Files
browser/src/browser/renderer.zig
2025-10-22 15:54:43 +02:00

123 lines
4.0 KiB
Zig

// Copyright (C) 2023-2024 Lightpanda (Selecy SAS)
//
// Francis Bouvier <francis@lightpanda.io>
// Pierre Tachoire <pierre@lightpanda.io>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const parser = @import("netsurf.zig");
const Allocator = std.mem.Allocator;
// provide very poor abstration to the rest of the code. In theory, we can change
// the FlatRenderer to a different implementation, and it'll all just work.
pub const Renderer = FlatRenderer;
// This "renderer" positions elements in a single row in an unspecified order.
// The important thing is that elements have a consistent position/index within
// that row, which can be turned into a rectangle.
const FlatRenderer = struct {
allocator: Allocator,
// key is a @ptrFromInt of the element
// value is the index position
positions: std.AutoHashMapUnmanaged(u64, u32),
// given an index, get the element
elements: std.ArrayListUnmanaged(u64),
const Element = @import("dom/element.zig").Element;
// Define the size of each element in the grid.
const default_w = 5;
const default_h = 5;
// we expect allocator to be an arena
pub fn init(allocator: Allocator) FlatRenderer {
return .{
.elements = .{},
.positions = .{},
.allocator = allocator,
};
}
// The DOMRect is always relative to the viewport, not the document the element belongs to.
// Element that are not part of the main document, either detached or in a shadow DOM should not call this function.
pub fn getRect(self: *FlatRenderer, e: *parser.Element) !Element.DOMRect {
var elements = &self.elements;
const gop = try self.positions.getOrPut(self.allocator, @intFromPtr(e));
var x: u32 = gop.value_ptr.*;
if (gop.found_existing == false) {
x = @intCast(elements.items.len);
try elements.append(self.allocator, @intFromPtr(e));
gop.value_ptr.* = x;
}
const _x: f64 = @floatFromInt(x * default_w);
const y: f64 = 0.0;
const w: f64 = default_w;
const h: f64 = default_h;
return .{
.x = _x,
.y = y,
.width = w,
.height = h,
.left = _x,
.top = y,
.right = _x + w,
.bottom = y + h,
};
}
pub fn boundingRect(self: *const FlatRenderer) Element.DOMRect {
const x: f64 = 0.0;
const y: f64 = 0.0;
const w: f64 = @floatFromInt(self.width());
const h: f64 = @floatFromInt(self.width());
return .{
.x = x,
.y = y,
.width = w,
.height = h,
.left = x,
.top = y,
.right = x + w,
.bottom = y + h,
};
}
pub fn width(self: *const FlatRenderer) u32 {
return @max(@as(u32, @intCast(self.elements.items.len * default_w)), default_w); // At least default width pixels even if empty
}
pub fn height(_: *const FlatRenderer) u32 {
return 5;
}
pub fn getElementAtPosition(self: *const FlatRenderer, _x: i32, y: i32) ?*parser.Element {
if (y < 0 or y > default_h or _x < 0) {
return null;
}
const x = @divFloor(_x, default_w);
const elements = self.elements.items;
return if (x < elements.len) @ptrFromInt(elements[@intCast(x)]) else null;
}
};