Files
browser/src/server.zig
Francis Bouvier cbf6348055 server: panic if sendInspector without an inspector
Signed-off-by: Francis Bouvier <francis@lightpanda.io>
2024-10-12 10:38:53 +02:00

458 lines
13 KiB
Zig

// Copyright (C) 2023-2024 Lightpanda (Selecy SAS)
//
// Francis Bouvier <francis@lightpanda.io>
// Pierre Tachoire <pierre@lightpanda.io>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const jsruntime = @import("jsruntime");
const Completion = jsruntime.IO.Completion;
const AcceptError = jsruntime.IO.AcceptError;
const RecvError = jsruntime.IO.RecvError;
const SendError = jsruntime.IO.SendError;
const CloseError = jsruntime.IO.CloseError;
const TimeoutError = jsruntime.IO.TimeoutError;
const MsgBuffer = @import("msg.zig").MsgBuffer;
const Browser = @import("browser/browser.zig").Browser;
const cdp = @import("cdp/cdp.zig");
const NoError = error{NoError};
const IOError = AcceptError || RecvError || SendError || CloseError || TimeoutError;
const Error = IOError || std.fmt.ParseIntError || cdp.Error || NoError;
const TimeoutCheck = std.time.ns_per_ms * 100;
// I/O Main
// --------
const BufReadSize = 1024; // 1KB
const MaxStdOutSize = 512; // ensure debug msg are not too long
pub const Ctx = struct {
loop: *jsruntime.Loop,
// internal fields
accept_socket: std.posix.socket_t,
conn_socket: std.posix.socket_t = undefined,
read_buf: []u8, // only for read operations
msg_buf: *MsgBuffer,
err: ?Error = null,
// I/O fields
conn_completion: *Completion,
timeout_completion: *Completion,
timeout: u64,
last_active: ?std.time.Instant = null,
// CDP
state: cdp.State = .{},
// JS fields
browser: *Browser, // TODO: is pointer mandatory here?
sessionNew: bool,
// try_catch: jsruntime.TryCatch, // TODO
// callbacks
// ---------
fn acceptCbk(
self: *Ctx,
completion: *Completion,
result: AcceptError!std.posix.socket_t,
) void {
std.debug.assert(completion == self.conn_completion);
self.conn_socket = result catch |err| {
self.err = err;
return;
};
// set connection timestamp and timeout
self.last_active = std.time.Instant.now() catch |err| {
std.log.err("accept timestamp error: {any}", .{err});
return;
};
self.loop.io.timeout(
*Ctx,
self,
Ctx.timeoutCbk,
self.timeout_completion,
TimeoutCheck,
);
// receving incomming messages asynchronously
self.loop.io.recv(
*Ctx,
self,
Ctx.readCbk,
self.conn_completion,
self.conn_socket,
self.read_buf,
);
}
fn readCbk(self: *Ctx, completion: *Completion, result: RecvError!usize) void {
std.debug.assert(completion == self.conn_completion);
const size = result catch |err| {
self.err = err;
return;
};
if (size == 0) {
// continue receving incomming messages asynchronously
self.loop.io.recv(
*Ctx,
self,
Ctx.readCbk,
self.conn_completion,
self.conn_socket,
self.read_buf,
);
return;
}
// input
if (std.log.defaultLogEnabled(.debug)) {
const content = input[0..@min(MaxStdOutSize, size)];
std.debug.print("\ninput size: {d}, content: {s}\n", .{ size, content });
}
const input = self.read_buf[0..size];
// read and execute input
self.msg_buf.read(self.alloc(), input, self, Ctx.do) catch |err| {
if (err != error.Closed) {
std.log.err("do error: {any}", .{err});
}
return;
};
// set connection timestamp
self.last_active = std.time.Instant.now() catch |err| {
std.log.err("read timestamp error: {any}", .{err});
return;
};
// continue receving incomming messages asynchronously
self.loop.io.recv(
*Ctx,
self,
Ctx.readCbk,
self.conn_completion,
self.conn_socket,
self.read_buf,
);
}
fn timeoutCbk(self: *Ctx, completion: *Completion, result: TimeoutError!void) void {
std.debug.assert(completion == self.timeout_completion);
_ = result catch |err| {
self.err = err;
return;
};
if (self.isClosed()) {
// conn is already closed, ignore timeout
return;
}
// check time since last read
const now = std.time.Instant.now() catch |err| {
std.log.err("timeout timestamp error: {any}", .{err});
