnect, completion, socket, address);
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}
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// Send
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pub fn send(
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self: *Self,
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comptime Ctx: type,
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ctx: *Ctx,
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completion: *Completion,
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comptime cbk: fn (ctx: *Ctx, completion: *Completion, res: SendError!usize) void,
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socket: std.posix.socket_t,
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buf: []const u8,
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) !void {
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const onSend = struct {
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fn onSend(callback: *EventCallbackContext, completion_: *Completion, res: SendError!usize) void {
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defer callback.loop.event_callback_pool.destroy(callback);
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callback.loop.removeEvent(.js);
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cbk(@alignCast(@ptrCast(callback.ctx)), completion_, res);
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}
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}.onSend;
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const callback = try self.event_callback_pool.create();
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errdefer self.event_callback_pool.destroy(callback);
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callback.* = .{ .loop = self, .ctx = ctx };
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self.addEvent(.js);
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self.io.send(*EventCallbackContext, callback, onSend, completion, socket, buf);
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}
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// Recv
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pub fn recv(
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self: *Self,
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comptime Ctx: type,
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ctx: *Ctx,
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completion: *Completion,
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comptime cbk: fn (ctx: *Ctx, completion: *Completion, res: RecvError!usize) void,
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socket: std.posix.socket_t,
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buf: []u8,
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) !void {
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const onRecv = struct {
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fn onRecv(callback: *EventCallbackContext, completion_: *Completion, res: RecvError!usize) void {
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defer callback.loop.event_callback_pool.destroy(callback);
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callback.loop.removeEvent(.js);
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cbk(@alignCast(@ptrCast(callback.ctx)), completion_, res);
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}
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}.onRecv;
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const callback = try self.event_callback_pool.create();
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errdefer self.event_callback_pool.destroy(callback);
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callback.* = .{ .loop = self, .ctx = ctx };
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self.addEvent(.js);
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self.io.recv(*EventCallbackContext, callback, onRecv, completion, socket, buf);
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}
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// Zig timeout
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const ContextZigTimeout = struct {
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loop: *Self,
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zig_ctx_id: u32,
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context: *anyopaque,
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callback: *const fn (
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context: ?*anyopaque,
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) void,
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};
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fn zigTimeoutCallback(
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ctx: *ContextZigTimeout,
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completion: *IO.Completion,
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result: IO.TimeoutError!void,
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) void {
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const loop = ctx.loop;
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defer {
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loop.removeEvent(.zig);
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loop.alloc.destroy(ctx);
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loop.alloc.destroy(completion);
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}
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// If the loop's context id has changed, don't call the js callback
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// function. The callback's memory has already be cleaned and the
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// events nb reset.
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if (ctx.zig_ctx_id != loop.zig_ctx_id) return;
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result catch |err| {
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switch (err) {
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error.Canceled => {},
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else => log.err("zig timeout callback: {any}", .{err}),
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}
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return;
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};
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// callback
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ctx.callback(ctx.context);
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}
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// zigTimeout performs a timeout but the callback is a zig function.
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pub fn zigTimeout(
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self: *Self,
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nanoseconds: u63,
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comptime Context: type,
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context: Context,
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comptime callback: fn (context: Context) void,
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) void {
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const completion = self.alloc.create(IO.Completion) catch unreachable;
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completion.* = undefined;
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const ctxtimeout = self.alloc.create(ContextZigTimeout) catch unreachable;
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ctxtimeout.* = ContextZigTimeout{
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.loop = self,
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.zig_ctx_id = self.zig_ctx_id,
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.context = context,
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.callback = struct {
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fn wrapper(ctx: ?*anyopaque) void {
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callback(@ptrCast(@alignCast(ctx)));
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}
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}.wrapper,
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};
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self.addEvent(.zig);
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self.io.timeout(*ContextZigTimeout, ctxtimeout, zigTimeoutCallback, completion, nanoseconds);
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}
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};
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const EventCallbackContext = struct {
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ctx: *anyopaque,
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loop: *Loop,
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};
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