// Copyright (C) 2023-2026 Lightpanda (Selecy SAS) // // Francis Bouvier // Pierre Tachoire // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . const std = @import("std"); const Allocator = std.mem.Allocator; const ArenaAllocator = std.heap.ArenaAllocator; const ArenaPool = @This(); allocator: Allocator, retain_bytes: usize, free_list_len: u16 = 0, free_list: ?*Entry = null, free_list_max: u16, entry_pool: std.heap.MemoryPool(Entry), mutex: std.Thread.Mutex = .{}, const Entry = struct { next: ?*Entry, arena: ArenaAllocator, }; pub fn init(allocator: Allocator, free_list_max: u16, retain_bytes: usize) ArenaPool { return .{ .allocator = allocator, .free_list_max = free_list_max, .retain_bytes = retain_bytes, .entry_pool = .init(allocator), }; } pub fn deinit(self: *ArenaPool) void { var entry = self.free_list; while (entry) |e| { entry = e.next; e.arena.deinit(); } self.entry_pool.deinit(); } pub fn acquire(self: *ArenaPool) !Allocator { self.mutex.lock(); defer self.mutex.unlock(); if (self.free_list) |entry| { self.free_list = entry.next; self.free_list_len -= 1; return entry.arena.allocator(); } const entry = try self.entry_pool.create(); entry.* = .{ .next = null, .arena = ArenaAllocator.init(self.allocator), }; return entry.arena.allocator(); } pub fn release(self: *ArenaPool, allocator: Allocator) void { const arena: *std.heap.ArenaAllocator = @ptrCast(@alignCast(allocator.ptr)); const entry: *Entry = @fieldParentPtr("arena", arena); // Reset the arena before acquiring the lock to minimize lock hold time _ = arena.reset(.{ .retain_with_limit = self.retain_bytes }); self.mutex.lock(); defer self.mutex.unlock(); const free_list_len = self.free_list_len; if (free_list_len == self.free_list_max) { arena.deinit(); self.entry_pool.destroy(entry); return; } entry.next = self.free_list; self.free_list_len = free_list_len + 1; self.free_list = entry; } pub fn reset(_: *const ArenaPool, allocator: Allocator, retain: usize) void { const arena: *std.heap.ArenaAllocator = @ptrCast(@alignCast(allocator.ptr)); _ = arena.reset(.{ .retain_with_limit = retain }); } const testing = std.testing; test "arena pool - basic acquire and use" { var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16); defer pool.deinit(); const alloc = try pool.acquire(); const buf = try alloc.alloc(u8, 64); @memset(buf, 0xAB); try testing.expectEqual(@as(u8, 0xAB), buf[0]); pool.release(alloc); } test "arena pool - reuse entry after release" { var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16); defer pool.deinit(); const alloc1 = try pool.acquire(); try testing.expectEqual(@as(u16, 0), pool.free_list_len); pool.release(alloc1); try testing.expectEqual(@as(u16, 1), pool.free_list_len); // The same entry should be returned from the free list. const alloc2 = try pool.acquire(); try testing.expectEqual(@as(u16, 0), pool.free_list_len); try testing.expectEqual(alloc1.ptr, alloc2.ptr); pool.release(alloc2); } test "arena pool - multiple concurrent arenas" { var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16); defer pool.deinit(); const a1 = try pool.acquire(); const a2 = try pool.acquire(); const a3 = try pool.acquire(); // All three must be distinct arenas. try testing.expect(a1.ptr != a2.ptr); try testing.expect(a2.ptr != a3.ptr); try testing.expect(a1.ptr != a3.ptr); _ = try a1.alloc(u8, 16); _ = try a2.alloc(u8, 32); _ = try a3.alloc(u8, 48); pool.release(a1); pool.release(a2); pool.release(a3); try testing.expectEqual(@as(u16, 3), pool.free_list_len); } test "arena pool - free list respects max limit" { // Cap the free list at 1 so the second release discards its arena. var pool = ArenaPool.init(testing.allocator, 1, 1024 * 16); defer pool.deinit(); const a1 = try pool.acquire(); const a2 = try pool.acquire(); pool.release(a1); try testing.expectEqual(@as(u16, 1), pool.free_list_len); // The free list is full; a2's arena should be destroyed, not queued. pool.release(a2); try testing.expectEqual(@as(u16, 1), pool.free_list_len); } test "arena pool - reset clears memory without releasing" { var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16); defer pool.deinit(); const alloc = try pool.acquire(); const buf = try alloc.alloc(u8, 128); @memset(buf, 0xFF); // reset() frees arena memory but keeps the allocator in-flight. pool.reset(alloc, 0); // The free list must stay empty; the allocator was not released. try testing.expectEqual(@as(u16, 0), pool.free_list_len); // Allocating again through the same arena must still work. const buf2 = try alloc.alloc(u8, 64); @memset(buf2, 0x00); try testing.expectEqual(@as(u8, 0x00), buf2[0]); pool.release(alloc); } test "arena pool - deinit with entries in free list" { // Verifies that deinit properly cleans up free-listed arenas (no leaks // detected by the test allocator). var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16); const a1 = try pool.acquire(); const a2 = try pool.acquire(); _ = try a1.alloc(u8, 256); _ = try a2.alloc(u8, 512); pool.release(a1); pool.release(a2); try testing.expectEqual(@as(u16, 2), pool.free_list_len); pool.deinit(); }