mirror of
https://github.com/lightpanda-io/browser.git
synced 2025-10-29 15:13:28 +00:00
This PR will be only for having the destructor hook. XHR/http.client changes to leverage this will be done in a subsequent PR.
3109 lines
142 KiB
Zig
3109 lines
142 KiB
Zig
// Copyright (C) 2023-2024 Lightpanda (Selecy SAS)
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//
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// Francis Bouvier <francis@lightpanda.io>
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// Pierre Tachoire <pierre@lightpanda.io>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const std = @import("std");
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const builtin = @import("builtin");
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const v8 = @import("v8");
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const SubType = @import("subtype.zig").SubType;
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const Allocator = std.mem.Allocator;
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const ArenaAllocator = std.heap.ArenaAllocator;
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const log = std.log.scoped(.js);
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const CALL_ARENA_RETAIN = 1024 * 16;
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const SCOPE_ARENA_RETAIN = 1024 * 64;
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// Global, should only be initialized once.
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pub const Platform = struct {
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inner: v8.Platform,
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pub fn init() !Platform {
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if (v8.initV8ICU() == false) {
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return error.FailedToInitializeICU;
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}
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const platform = v8.Platform.initDefault(0, true);
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v8.initV8Platform(platform);
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v8.initV8();
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return .{ .inner = platform };
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}
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pub fn deinit(self: Platform) void {
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_ = v8.deinitV8();
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v8.deinitV8Platform();
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self.inner.deinit();
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}
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};
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// The Env maps to a V8 isolate, which represents a isolated sandbox for
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// executing JavaScript. The Env is where we'll define our V8 <-> Zig bindings,
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// and it's where we'll start Executors, which actually execute JavaScript.
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// The `S` parameter is arbitrary state. When we start an Executor, an instance
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// of S must be given. This instance is available to any Zig binding.
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// The `types` parameter is a tuple of Zig structures we want to bind to V8.
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pub fn Env(comptime State: type, comptime WebApis: type) type {
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const Types = @typeInfo(WebApis.Interfaces).@"struct".fields;
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// Imagine we have a type Cat which has a getter:
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//
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// fn get_owner(self: *Cat) *Owner {
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// return self.owner;
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// }
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//
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// When we execute caller.getter, we'll end up doing something like:
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// const res = @call(.auto, Cat.get_owner, .{cat_instance});
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//
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// How do we turn `res`, which is an *Owner, into something we can return
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// to v8? We need the ObjectTemplate associated with Owner. How do we
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// get that? Well, we store all the ObjectTemplates in an array that's
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// tied to env. So we do something like:
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//
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// env.templates[index_of_owner].initInstance(...);
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//
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// But how do we get that `index_of_owner`? `TypeLookup` is a struct
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// that looks like:
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//
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// const TypeLookup = struct {
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// comptime cat: usize = TypeMeta{.index = 0, ...},
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// comptime owner: usize = TypeMeta{.index = 1, ...},
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// ...
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// }
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//
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// So to get the template index of `owner`, we can do:
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//
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// const index_id = @field(type_lookup, @typeName(@TypeOf(res)).index;
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//
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const TypeLookup = comptime blk: {
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var fields: [Types.len]std.builtin.Type.StructField = undefined;
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for (Types, 0..) |s, i| {
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// This prototype type check has nothing to do with building our
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// TypeLookup. But we put it here, early, so that the rest of the
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// code doesn't have to worry about checking if Struct.prototype is
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// a pointer.
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const Struct = s.defaultValue().?;
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if (@hasDecl(Struct, "prototype") and @typeInfo(Struct.prototype) != .pointer) {
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@compileError(std.fmt.comptimePrint("Prototype '{s}' for type '{s} must be a pointer", .{ @typeName(Struct.prototype), @typeName(Struct) }));
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}
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const subtype: ?SubType = if (@hasDecl(Struct, "subtype")) Struct.subtype else null;
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const R = Receiver(Struct);
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fields[i] = .{
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.name = @typeName(R),
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.type = TypeMeta,
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.is_comptime = true,
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.alignment = @alignOf(usize),
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.default_value_ptr = &TypeMeta{ .index = i, .subtype = subtype },
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};
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}
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break :blk @Type(.{ .@"struct" = .{
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.layout = .auto,
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.decls = &.{},
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.is_tuple = false,
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.fields = &fields,
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} });
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};
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// Creates a list where the index of a type contains its prototype index
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// const Animal = struct{};
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// const Cat = struct{
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// pub const prototype = *Animal;
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// };
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//
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// Would create an array: [0, 0]
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// Animal, at index, 0, has no prototype, so we set it to itself
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// Cat, at index 1, has an Animal prototype, so we set it to 0.