return;
};
if (now.since(self.last_active.?) > self.timeout) {
// closing
std.log.debug("conn timeout, closing...", .{});
// NOTE: we should cancel the current read
// but it seems that's just closing the connection is enough
// (and cancel does not work on MacOS)
// close current connection
self.loop.io.close(
*Ctx,
self,
Ctx.closeCbk,
self.timeout_completion,
self.conn_socket,
);
return;
}
// continue checking timeout
self.loop.io.timeout(
*Ctx,
self,
Ctx.timeoutCbk,
self.timeout_completion,
TimeoutCheck,
);
}
fn closeCbk(self: *Ctx, completion: *Completion, result: CloseError!void) void {
_ = completion;
// NOTE: completion can be either self.conn_completion or self.timeout_completion
_ = result catch |err| {
self.err = err;
return;
};
// conn is closed
self.last_active = null;
// restart a new browser session in case of re-connect
if (!self.sessionNew) {
self.newSession() catch |err| {
std.log.err("new session error: {any}", .{err});
return;
};
}
std.log.debug("conn closed", .{});
std.log.debug("accepting new conn...", .{});
// continue accepting incoming requests
self.loop.io.accept(
*Ctx,
self,
Ctx.acceptCbk,
self.conn_completion,
self.accept_socket,
);
}
// shortcuts
// ---------
inline fn isClosed(self: *Ctx) bool {
// last_active is first saved on acceptCbk
return self.last_active == null;
}
// allocator of the current session
inline fn alloc(self: *Ctx) std.mem.Allocator {
return self.browser.currentSession().alloc;
}
// JS env of the current session
inline fn env(self: Ctx) jsruntime.Env {
return self.browser.currentSession().env;
}
// actions
// -------
fn do(self: *Ctx, cmd: []const u8) anyerror!void {
// close cmd
if (std.mem.eql(u8, cmd, "close")) {
// close connection
std.log.debug("close cmd, closing...", .{});
self.loop.io.close(
*Ctx,
self,
Ctx.closeCbk,
self.conn_completion,
self.conn_socket,
);
return error.Closed;
}
if (self.sessionNew) self.sessionNew = false;
const res = cdp.do(self.alloc(), cmd, self) catch |err| {
// cdp end cmd
if (err == error.DisposeBrowserContext) {
// restart a new browser session
std.log.debug("cdp end cmd", .{});
try self.newSession();
return;
}
return err;
};
// send result
if (!std.mem.eql(u8, res, "")) {
std.log.debug("res {s}", .{res});
return sendAsync(self, res);
}
}
fn newSession(self: *Ctx) !void {
try self.browser.newSession(self.alloc(), self.loop);
try self.browser.currentSession().initInspector(
self,
Ctx.onInspectorResp,
Ctx.onInspectorNotif,
);
self.sessionNew = true;
std.log.debug("new session", .{});
}
// inspector
// ---------
pub fn sendInspector(self: *Ctx, msg: []const u8) void {
if (self.env().getInspector()) |inspector| {
inspector.send(self.env(), msg);
} else @panic("Inspector has not been set");
}
inline fn inspectorCtx(ctx_opaque: *anyopaque) *Ctx {
const aligned = @as(*align(@alignOf(Ctx)) anyopaque, @alignCast(ctx_opaque));
return @as(*Ctx, @ptrCast(aligned));
}
fn inspectorMsg(allocator: std.mem.Allocator, ctx: *Ctx, msg: []const u8) !void {
// inject sessionID in cdp msg
const tpl = "{s},\"sessionId\":\"{s}\"}}";
const msg_open = msg[0 .. msg.len - 1]; // remove closing bracket
const s = try std.fmt.allocPrint(
allocator,
tpl,
.{ msg_open, cdp.ContextSessionID },
);
defer ctx.alloc().free(s);
try sendSync(ctx, s);
}
pub fn onInspectorResp(ctx_opaque: *anyopaque, _: u32, msg: []const u8) void {
std.log.debug("inspector resp: {s}", .{msg});
const ctx = inspectorCtx(ctx_opaque);
inspectorMsg(ctx.alloc(), ctx, msg) catch unreachable;
}
pub fn onInspectorNotif(ctx_opaque: *anyopaque, msg: []const u8) void {
std.log.debug("inspector event: {s}", .{msg});
const ctx = inspectorCtx(ctx_opaque);
inspectorMsg(ctx.alloc(), ctx, msg) catch unreachable;
}
};
// I/O Send
// --------
// NOTE: to allow concurrent send we create each time a dedicated context
// (with its own completion), allocated on the heap.
