This Pr largely tightens up a lot of the code. 'v8' is no longer imported
outside of js. A number of helper functions have been moved to the js.Context.
For example, js.Function.getName used to call:
```zig
return js.valueToString(allocator, name, self.context.isolate, self.context.v8_context);
```
It now calls:
```zig
return self.context.valueToString(name, .{ .allocator = allocator });
```
Page.main_context has been renamed to `Page.js`. This, in combination with new
promise helpers, turns:
```zig
const resolver = page.main_context.createPromiseResolver();
try resolver.resolve({});
return resolver.promise();
```
into:
```zig
return page.js.resolvePromise({});
```
Renames JsContext -> js.Context, JsObject -> js.Object and JsThis -> js.This
which is more consistent with the other types. The JsObject -> js.Object is
the reason so many files were touched.
This is still a [messy] transition, with more refactoring planned to clean it
up.
There is some risk to this change. The first is that I made a mistake. The
other is that one of the APIs that doesn't currently return an error changes
in the future.
CDP currently assumes that if we get a page-related notification (like a
request interception, or page lifecycle event), then we must have a session
and page.
But, Target.detachFromTarget can remove the session from the BrowserContext
while still having the page run (I wonder if we should stop the page at this
point??). So, remove these assumptions and make sure we have a page/session
in the handling of page events.
Most CDP drivers have a mechanism to wait for idle network, or an almost idle
network (sometimes called networkIdle2). These are events the browser must emit.
The page will now emit `networkIdle` when we are reasonably sure there's no more
network activity (this requires some slight changes to request interception,
since, I believe, intercepted requests should be considered).
`networkAlmostIdle` is currently _always_ emitted prior to emitting
`networkIdle`. We should tweak this but I can't, at a glance, think of a great
heuristic for when this should be emitted.
go-rod appears to stop processing when it receives an error, such as
UnknownMethod. Added placeholder handlers for Network.setUserAgentOverride and
Page.stopLoading.
Setting a custom user agent is something still being discussed, so no-oping it
seems reasonable. And, due to the currently synchronous nature of the initial
page load, no-oping stopLoading also seems reasonable.
https://github.com/lightpanda-io/browser/issues/867
This is always run, but only the full webcomponents polyfill, it's very
small and isn't intrusive. This introduces a layer of indirection so that,
if the full polyfill is loaded, its monkeypatched constructor will be called
This is one of the ways that puppeteer knows that navigation happened
and is needed to support `waitForNavigation` which compares the
existing loader-id with the new one, so it has to change.
Also, fix a crash that could happen if CDP disconnects while
connections are being aborted.
- Add 2 internal notifications
1 - http_request_start
2 - http_request_complete
- When Network.enable CDP message is received, browser context registers for
these 2 events (when Network.disable is called, it unregisters)
- On http_request_start, CDP will emit a Network.requestWillBeSent message.
This _does not_ include all the fields, but what we have appears to be enough
for puppeteer.waitForNetworkIdle.
- On http_request_complete, CDP will emit a Network.responseReceived message.
This _does not_ include all the fields, bu what we have appears to be enough
for puppeteer.waitForNetworkIdle.
We currently don't emit any other new events, including any network-specific
lifecycleEvent (i.e. Chrome will emit an networkIdle and networkAlmostIdle).
To support this, the following other things were done:
- CDP now has a `notification_arena` which is re-used between browser contexts.
Normally, CDP code runs based on a "cmd" which has its own message_arena, but
these notifications happen out-of-band, so we needed a new arena which is
valid for handling 1 notification.
- HTTP Client is notification-aware. The SessionState no longer includes the
*http.Client directly. It instead includes an http.RequestFactory which is
the combination fo the client + a specific configuration (i.e. *Notification).
This ensures that all requests made from that factory have the same settings.
- However, despite the above, _some_ requests do not appear to emit CDP events,
such as loading a <script src="X">. So the page still deals directly with the
*http.Client.
- Playwright and Puppeteer (but Playwright in particular) are very sensitive to
event ordering. These new events have introduced additional sensitivity.
The result sent to Page.navigate had to be moved to inside the navigate event
handler, which meant passing some cdp-specific data (the input.id) into the
NavigateOpts. This is the only way I found to keep both happy - the sequence
of events is closer (but still pretty far) from what Chrome does.
emit contextCreated when it's needed, not when it actually happens.
I thought we could make this sync-up, but we'd need to create 3 contexts to
satisfy both puppeteer and chromedp. So rather than having it partially
driven by notifications from Browser, I rather just fake it all for now.
- Pages within the same session have proper isolation
- they have their own window
- they have their own SessionState
- they have their own v8.Context
- Move inspector to CDP browser context
- Browser now knows nothing about the inspector
- Use notification to emit a context-created message
- This is still a bit hacky, but again, it decouples browser from CDP
In order to support click handling on anchors from JavaScript, we need some hook
from the page/session to the CDP instance. This first phase adds notifications
in page.navigate, as well as a primitive notification hook to the session.
CDP's existing Page.navigate uses this new notifiation system.
FlatRenderer positions items on a single row, giving each a height and width of
1.
Added getBoundingClientRect to the DOMelement which, when requested for the
first time, will place the item in with the renderer.
The goal here is to give elements a fixed position and to make it easy to map
x,y coordinates onto an element. This should work, at least with puppeteer,
since it first requests the boundingClientRect before issuing a click.
This expands on the existing CDP node work used in DOM.search. It introduces
a node registry to track all nodes returned to the client and give lookups to
get a node from a Id or a *parser.node.
Eventually, the goal is to have the Registry emit the DOM.setChildNodes event
whenever necessary, as well as support many of the missing DOM actions.
Added tests to existing search handlers. Reworked search a little bit to avoid
some unnecessary allocations and to hook it into the registry.
The generated Node is currently incomplete. The parentId is missing, the
children are missing. Also, we still need to associate the v8 ObjectId to the
node.
Finally, I moved all action handlers into a nested "domain" folder.