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//
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// When we're trying to pass an argument to a Zig function, we'll know the
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// target type (the function parameter type), and we'll have a
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// TaggedAnyOpaque which will have the index of the type of that parameter.
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// We'll use the PROTOTYPE_TABLE to see if the TaggedAnyType should be
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// cast to a prototype.
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const PROTOTYPE_TABLE = comptime blk: {
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var table: [Types.len]u16 = undefined;
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const TYPE_LOOKUP = TypeLookup{};
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for (Types, 0..) |s, i| {
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var prototype_index = i;
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const Struct = s.defaultValue().?;
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if (@hasDecl(Struct, "prototype")) {
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const TI = @typeInfo(Struct.prototype);
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const proto_name = @typeName(Receiver(TI.pointer.child));
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prototype_index = @field(TYPE_LOOKUP, proto_name).index;
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}
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table[i] = prototype_index;
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}
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break :blk table;
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};
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return struct {
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allocator: Allocator,
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// the global isolate
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isolate: v8.Isolate,
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// just kept around because we need to free it on deinit
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isolate_params: *v8.CreateParams,
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// Given a type, we can lookup its index in TYPE_LOOKUP and then have
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// access to its TunctionTemplate (the thing we need to create an instance
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// of it)
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// I.e.:
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// const index = @field(TYPE_LOOKUP, @typeName(type_name)).index
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// const template = templates[index];
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templates: [Types.len]v8.FunctionTemplate,
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// Given a type index (retrieved via the TYPE_LOOKUP), we can retrieve
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// the index of its prototype. Types without a prototype have their own
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// index.
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prototype_lookup: [Types.len]u16,
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const Self = @This();
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const TYPE_LOOKUP = TypeLookup{};
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const Opts = struct {};
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pub fn init(allocator: Allocator, _: Opts) !*Self {
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// var params = v8.initCreateParams();
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var params = try allocator.create(v8.CreateParams);
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errdefer allocator.destroy(params);
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v8.c.v8__Isolate__CreateParams__CONSTRUCT(params);
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params.array_buffer_allocator = v8.createDefaultArrayBufferAllocator();
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errdefer v8.destroyArrayBufferAllocator(params.array_buffer_allocator.?);
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var isolate = v8.Isolate.init(params);
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errdefer isolate.deinit();
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isolate.enter();
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errdefer isolate.exit();
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var temp_scope: v8.HandleScope = undefined;
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v8.HandleScope.init(&temp_scope, isolate);
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defer temp_scope.deinit();
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const env = try allocator.create(Self);
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errdefer allocator.destroy(env);
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env.* = .{
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.isolate = isolate,
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.templates = undefined,
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.allocator = allocator,
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.isolate_params = params,
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.prototype_lookup = undefined,
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};
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// Populate our templates lookup. generateClass creates the
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// v8.FunctionTemplate, which we store in our env.templates.
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// The ordering doesn't matter. What matters is that, given a type
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// we can get its index via: @field(TYPE_LOOKUP, type_name).index
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const templates = &env.templates;
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inline for (Types, 0..) |s, i| {
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@setEvalBranchQuota(10_000);
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templates[i] = v8.Persistent(v8.FunctionTemplate).init(isolate, generateClass(s.defaultValue().?, isolate)).castToFunctionTemplate();
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}
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// Above, we've created all our our FunctionTemplates. Now that we
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// have them all, we can hook up the prototypes.
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inline for (Types, 0..) |s, i| {
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const Struct = s.defaultValue().?;
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if (@hasDecl(Struct, "prototype")) {
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const TI = @typeInfo(Struct.prototype);
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const proto_name = @typeName(Receiver(TI.pointer.child));
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if (@hasField(TypeLookup, proto_name) == false) {
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@compileError(std.fmt.comptimePrint("Prototype '{s}' for '{s}' is undefined", .{ proto_name, @typeName(Struct) }));
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}
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// Hey, look! This is our first real usage of the TYPE_LOOKUP.
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// Just like we said above, given a type, we can get its
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// template index.
