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don't play animation when startTime is set to null
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@@ -151,6 +151,12 @@ pub fn getStartTime(self: *const Animation) ?f64 {
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pub fn setStartTime(self: *Animation, value: ?f64, page: *Page) !void {
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pub fn setStartTime(self: *Animation, value: ?f64, page: *Page) !void {
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self._startTime = value;
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self._startTime = value;
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// if the startTime is null, don't play the animation.
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if (value == null) {
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return;
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}
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return self.play(page);
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return self.play(page);
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}
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}
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