Files
browser/src/browser/dom/tree_walker.zig
2025-10-16 15:57:37 +08:00

315 lines
10 KiB
Zig

// Copyright (C) 2023-2024 Lightpanda (Selecy SAS)
//
// Francis Bouvier <francis@lightpanda.io>
// Pierre Tachoire <pierre@lightpanda.io>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const js = @import("../js/js.zig");
const parser = @import("../netsurf.zig");
const NodeFilter = @import("node_filter.zig");
const Node = @import("node.zig").Node;
const NodeUnion = @import("node.zig").Union;
// https://developer.mozilla.org/en-US/docs/Web/API/TreeWalker
pub const TreeWalker = struct {
root: *parser.Node,
current_node: *parser.Node,
what_to_show: u32,
filter: ?TreeWalkerOpts,
filter_func: ?js.Function,
// One of the few cases where null and undefined resolve to different default.
// We need the raw JsObject so that we can probe the tri state:
// null, undefined or i32.
pub const WhatToShow = js.Object;
pub const TreeWalkerOpts = union(enum) {
function: js.Function,
object: struct { acceptNode: js.Function },
};
pub fn init(node: *parser.Node, what_to_show_: ?WhatToShow, filter: ?TreeWalkerOpts) !TreeWalker {
var filter_func: ?js.Function = null;
if (filter) |f| {
filter_func = switch (f) {
.function => |func| func,
.object => |o| o.acceptNode,
};
}
var what_to_show: u32 = undefined;
if (what_to_show_) |wts| {
switch (try wts.triState(TreeWalker, "what_to_show", u32)) {
.null => what_to_show = 0,
.undefined => what_to_show = NodeFilter.NodeFilter._SHOW_ALL,
.value => |v| what_to_show = v,
}
} else {
what_to_show = NodeFilter.NodeFilter._SHOW_ALL;
}
return .{
.root = node,
.current_node = node,
.what_to_show = what_to_show,
.filter = filter,
.filter_func = filter_func,
};
}
pub fn get_root(self: *TreeWalker) !NodeUnion {
return try Node.toInterface(self.root);
}
pub fn get_currentNode(self: *TreeWalker) !NodeUnion {
return try Node.toInterface(self.current_node);
}
pub fn get_whatToShow(self: *TreeWalker) u32 {
return self.what_to_show;
}
pub fn get_filter(self: *TreeWalker) ?TreeWalkerOpts {
return self.filter;
}
pub fn set_currentNode(self: *TreeWalker, node: *parser.Node) !void {
self.current_node = node;
}
fn firstChild(self: *const TreeWalker, node: *parser.Node) !?*parser.Node {
const children = try parser.nodeGetChildNodes(node);
const child_count = parser.nodeListLength(children);
for (0..child_count) |i| {
const index: u32 = @intCast(i);
const child = (parser.nodeListItem(children, index)) orelse return null;
switch (try NodeFilter.verify(self.what_to_show, self.filter_func, child)) {
.accept => return child,
.reject => continue,
.skip => if (try self.firstChild(child)) |gchild| return gchild,
}
}
return null;
}
fn lastChild(self: *const TreeWalker, node: *parser.Node) !?*parser.Node {
const children = try parser.nodeGetChildNodes(node);
const child_count = parser.nodeListLength(children);
var index: u32 = child_count;
while (index > 0) {
index -= 1;
const child = (parser.nodeListItem(children, index)) orelse return null;
switch (try NodeFilter.verify(self.what_to_show, self.filter_func, child)) {
.accept => return child,
.reject => continue,
.skip => if (try self.lastChild(child)) |gchild| return gchild,
}
}
return null;
}
fn nextSibling(self: *const TreeWalker, node: *parser.Node) !?*parser.Node {
var current = node;
while (true) {
current = (parser.nodeNextSibling(current)) orelse return null;
switch (try NodeFilter.verify(self.what_to_show, self.filter_func, current)) {
.accept => return current,
.skip, .reject => continue,
}
}
return null;
}
// Get the next sibling that is either acceptable or should be descended into (skip)
fn nextSiblingOrSkip(self: *const TreeWalker, node: *parser.Node) !?struct { node: *parser.Node, should_descend: bool } {
var current = node;
while (true) {
current = (parser.nodeNextSibling(current)) orelse return null;