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const proto_index = @field(TYPE_LOOKUP, proto_name).index;
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templates[i].inherit(templates[proto_index]);
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}
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}
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return env;
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}
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pub fn deinit(self: *Self) void {
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self.isolate.exit();
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self.isolate.deinit();
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v8.destroyArrayBufferAllocator(self.isolate_params.array_buffer_allocator.?);
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self.allocator.destroy(self.isolate_params);
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self.allocator.destroy(self);
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}
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pub fn newInspector(self: *Self, arena: Allocator, ctx: anytype) !Inspector {
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return Inspector.init(arena, self.isolate, ctx);
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}
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pub fn runMicrotasks(self: *const Self) void {
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self.isolate.performMicrotasksCheckpoint();
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}
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pub fn newExecutor(self: *Self) !Executor {
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return .{
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.env = self,
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.scope = null,
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.call_arena = ArenaAllocator.init(self.allocator),
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.scope_arena = ArenaAllocator.init(self.allocator),
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};
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}
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// V8 doesn't immediately free memory associated with
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// a Context, it's managed by the garbage collector. So, when the
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// `gc_hints` option is enabled, we'll use the `lowMemoryNotification`
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// call on the isolate to encourage v8 to free any contexts which
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// have been freed.
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pub fn lowMemoryNotification(self: *Self) void {
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var handle_scope: v8.HandleScope = undefined;
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v8.HandleScope.init(&handle_scope, self.isolate);
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defer handle_scope.deinit();
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self.isolate.lowMemoryNotification();
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}
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pub const Executor = struct {
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env: *Self,
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// Arena whose lifetime is for a single getter/setter/function/etc.
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// Largely used to get strings out of V8, like a stack trace from
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// a TryCatch. The allocator will be owned by the Scope, but the
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// arena itself is owned by the Executor so that we can re-use it
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// from scope to scope.
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call_arena: ArenaAllocator,
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// Arena whose lifetime is for a single page load, aka a Scope. Where
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// the call_arena lives for a single function call, the scope_arena
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// lives for the lifetime of the entire page. The allocator will be
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// owned by the Scope, but the arena itself is owned by the Executor
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// so that we can re-use it from scope to scope.
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scope_arena: ArenaAllocator,
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// A Scope maps to a Browser's Page. Here though, it's only a
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// mechanism to organization page-specific memory. The Executor
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// does all the work, but having all page-specific data structures
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// grouped together helps keep things clean.
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scope: ?Scope = null,
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// no init, must be initialized via env.newExecutor()
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pub fn deinit(self: *Executor) void {
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if (self.scope != null) {
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self.endScope();
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}
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self.call_arena.deinit();
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self.scope_arena.deinit();
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}
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// Our scope maps to a "browser.Page".
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// A v8.HandleScope is like an arena. Once created, any "Local" that
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// v8 creates will be released (or at least, releasable by the v8 GC)
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// when the handle_scope is freed.
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// We also maintain our own "scope_arena" which allows us to have
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// all page related memory easily managed.
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pub fn startScope(self: *Executor, global: anytype, state: State, module_loader: anytype, enter: bool) !*Scope {
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std.debug.assert(self.scope == null);
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const ModuleLoader = switch (@typeInfo(@TypeOf(module_loader))) {
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.@"struct" => @TypeOf(module_loader),
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.pointer => |ptr| ptr.child,
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.void => ErrorModuleLoader,
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else => @compileError("invalid module_loader"),
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};
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// If necessary, turn a void context into something we can safely ptrCast
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const safe_module_loader: *anyopaque = if (ModuleLoader == ErrorModuleLoader) @constCast(@ptrCast(&{})) else module_loader;
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const env = self.env;
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const isolate = env.isolate;
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const Global = @TypeOf(global.*);
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var context: v8.Context = blk: {
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var handle_scope: v8.HandleScope = undefined;
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v8.HandleScope.init(&handle_scope, isolate);
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defer handle_scope.deinit();
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const js_global = v8.FunctionTemplate.initDefault(isolate);
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attachClass(Global, isolate, js_global);
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const global_template = js_global.getInstanceTemplate();
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global_template.setInternalFieldCount(1);
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// All the FunctionTemplates that we created and setup in Env.init
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// are now going to get associated with our global instance.
