correct typos (all in comments)

This commit is contained in:
Karl Seguin
2025-10-21 16:17:38 +08:00
parent 4468932346
commit ca3efb3ad9
7 changed files with 7 additions and 7 deletions

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@@ -702,7 +702,7 @@ const IsolatedWorld = struct {
// The isolate world must share at least some of the state with the related page, specifically the DocumentHTML
// (assuming grantUniveralAccess will be set to True!).
// We just created the world and the page. The page's state lives in the session, but is update on navigation.
// This also means this pointer becomes invalid after removePage untill a new page is created.
// This also means this pointer becomes invalid after removePage until a new page is created.
// Currently we have only 1 page/frame and thus also only 1 state in the isolate world.
pub fn createContext(self: *IsolatedWorld, page: *Page) !void {
// if (self.executor.context != null) return error.Only1IsolatedContextSupported;