switch (try NodeFilter.verify(self.what_to_show, self.filter_func, current)) {
.accept => return .{ .node = current, .should_descend = false },
.skip => return .{ .node = current, .should_descend = true },
.reject => continue,
}
}
return null;
}
fn previousSibling(self: *const TreeWalker, node: *parser.Node) !?*parser.Node {
var current = node;
while (true) {
current = (parser.nodePreviousSibling(current)) orelse return null;
switch (try NodeFilter.verify(self.what_to_show, self.filter_func, current)) {
.accept => return current,
.skip, .reject => continue,
}
}
return null;
}
fn parentNode(self: *const TreeWalker, node: *parser.Node) !?*parser.Node {
if (self.root == node) return null;
var current = node;
while (true) {
if (current == self.root) return null;
current = (parser.nodeParentNode(current)) orelse return null;
switch (try NodeFilter.verify(self.what_to_show, self.filter_func, current)) {
.accept => return current,
.reject, .skip => continue,
}
}
}
pub fn _firstChild(self: *TreeWalker) !?NodeUnion {
if (try self.firstChild(self.current_node)) |child| {
self.current_node = child;
return try Node.toInterface(child);
}
return null;
}
pub fn _lastChild(self: *TreeWalker) !?NodeUnion {
if (try self.lastChild(self.current_node)) |child| {
self.current_node = child;
return try Node.toInterface(child);
}
return null;
}
pub fn _nextNode(self: *TreeWalker) !?NodeUnion {
var current = self.current_node;
// First, try to go to first child of current node
if (try self.firstChild(current)) |child| {
self.current_node = child;
return try Node.toInterface(child);
}
// No acceptable children, move to next node in tree
while (current != self.root) {
const result = try self.nextSiblingOrSkip(current) orelse {
// No next sibling, go up to parent and continue
// or, if there is no parent, we're done
current = (parser.nodeParentNode(current)) orelse break;
continue;
};
if (!result.should_descend) {
// This is an .accept node - return it
self.current_node = result.node;
return try Node.toInterface(result.node);
}
// This is a .skip node - try to find acceptable children within it
if (try self.firstChild(result.node)) |child| {
self.current_node = child;
return try Node.toInterface(child);
}
// No acceptable children, continue looking at this node's siblings
current = result.node;
}
return null;
}
pub fn _nextSibling(self: *TreeWalker) !?NodeUnion {
if (try self.nextSibling(self.current_node)) |sibling| {
self.current_node = sibling;
return try Node.toInterface(sibling);
}
return null;
}
pub fn _parentNode(self: *TreeWalker) !?NodeUnion {
if (try self.parentNode(self.current_node)) |parent| {
self.current_node = parent;
return try Node.toInterface(parent);
}
return null;
}
pub fn _previousNode(self: *TreeWalker) !?NodeUnion {
if (self.current_node == self.root) return null;
var current = self.current_node;
while (parser.nodePreviousSibling(current)) |previous| {
current = previous;
switch (try NodeFilter.verify(self.what_to_show, self.filter_func, current)) {
.accept => {
// Get last child if it has one.
if (try self.lastChild(current)) |child| {
self.current_node = child;
return try Node.toInterface(child);
}
// Otherwise, this node is our previous one.
self.current_node = current;
return try Node.toInterface(current);
},
.reject => continue,
.skip => {
// Get last child if it has one.
if (try self.lastChild(current)) |child| {
self.current_node = child;
return try Node.toInterface(child);
}
},
}
}
if (current != self.root) {
if (try self.parentNode(current)) |parent| {
self.current_node = parent;
return try Node.toInterface(parent);
}
}
return null;
}
pub fn _previousSibling(self: *TreeWalker) !?NodeUnion {
if (try self.previousSibling(self.current_node)) |sibling| {
self.current_node = sibling;
return try Node.toInterface(sibling);
}
return null;
}
};