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const templates = &self.env.templates;
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inline for (Types, 0..) |s, i| {
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const Struct = s.defaultValue().?;
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const class_name = v8.String.initUtf8(isolate, comptime classNameForStruct(Struct));
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global_template.set(class_name.toName(), templates[i], v8.PropertyAttribute.None);
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}
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// The global object (Window) has already been hooked into the v8
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// engine when the Env was initialized - like every other type.
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// But the V8 global is its own FunctionTemplate instance so even
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// though it's also a Window, we need to set the prototype for this
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// specific instance of the the Window.
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if (@hasDecl(Global, "prototype")) {
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const proto_type = Receiver(@typeInfo(Global.prototype).pointer.child);
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const proto_name = @typeName(proto_type);
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const proto_index = @field(TYPE_LOOKUP, proto_name).index;
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js_global.inherit(templates[proto_index]);
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}
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const context_local = v8.Context.init(isolate, global_template, null);
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const context = v8.Persistent(v8.Context).init(isolate, context_local).castToContext();
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context.enter();
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errdefer if (enter) context.exit();
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defer if (!enter) context.exit();
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// This shouldn't be necessary, but it is:
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// https://groups.google.com/g/v8-users/c/qAQQBmbi--8
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// TODO: see if newer V8 engines have a way around this.
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inline for (Types, 0..) |s, i| {
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const Struct = s.defaultValue().?;
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if (@hasDecl(Struct, "prototype")) {
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const proto_type = Receiver(@typeInfo(Struct.prototype).pointer.child);
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const proto_name = @typeName(proto_type);
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if (@hasField(TypeLookup, proto_name) == false) {
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@compileError("Type '" ++ @typeName(Struct) ++ "' defines an unknown prototype: " ++ proto_name);
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}
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const proto_index = @field(TYPE_LOOKUP, proto_name).index;
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const proto_obj = templates[proto_index].getFunction(context).toObject();
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const self_obj = templates[i].getFunction(context).toObject();
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_ = self_obj.setPrototype(context, proto_obj);
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}
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}
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break :blk context;
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};
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// For a Page we only create one HandleScope, it is stored in the main World (enter==true). A page can have multple contexts, 1 for each World.
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// The main Context/Scope that enters and holds the HandleScope should therefore always be created first. Following other worlds for this page
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// like isolated Worlds, will thereby place their objects on the main page's HandleScope. Note: In the furure the number of context will multiply multiple frames support
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var handle_scope: ?v8.HandleScope = null;
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if (enter) {
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handle_scope = @as(v8.HandleScope, undefined);
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v8.HandleScope.init(&handle_scope.?, isolate);
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}
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errdefer if (enter) handle_scope.?.deinit();
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{
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// If we want to overwrite the built-in console, we have to
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// delete the built-in one.
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const js_obj = context.getGlobal();
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const console_key = v8.String.initUtf8(isolate, "console");
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if (js_obj.deleteValue(context, console_key) == false) {
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return error.ConsoleDeleteError;
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}
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}
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self.scope = Scope{
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.state = state,
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.isolate = isolate,
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.context = context,
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.templates = &env.templates,
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.handle_scope = handle_scope,
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.call_arena = self.call_arena.allocator(),
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.scope_arena = self.scope_arena.allocator(),
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.module_loader = .{
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.ptr = safe_module_loader,
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.func = ModuleLoader.fetchModuleSource,
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},
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};
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var scope = &self.scope.?;
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{
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// Given a context, we can get our executor.
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// (we store a pointer to our executor in the context's
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// embeddeder data)
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const data = isolate.initBigIntU64(@intCast(@intFromPtr(scope)));
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context.setEmbedderData(1, data);
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}
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{
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// Not the prettiest but we want to make the `call_arena`
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// optionally available to the WebAPIs. If `state` has a
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// call_arena field, fill-it in now.
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const state_type_info = @typeInfo(@TypeOf(state));
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if (state_type_info == .pointer and @hasField(state_type_info.pointer.child, "call_arena")) {
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scope.state.call_arena = scope.call_arena;
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}
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}
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// Custom exception
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// NOTE: there is no way in v8 to subclass the Error built-in type
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// TODO: this is an horrible hack
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inline for (Types) |s| {
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const Struct = s.defaultValue().?;
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if (@hasDecl(Struct, "ErrorSet")) {
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const script = comptime classNameForStruct(Struct) ++ ".prototype.__proto__ = Error.prototype";
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_ = try scope.exec(script, "errorSubclass");
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}
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}
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|
_ = try scope._mapZigInstanceToJs(context.getGlobal(), global);
|
|
return scope;
|
|
}
|
|
|
|
pub fn endScope(self: *Executor) void {
|
|
self.scope.?.deinit();
|
|
self.scope = null;
|
|
_ = self.scope_arena.reset(.{ .retain_with_limit = SCOPE_ARENA_RETAIN });
|
|
}
|
|
};
|
|
|
|
const PersistentObject = v8.Persistent(v8.Object);
|
|
const PersistentFunction = v8.Persistent(v8.Function);
|
|
|
|
// Loosely maps to a Browser Page.
