On CDP.BrowserContext.deinit, clear the isolated world ExecutionContext before
terminating the session. This is important as the isolated_world list is
allocated from the session.arena.
Also, semi-revert 63f1c85964. Before all this
we were running microtasks on ExecutionWorld.removeContext. That didn't seem
right (and I thought it was the original source of the bug). But, for the "real"
Page context, this is critical, since Microtasks can reference the Page object.
Since microTasks are isolation-level, it's possible for a microtasks for Page1
to execute after Page1 goes away (if we create a new page, Page2). This re-adds
the microtask "draining", but only for the Page (i.e. in Page.deinit).
There are two layers here. The first is that, on startup, a v8 SnapshotCreator
is created, and a snapshot-specific isolate/context is setup with our browser
environment. This contains most of what was in Env.init and a good chunk of
what was in ExecutionWorld.createContext. From this, we create a v8.StartupData
which is used for the creation of all subsequent contexts. The snapshot sits
at the application level, above the Env - it's re-used for all envs/isolates, so
this gives a nice performance boost for both 1 connection opening multiple pages
or multiple connections opening 1 page.
The second layer is that the Snapshot data can be embedded into the binary, so
that it doesn't have to be created on startup, but rather created at build-time.
This improves the startup time (though, I'm not really sure how to measure that
accurately...).
The first layer is the big win (and just works as-is without any build / usage
changes).
with snapshot
total runs 1000
total duration (ms) 7527
avg run duration (ms) 7
min run duration (ms) 5
max run duration (ms) 41
without snapshot
total runs 1000
total duration (ms) 9350
avg run duration (ms) 9
min run duration (ms) 8
max run duration (ms) 42
To embed a snapshot into the binary, we first need to create the snapshot file:
zig build -Doptimize=ReleaseFast snapshot_creator -- src/snapshot.bin
And then build using the new snapshot_path argument:
zig build -Dsnapshot_path=../../snapshot.bin -Doptimize=ReleaseFast
The paths are weird, I know...since it's embedded, it needs to be inside the
project path, hence we put it in src/snapshot.bin. And since it's embedded
relative to the embedder (src/browser/js/Snapshot.zig) the path has to be
relative to that, hence ../../snapshot.bin. I'm open to suggestions on
improving this.
When using CDP, we poll the HTTP clients along with the CDP socket. Because this
polling can be long, we first process any pending message. This can end up
processing _all_ messages, in which case the poll will block for a long time.
This change makes it so that when the initial processing processes 1+ message,
we do not poll, but rather return. This allows the page lifecycle to be
processed normally (and not just blocking on poll, waiting for the CDP client
to send data).
Currently, this hooks a single log.Interceptor into the logging framework, but
changing it to take a list shouldn't be too hard. Biggest issue is who will own
it, as we'd need an allocator to maintain a list / lookup (which log doesn't
currently have).
Uses logFmt format, and, for now, always filters out debug messages and a few
particularly verbose scopes.
This Pr largely tightens up a lot of the code. 'v8' is no longer imported
outside of js. A number of helper functions have been moved to the js.Context.
For example, js.Function.getName used to call:
```zig
return js.valueToString(allocator, name, self.context.isolate, self.context.v8_context);
```
It now calls:
```zig
return self.context.valueToString(name, .{ .allocator = allocator });
```
Page.main_context has been renamed to `Page.js`. This, in combination with new
promise helpers, turns:
```zig
const resolver = page.main_context.createPromiseResolver();
try resolver.resolve({});
return resolver.promise();
```
into:
```zig
return page.js.resolvePromise({});
```
Renames JsContext -> js.Context, JsObject -> js.Object and JsThis -> js.This
which is more consistent with the other types. The JsObject -> js.Object is
the reason so many files were touched.
This is still a [messy] transition, with more refactoring planned to clean it
up.