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	don't allow concurrent blocking calls
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		| @@ -74,10 +74,6 @@ transfer_pool: std.heap.MemoryPool(Transfer), | ||||
| // see ScriptManager.blockingGet | ||||
| blocking: Handle, | ||||
|  | ||||
| // Boolean to check that we don't make a blocking request while an existing | ||||
| // blocking request is already being processed. | ||||
| blocking_active: if (builtin.mode == .Debug) bool else void = if (builtin.mode == .Debug) false else {}, | ||||
|  | ||||
| // The only place this is meant to be used is in `makeRequest` BEFORE `perform` | ||||
| // is called. It is used to generate our Cookie header. It can be used for other | ||||
| // purposes, but keep in mind that, while single-threaded, calls like makeRequest | ||||
| @@ -199,14 +195,6 @@ pub fn request(self: *Client, req: Request) !void { | ||||
|  | ||||
| // See ScriptManager.blockingGet | ||||
| pub fn blockingRequest(self: *Client, req: Request) !void { | ||||
|     if (comptime builtin.mode == .Debug) { | ||||
|         std.debug.assert(self.blocking_active == false); | ||||
|         self.blocking_active = true; | ||||
|     } | ||||
|     defer if (comptime builtin.mode == .Debug) { | ||||
|         self.blocking_active = false; | ||||
|     }; | ||||
|  | ||||
|     return self.makeRequest(&self.blocking, req); | ||||
| } | ||||
|  | ||||
| @@ -361,7 +349,7 @@ fn endTransfer(self: *Client, transfer: *Transfer) void { | ||||
|     self.transfer_pool.destroy(transfer); | ||||
|  | ||||
|     errorMCheck(c.curl_multi_remove_handle(self.multi, handle.conn.easy)) catch |err| { | ||||
|         log.fatal(.http, "Failed to abort", .{ .err = err }); | ||||
|         log.fatal(.http, "Failed to remove handle", .{ .err = err }); | ||||
|     }; | ||||
|  | ||||
|     self.handles.release(handle); | ||||
| @@ -372,11 +360,6 @@ fn ensureNoActiveConnection(self: *const Client) !void { | ||||
|     if (self.active > 0) { | ||||
|         return error.InflightConnection; | ||||
|     } | ||||
|     if (comptime builtin.mode == .Debug) { | ||||
|         if (self.blocking_active) { | ||||
|             return error.InflightConnection; | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| const Handles = struct { | ||||
| @@ -429,8 +412,8 @@ const Handles = struct { | ||||
|     } | ||||
|  | ||||
|     fn release(self: *Handles, handle: *Handle) void { | ||||
|         // client.blocking is a handle without a node, it doesn't exist in the | ||||
|         // eitehr the in_use or available lists. | ||||
|         // client.blocking is a handle without a node, it doesn't exist in | ||||
|         // either the in_use or available lists. | ||||
|         const node = &(handle.node orelse return); | ||||
|  | ||||
|         self.in_use.remove(node); | ||||
|   | ||||
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	 Karl Seguin
					Karl Seguin