|
|
pub const Scope = struct {
|
|
state: State,
|
|
isolate: v8.Isolate,
|
|
// This context is a persistent object. The persistent needs to be recovered and reset.
|
|
context: v8.Context,
|
|
handle_scope: ?v8.HandleScope,
|
|
|
|
// references the Env.template array
|
|
templates: []v8.FunctionTemplate,
|
|
|
|
// An arena for the lifetime of a call-group. Gets reset whenever
|
|
// call_depth reaches 0.
|
|
call_arena: Allocator,
|
|
|
|
// An arena for the lifetime of the scope
|
|
scope_arena: Allocator,
|
|
|
|
// Because calls can be nested (i.e.a function calling a callback),
|
|
// we can only reset the call_arena when call_depth == 0. If we were
|
|
// to reset it within a callback, it would invalidate the data of
|
|
// the call which is calling the callback.
|
|
call_depth: usize = 0,
|
|
|
|
// Callbacks are PesistendObjects. When the scope ends, we need
|
|
// to free every callback we created.
|
|
callbacks: std.ArrayListUnmanaged(v8.Persistent(v8.Function)) = .empty,
|
|
|
|
// Serves two purposes. Like `callbacks` above, this is used to free
|
|
// every PeristentObjet we've created during the lifetime of the scope.
|
|
// More importantly, it serves as an identity map - for a given Zig
|
|
// instance, we map it to the same PersistentObject.
|
|
// The key is the @intFromPtr of the Zig value
|
|
identity_map: std.AutoHashMapUnmanaged(usize, PersistentObject) = .empty,
|
|
|
|
// Similar to the identity map, but used much less frequently. Some
|
|
// web APIs have to manage opaque values. Ideally, they use an
|
|
// JsObject, but the JsObject has no lifetime guarantee beyond the
|
|
// current call. They can call .persist() on their JsObject to get
|
|
// a `*PersistentObject()`. We need to track these to free them.
|
|
// The key is the @intFromPtr of the v8.Object.handle.
|
|
js_object_map: std.AutoHashMapUnmanaged(usize, PersistentObject) = .empty,
|
|
|
|
// When we need to load a resource (i.e. an external script), we call
|
|
// this function to get the source. This is always a reference to the
|
|
// Page's fetchModuleSource, but we use a function pointer
|
|
// since this js module is decoupled from the browser implementation.
|
|
module_loader: ModuleLoader,
|
|
|
|
// Some Zig types have code to execute to cleanup
|
|
destructor_callbacks: std.ArrayListUnmanaged(DestructorCallback) = .empty,
|
|
|
|
// Some Zig types have code to execute when the call scope ends
|
|
call_scope_end_callbacks: std.ArrayListUnmanaged(CallScopeEndCallback) = .empty,
|
|
|
|
const ModuleLoader = struct {
|
|
ptr: *anyopaque,
|
|
func: *const fn (ptr: *anyopaque, specifier: []const u8) anyerror!?[]const u8,
|
|
};
|
|
|
|
// no init, started with executor.startScope()
|
|
|
|
fn deinit(self: *Scope) void {
|
|
{
|
|
// reverse order, as this has more chance of respecting any
|
|
// dependencies objects might have with each other.