// After the send (on the sendCbk) the dedicated context will be destroy
// and the msg slice will be free.
const Send = struct {
ctx: *Ctx,
msg: []const u8,
completion: Completion = undefined,
fn init(ctx: *Ctx, msg: []const u8) !*Send {
const sd = try ctx.alloc().create(Send);
sd.* = .{ .ctx = ctx, .msg = msg };
return sd;
}
fn deinit(self: *Send) void {
self.ctx.alloc().free(self.msg);
self.ctx.alloc().destroy(self);
}
fn asyncCbk(self: *Send, _: *Completion, result: SendError!usize) void {
const size = result catch |err| {
self.ctx.err = err;
return;
};
std.log.debug("send async {d} bytes", .{size});
self.deinit();
}
};
pub fn sendAsync(ctx: *Ctx, msg: []const u8) !void {
const sd = try Send.init(ctx, msg);
ctx.loop.io.send(*Send, sd, Send.asyncCbk, &sd.completion, ctx.conn_socket, msg);
}
pub fn sendSync(ctx: *Ctx, msg: []const u8) !void {
const s = try std.posix.write(ctx.conn_socket, msg);
std.log.debug("send sync {d} bytes", .{s});
}
// Listen
// ------
pub fn listen(
browser: *Browser,
loop: *jsruntime.Loop,
server_socket: std.posix.socket_t,
timeout: u64,
) anyerror!void {
// create buffers
var read_buf: [BufReadSize]u8 = undefined;
var msg_buf = try MsgBuffer.init(loop.alloc, BufReadSize * 256); // 256KB
defer msg_buf.deinit(loop.alloc);
// create I/O completions
var conn_completion: Completion = undefined;
var timeout_completion: Completion = undefined;
// create I/O contexts and callbacks
// for accepting connections and receving messages
var ctx = Ctx{
.loop = loop,
.browser = browser,
.sessionNew = true,
.read_buf = &read_buf,
.msg_buf = &msg_buf,
.accept_socket = server_socket,
.timeout = timeout,
.conn_completion = &conn_completion,
.timeout_completion = &timeout_completion,
};
try browser.currentSession().initInspector(
&ctx,
Ctx.onInspectorResp,
Ctx.onInspectorNotif,
);
// accepting connection asynchronously on internal server
std.log.debug("accepting new conn...", .{});
loop.io.accept(*Ctx, &ctx, Ctx.acceptCbk, ctx.conn_completion, ctx.accept_socket);
// infinite loop on I/O events, either:
// - cmd from incoming connection on server socket
// - JS callbacks events from scripts
while (true) {
try loop.io.tick();
if (loop.cbk_error) {
std.log.err("JS error", .{});
// if (try try_catch.exception(alloc, js_env.*)) |msg| {
// std.debug.print("\n\rUncaught {s}\n\r", .{msg});
// alloc.free(msg);
// }
// loop.cbk_error = false;
}
if (ctx.err) |err| {
if (err != error.NoError) std.log.err("Server error: {any}", .{err});
break;
}
}
}