CDPT used to be a generic so that we could inject Browser, Session, Page and
Client. At some point, it [thankfully] became a generic only to inject Client.
This commit removes the generic and bakes the *Server.Client instance in CDP.
It uses a socketpair for testing.
BrowserContext is still generic, but that's generic for a very different reason
and, while I'd like to remove that generic too, it belongs in a different PR.
This is done for a couple reasons. The first is just to have things a little
more self-contained for eventually supporting more advanced "wait" logic, e.g.
waiting for a selector.
The other is to provide callers with more fine-grained controlled. Specifically
the ability to manually "tick", so that they can [presumably] do something
after every tick. This is needed by the test runner to support more advanced
cases (cases that need to test beyond 'load') and it also improves (and fixes
potential use-after-free, the lp.waitForSelector)
detachFromTarget and setAutoAttach(false) both null bc.session_id
without notifying the client. Per the CDP spec, detaching a session
must fire a Target.detachedFromTarget event so the driver stops
sending messages on the stale session ID.
Capture the session_id before nulling it and fire the event in both
code paths. Add tests covering the event emission and the no-session
edge case.
Fixes#1819
This contribution was developed with AI assistance (Claude Code + Codex).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Small tweaks to https://github.com/lightpanda-io/browser/pull/1896
Improve the wait ergonomics with an Option with default parameter. Revert
page pointer logic to original (don't think that change was necessary).
Add `--wait_until` and `--wait_ms` CLI arguments to configure session wait behavior. Updates `Session.wait` to evaluate specific page load states (`load`, `domcontentloaded`, `networkidle`, `fixed`) before completing the wait loop.
Playwright calls Emulation.setUserAgentOverride when creating a
browser context with a custom user agent. Without this handler,
Lightpanda returns UnknownMethod which crashes the Playwright
driver.
Add a noop handler matching the existing pattern for other
Emulation methods (setDeviceMetricsOverride, setEmulatedMedia, etc.)
so the CDP handshake can proceed.
Fixes#1436
Signed-off-by: JiangNan <1394485448@qq.com>
processMessage no longer returns Zig errors when dispatchCommand fails —
it sends a CDP error response and continues. Update all expectError calls
to use processMessage + expectSentError instead.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Puppeteer's page.setCookie() internally calls Network.deleteCookies twice
before setting a cookie. The second call includes a partitionKey field for
CHIPS (partitioned cookies), which caused Lightpanda to return NotImplemented.
Since Lightpanda doesn't support partitioned cookies, we now silently ignore
the partitionKey parameter and proceed with the cookie operation based on
name/domain/path matching.
This change affects:
- Network.deleteCookies: no longer rejects requests with partitionKey
- Network.setCookie (via setCdpCookie): no longer rejects cookies with partitionKey
Fixes#1818
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1 - When Target.setAutoAttach is called, send the `Target.attachedToTarget`
event before sending the response. This matches Chrome's behavior and
it stops playwright from thinking there's no target and making extra calls,
e.g. to Target.attachedToTarget.
2 - Use the same dummy frameId for all startup messages. I'm not sure why we
have STARTUP-P and STARTUP-B. Using the same frame (a) makes more sense to
me (b) doesn't break any existing integration tests, and (c) improves this
scenario: https://github.com/lightpanda-io/browser/issues/1800