|
|
const items = self.destructor_callbacks.items;
|
|
var i = items.len;
|
|
while (i > 0) {
|
|
i -= 1;
|
|
items[i].destructor();
|
|
}
|
|
}
|
|
|
|
{
|
|
var it = self.identity_map.valueIterator();
|
|
while (it.next()) |p| {
|
|
p.deinit();
|
|
}
|
|
}
|
|
|
|
{
|
|
var it = self.js_object_map.valueIterator();
|
|
while (it.next()) |p| {
|
|
p.deinit();
|
|
}
|
|
}
|
|
|
|
for (self.callbacks.items) |*cb| {
|
|
cb.deinit();
|
|
}
|
|
if (self.handle_scope) |*scope| {
|
|
scope.deinit();
|
|
self.context.exit();
|
|
}
|
|
var presistent_context = v8.Persistent(v8.Context).recoverCast(self.context);
|
|
presistent_context.deinit();
|
|
}
|
|
|
|
fn trackCallback(self: *Scope, pf: PersistentFunction) !void {
|
|
return self.callbacks.append(self.scope_arena, pf);
|
|
}
|
|
|
|
// Given an anytype, turns it into a v8.Object. The anytype could be:
|
|
// 1 - A V8.object already
|
|
// 2 - Our this JsObject wrapper around a V8.Object
|
|
// 3 - A zig instance that has previously been given to V8
|
|
// (i.e., the value has to be known to the executor)
|
|
fn valueToExistingObject(self: *const Scope, value: anytype) !v8.Object {
|
|
if (@TypeOf(value) == v8.Object) {
|
|
return value;
|
|
}
|
|
|
|
if (@TypeOf(value) == JsObject) {
|
|
return value.js_obj;
|
|
}
|
|
|
|
const persistent_object = self.identity_map.get(@intFromPtr(value)) orelse {
|
|
return error.InvalidThisForCallback;
|
|
};
|
|
|
|
return persistent_object.castToObject();
|
|
}
|
|
|
|
// Executes the src
|
|
pub fn exec(self: *Scope, src: []const u8, name: ?[]const u8) !Value {
|
|
const isolate = self.isolate;
|
|
const context = self.context;
|
|
|
|
var origin: ?v8.ScriptOrigin = null;
|
|
if (name) |n| {
|
|
const scr_name = v8.String.initUtf8(isolate, n);
|
|
origin = v8.ScriptOrigin.initDefault(scr_name.toValue());
|
|
}
|
|
const scr_js = v8.String.initUtf8(isolate, src);
|
|
const scr = v8.Script.compile(context, scr_js, origin) catch {
|
|
return error.CompilationError;
|
|
};
|
|
|
|
const value = scr.run(context) catch {
|
|
return error.ExecutionError;
|
|
};
|
|
|
|
return self.createValue(value);
|
|
}
|
|
|
|
// compile and eval a JS module
|
|
// It doesn't wait for callbacks execution
|
|
pub fn module(self: *Scope, src: []const u8, name: []const u8) !union(enum) { value: Value, exception: Exception } {
|
|
const context = self.context;
|
|
const m = try compileModule(self.isolate, src, name);
|
|
|
|
// instantiate
|
|
// resolveModuleCallback loads module's dependencies.
|
|
const ok = m.instantiate(context, resolveModuleCallback) catch {
|
|
return error.ExecutionError;
|
|
};
|
|
|
|
if (!ok) {
|
|
return error.ModuleInstantiationError;
|
|
}
|
|
|
|
// evaluate
|
|
const value = m.evaluate(context) catch {
|
|
return .{ .exception = self.createException(m.getException()) };
|
|
};
|
|
return .{ .value = self.createValue(value) };
|
|
}
|
|
|
|
// Wrap a v8.Exception
|
|
fn createException(self: *const Scope, e: v8.Value) Exception {
|
|
return .{
|
|
.inner = e,
|
|
.scope = self,
|
|
};
|
|
}
|
|
|
|
// Wrap a v8.Value, largely so that we can provide a convenient
|
|
// toString function
|
|
fn createValue(self: *const Scope, value: v8.Value) Value {
|
|
return .{
|
|
.value = value,
|
|
.scope = self,
|
|
};
|
|
}
|
|
|
|
fn zigValueToJs(self: *const Scope, value: anytype) !v8.Value {
|
|
return Self.zigValueToJs(self.templates, self.isolate, self.context, value);
|
|
}
|
|
|
|
// See _mapZigInstanceToJs, this is wrapper that can be called
|
|
// without a Scope. This is possible because we store our
|
|
// scope in the EmbedderData of the v8.Context. So, as long as
|
|
// we have a v8.Context, we can get the scope.
|
|
fn mapZigInstanceToJs(context: v8.Context, js_obj_or_template: anytype, value: anytype) !PersistentObject {
|
|
const scope: *Scope = @ptrFromInt(context.getEmbedderData(1).castTo(v8.BigInt).getUint64());
|
|
return scope._mapZigInstanceToJs(js_obj_or_template, value);
|
|
}
|
|
|
|
// To turn a Zig instance into a v8 object, we need to do a number of things.
