Files
browser/src/browser/dom/nodelist.zig
Karl Seguin dab8012b6a Start extract JS structs into their own files
Renames JsContext -> js.Context, JsObject -> js.Object and JsThis -> js.This
which is more consistent with the other types. The JsObject -> js.Object is
the reason so many files were touched.

This is still a [messy] transition, with more refactoring planned to clean it
up.
2025-10-02 12:48:50 +08:00

189 lines
5.6 KiB
Zig

// Copyright (C) 2023-2024 Lightpanda (Selecy SAS)
//
// Francis Bouvier <francis@lightpanda.io>
// Pierre Tachoire <pierre@lightpanda.io>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const Allocator = std.mem.Allocator;
const js = @import("../js/js.zig");
const log = @import("../../log.zig");
const parser = @import("../netsurf.zig");
const NodeUnion = @import("node.zig").Union;
const Node = @import("node.zig").Node;
const U32Iterator = @import("../iterator/iterator.zig").U32Iterator;
const DOMException = @import("exceptions.zig").DOMException;
pub const Interfaces = .{
NodeListIterator,
NodeList,
};
pub const NodeListIterator = struct {
coll: *NodeList,
index: u32 = 0,
pub const Return = struct {
value: ?NodeUnion,
done: bool,
};
pub fn _next(self: *NodeListIterator) !Return {
const e = try self.coll._item(self.index);
if (e == null) {
return Return{
.value = null,
.done = true,
};
}
self.index += 1;
return Return{
.value = e,
.done = false,
};
}
};
pub const NodeListEntriesIterator = struct {
coll: *NodeList,
index: u32 = 0,
pub const Return = struct {
value: ?NodeUnion,
done: bool,
};
pub fn _next(self: *NodeListEntriesIterator) !Return {
const e = try self.coll._item(self.index);
if (e == null) {
return Return{
.value = null,
.done = true,
};
}
self.index += 1;
return Return{
.value = e,
.done = false,
};
}
};
// Nodelist is implemented in pure Zig b/c libdom's NodeList doesn't allow to
// append nodes.
// WEB IDL https://dom.spec.whatwg.org/#nodelist
//
// TODO: a Nodelist can be either static or live. But the current
// implementation allows only static nodelist.
// see https://dom.spec.whatwg.org/#old-style-collections
pub const NodeList = struct {
pub const Exception = DOMException;
const NodesArrayList = std.ArrayListUnmanaged(*parser.Node);
nodes: NodesArrayList = .{},
pub fn deinit(self: *NodeList, allocator: Allocator) void {
self.nodes.deinit(allocator);
}
pub fn ensureTotalCapacity(self: *NodeList, allocator: Allocator, n: usize) !void {
return self.nodes.ensureTotalCapacity(allocator, n);
}
pub fn append(self: *NodeList, allocator: Allocator, node: *parser.Node) !void {
try self.nodes.append(allocator, node);
}
pub fn appendAssumeCapacity(self: *NodeList, node: *parser.Node) void {
self.nodes.appendAssumeCapacity(node);
}
pub fn get_length(self: *const NodeList) u32 {
return @intCast(self.nodes.items.len);
}
pub fn _item(self: *const NodeList, index: u32) !?NodeUnion {
if (index >= self.nodes.items.len) {
return null;
}
const n = self.nodes.items[index];
return try Node.toInterface(n);
}
// This code works, but it's _MUCH_ slower than using postAttach. The benefit
// of this version, is that it's "live"..but we're talking many orders of
// magnitude slower.
//
// You can test it by commenting out `postAttach`, uncommenting this and
// running:
// zig build wpt -- tests/wpt/dom/nodes/NodeList-static-length-getter-tampered-indexOf-1.html
//
// I think this _is_ the right way to do it, but I must be doing something
// wrong to make it so slow.
// pub fn indexed_get(self: *const NodeList, index: u32, has_value: *bool) !?NodeUnion {
// return (try self._item(index)) orelse {
// has_value.* = false;
// return null;
// };
// }
pub fn _forEach(self: *NodeList, cbk: js.Function) !void { // TODO handle thisArg
for (self.nodes.items, 0..) |n, i| {
const ii: u32 = @intCast(i);
var result: js.Function.Result = undefined;
cbk.tryCall(void, .{ n, ii, self }, &result) catch {
log.debug(.user_script, "forEach callback", .{ .err = result.exception, .stack = result.stack });
};
}
}
pub fn _keys(self: *NodeList) U32Iterator {
return .{
.length = self.get_length(),
};
}
pub fn _values(self: *NodeList) NodeListIterator {
return .{
.coll = self,
};
}
pub fn _symbol_iterator(self: *NodeList) NodeListIterator {
return self._values();
}
// TODO entries() https://developer.mozilla.org/en-US/docs/Web/API/NodeList/entries
pub fn postAttach(self: *NodeList, js_this: js.This) !void {
const len = self.get_length();
for (0..len) |i| {
const node = try self._item(@intCast(i)) orelse unreachable;
try js_this.setIndex(@intCast(i), node, .{});
}
}
};
const testing = @import("../../testing.zig");
test "Browser: DOM.NodeList" {
try testing.htmlRunner("dom/node_list.html");
}