On page load, emitted by the page, the target is the window, but it's improperly
cast since the pointer is actually `window.base`. This is going to be a problem
in general for any Zig type dispatched as a target, but the Window one is the
most obvious and the easiest to fix. If this issue comes up with other types,
we'll need to come up with a more robust solution.
Automatically include the stack trace in a `console.error` output. This is
useful because code frequently does:
```
try blah();
catch (e) console.log(e);
```
Which we log, but, without this, don't get the stack.
If you look at the specification for `console` [1], you'll note that it's a
namespace, not an interface (like most things). Furthermore, MDN lists its
methods as "static".
But it's a pretty weird namespace IMO, because some of its "functions", like
`count` can have state associated with them.
This causes some problems with our current implementation. Something like:
```
[1].forEach(console.log)
```
Fails, since `this` isn't our window-attached Console instance.
This commit introducing a new `static_XYZ` naming convention which does not
have the class/Self as a receiver:
```
pub fn static_log(values: []JsObject, page: *Page) !void {
```
This turns Console into a namespace for these specific functions, while still
being used normally for those functions that require state.
We could infer this behavior from the first parameter, but that seems more
error prone. For now, I prefer having the explicit `static_` prefix.
[1] https://console.spec.whatwg.org/#console-namespace
1 - Add a custom console.lp function to make our debug logs stand out from
script logs.
2 - In some cases, significantly improve how JavaScript values are serialized
in debug logs and in console.log.
1 - Make log_level a runtime option (not a build-time)
2 - Make log_format a runtime option
3 - In Debug mode, allow for log scope filtering
Improve the general usability of scopes. Previously, the scope was more or less
based on the file that the log was in. Now they are more logically grouped.
Consider the case where you want to silence HTTP request information, previously
you'd have to filter out the `page`, `xhr` and `http_client` scopes, but that
would also elimiate other page, xhr and http_client logs. Now, you can just
filter out the `http` scope.
Instead of taking a callback function, addEventListener can take an object
that exposes a `handleEvent` function. When used this way, `this` is
automatically bound. I don't think the current behavior is correct when
`handleEvent` is defined as a property (getter), but I couldn't figure out how
to make it work the way WPT expects, and it hopefully isn't a common usage
pattern.
Also added option support to removeEventListener.
Outputs in logfmt in release and a "pretty" print in debug mode. The format
along with the log level will become arguments to the binary at some point in
the future.
Because jsValueToStruct is now used in union probing, it shouldn't fail on a
mismatch, but rather return null. It's up to the caller to decide whether that's
an error or not.
Caller is a transient object that exists only for calling Zig functions from
JS. But jsValueToZig is more generally useful and can be used outside of an
explicit JS call. The scope is a better place for these as it's generally
referenced already by any code that would need to map values (i.e. a Callback).
1 - Add a log_level build option to control the default log level from
the build (e.g. -Dlog_level=debug). Defaults to info
2 - Add a new boolean log_unknown_properties build option to enable
logging unknown properties. Defautls to false.
3 - Remove the log debug for script eval - this can be a huge value
(i.e. hundreds of KB), which makes the debug log unusable IMO.
Capture its unique properties:
1- instances are falsy, and
2- instance can be called as a function
The behavior is used for browser detection (i.e. duckduckgo treats us as a
legacy browser because we document.all != false)
1 - Named properties should not be enumerable
2 - Empty key should always result in a null/undefined (depending on the API)
even if there's an element with an empty id/name
To address the first issue, we now require PropertyAttributes to be specified
when setting an object's value.
It has more context than the env about when this should be called. Specifically
it can be called once per session, whereas, in the env, we can only call it
once per context - which could be too often.
- Add dummy MediaQueryList and window.matchMedia
- Execute deferred scripts after non-deferred
I realize this doesn't change much, given how we currently load all scripts
after the document is parsed, but scripts _could_ depend on execution order.
- Add support for executing the `onload` attribute of <scripts>
I also cleaned up some of the Script code, i.e. removimg `unknown` kind and
simply returning a null script, and removing the EmptyBody error and returning
a null body string.
Finally, I re-enabled the microtask loop which I must have previously disabled.
A loop interval will no longer stop the loop from returning from `run`, and
no longer requires mutating event_nb on each iteration.
Re-enable microtask loop, which I accidentally stopped in a previous commit.
NamedFunction is important for displaying good error messages when there's
something wrong with the Zig structs we're trying to bind to JS. By making it
a normal struct, it's easier and cheaper to pass wherever an @compileError
might be needed.
When the browser microtask was added, zig-specific timeout functions were
added to the loop. This was necessary for two reasons:
1 - The existing functions were JS specific
2 - We wanted a different reset counter for JS and Zig
Like we did in https://github.com/lightpanda-io/browser/pull/577, the loop is
now JS-agnostic. It gets a Zig callback, and the Zig callback can execute JS
(or do whatever). An intrusive node, like with events, is used to minimize
allocations.
Also, because the microtask was recently moved to the page, there is no longer
a need for separate event counters. All timeouts are scoped to the page.
The new timeout callback can now be used to efficiently reschedule a task. This
reuses the IO.completion and Context, avoiding 2 allocations. More importantly
it makes the internal timer_id static for the lifetime of an "interval". This
is important for window.setInterval, where the callback can itself clear the
interval, which we would need to detect in the callback handler to avoid
re-scheduling. With the stable timer_id, the existing cancel mechanism works
as expected.
The loop no longer has a cbk_error. Callback code is expected to try/catch
callbacks (or use callback.tryCall) and handle errors accordingly.