|
|
// First, if it's a struct, we need to put it on the heap
|
|
// Second, if we've already returned this instance, we should return
|
|
// the same object. Hence, our executor maintains a map of Zig objects
|
|
// to v8.PersistentObject (the "identity_map").
|
|
// Finally, if this is the first time we've seen this instance, we need to:
|
|
// 1 - get the FunctionTemplate (from our templates slice)
|
|
// 2 - Create the TaggedAnyOpaque so that, if needed, we can do the reverse
|
|
// (i.e. js -> zig)
|
|
// 3 - Create a v8.PersistentObject (because Zig owns this object, not v8)
|
|
// 4 - Store our TaggedAnyOpaque into the persistent object
|
|
// 5 - Update our identity_map (so that, if we return this same instance again,
|
|
// we can just grab it from the identity_map)
|
|
fn _mapZigInstanceToJs(self: *Scope, js_obj_or_template: anytype, value: anytype) !PersistentObject {
|
|
const context = self.context;
|
|
const scope_arena = self.scope_arena;
|
|
|
|
const T = @TypeOf(value);
|
|
switch (@typeInfo(T)) {
|
|
.@"struct" => {
|
|
// Struct, has to be placed on the heap
|
|
const heap = try scope_arena.create(T);
|
|
heap.* = value;
|
|
return self._mapZigInstanceToJs(js_obj_or_template, heap);
|
|
},
|
|
.pointer => |ptr| {
|
|
const gop = try self.identity_map.getOrPut(scope_arena, @intFromPtr(value));
|
|
if (gop.found_existing) {
|
|
// we've seen this instance before, return the same
|
|
// PersistentObject.
|
|
return gop.value_ptr.*;
|
|
}
|
|
|
|
if (comptime @hasDecl(ptr.child, "destructor")) {
|
|
try self.destructor_callbacks.append(scope_arena, DestructorCallback.init(value));
|
|
}
|
|
|
|
if (comptime @hasDecl(ptr.child, "jsCallScopeEnd")) {
|
|
try self.call_scope_end_callbacks.append(scope_arena, CallScopeEndCallback.init(value));
|
|
}
|
|
|
|
// Sometimes we're creating a new v8.Object, like when
|
|
// we're returning a value from a function. In those cases
|
|
// we have the FunctionTemplate, and we can get an object
|
|
// by calling initInstance its InstanceTemplate.
|
|
// Sometimes though we already have the v8.Objct to bind to
|
|
// for example, when we're executing a constructor, v8 has
|
|
// already created the "this" object.
|
|
const js_obj = switch (@TypeOf(js_obj_or_template)) {
|
|
v8.Object => js_obj_or_template,
|
|
v8.FunctionTemplate => js_obj_or_template.getInstanceTemplate().initInstance(context),
|
|
else => @compileError("mapZigInstanceToJs requires a v8.Object (constructors) or v8.FunctionTemplate, got: " ++ @typeName(@TypeOf(js_obj_or_template))),
|
|
};
|
|
|
|
const isolate = self.isolate;
|
|
|
|
if (isEmpty(ptr.child) == false) {
|
|
// The TAO contains the pointer ot our Zig instance as
|
|
// well as any meta data we'll need to use it later.
|
|
// See the TaggedAnyOpaque struct for more details.
|
|
const tao = try scope_arena.create(TaggedAnyOpaque);
|
|
const meta = @field(TYPE_LOOKUP, @typeName(ptr.child));
|
|
tao.* = .{
|
|
.ptr = value,
|
|
.index = meta.index,
|
|
.subtype = meta.subtype,
|
|
.offset = if (@typeInfo(ptr.child) != .@"opaque" and @hasField(ptr.child, "proto")) @offsetOf(ptr.child, "proto") else -1,
|
|
};
|
|
|
|
js_obj.setInternalField(0, v8.External.init(isolate, tao));
|
|
} else {
|
|
// If the struct is empty, we don't need to do all
|
|
// the TOA stuff and setting the internal data.
|
|
// When we try to map this from JS->Zig, in
|
|
// typeTaggedAnyOpaque, we'll also know there that
|
|
// the type is empty and can create an empty instance.
|
|
}
|
|
|
|
// Do not move this _AFTER_ the postAttach code.
|
|
// postAttach is likely to call back into this function
|
|
// mutating our identity_map, and making the gop pointers
|
|
// invalid.
|
|
const js_persistent = PersistentObject.init(isolate, js_obj);
|
|
gop.value_ptr.* = js_persistent;
|
|
|
|
if (@hasDecl(ptr.child, "postAttach")) {
|
|
const obj_wrap = JsThis{ .obj = .{ .js_obj = js_obj, .scope = self } };
|
|
switch (@typeInfo(@TypeOf(ptr.child.postAttach)).@"fn".params.len) {
|
|
2 => try value.postAttach(obj_wrap),
|
|
3 => try value.postAttach(self.state, obj_wrap),
|
|
else => @compileError(@typeName(ptr.child) ++ ".postAttach must take 2 or 3 parameters"),
|
|
}
|
|
}
|
|
|
|
return js_persistent;
|
|
},
|
|
else => @compileError("Expected a struct or pointer, got " ++ @typeName(T) ++ " (constructors must return struct or pointers)"),
|
|
}
|
|
}
|
|
|
|
// Callback from V8, asking us to load a module. The "specifier" is
|
|
// the src of the module to load.
|
|
fn resolveModuleCallback(
|
|
c_context: ?*const v8.C_Context,
|
|
c_specifier: ?*const v8.C_String,
|
|
import_attributes: ?*const v8.C_FixedArray,
|
|
referrer: ?*const v8.C_Module,
|
|
) callconv(.C) ?*const v8.C_Module {
|
|
_ = import_attributes;
|
|
_ = referrer;
|
|
|
|
std.debug.assert(c_context != null);
|
|
const context = v8.Context{ .handle = c_context.? };
|
|
|
|
const self: *Scope = @ptrFromInt(context.getEmbedderData(1).castTo(v8.BigInt).getUint64());
|
|
|
|
var buf: [1024]u8 = undefined;
|
|
var fba = std.heap.FixedBufferAllocator.init(&buf);
|
|
|
|
// build the specifier value.
|
|
const specifier = valueToString(
|
|
fba.allocator(),
|
|
.{ .handle = c_specifier.? },
|
|
self.isolate,
|
|
context,
|
|
) catch |e| {
|
|
log.err("resolveModuleCallback: get ref str: {any}", .{e});
|
|
return null;
|
|
};
|
|
|
|
// not currently needed
|
|
// const referrer_module = if (referrer) |ref| v8.Module{ .handle = ref } else null;
|
|
const module_loader = self.module_loader;
|
|
const source = module_loader.func(module_loader.ptr, specifier) catch |err| {
|
|
log.err("fetchModuleSource for '{s}' fetch error: {}", .{ specifier, err });
|
|
return null;
|
|
} orelse return null;
|
|
|
|
const m = compileModule(self.isolate, source, specifier) catch |err| {
|
|
log.err("fetchModuleSource for '{s}' compile error: {}", .{ specifier, err });
|
|
return null;
|
|
};
|
|
return m.handle;
|
|
}
|
|
};
|
|
|
|
pub const Callback = struct {
|
|
id: usize,
|
|
scope: *Scope,
|
|
this: ?v8.Object = null,
|
|
func: PersistentFunction,
|
|
|
|
// We use this when mapping a JS value to a Zig object. We can't
|
|
// Say we have a Zig function that takes a Callback, we can't just
|
|
// check param.type == Callback, because Callback is a generic.
|
|
// So, as a quick hack, we can determine if the Zig type is a
|
|
// callback by checking @hasDecl(T, "_CALLBACK_ID_KLUDGE")
|
|
const _CALLBACK_ID_KLUDGE = true;
|
|
|
|
pub const Result = struct {
|
|
stack: ?[]const u8,
|
|
exception: []const u8,
|
|
};
|
|
|
|
pub fn withThis(self: *const Callback, value: anytype) !Callback {
|
|
return .{
|
|
.id = self.id,
|
|
.func = self.func,
|
|
.scope = self.scope,
|
|
.this = try self.scope.valueToExistingObject(value),
|
|
};
|
|
}
|
|
|
|
pub fn call(self: *const Callback, args: anytype) !void {
|
|
return self.callWithThis(self.getThis(), args);
|
|
}
|
|
|
|
pub fn tryCall(self: *const Callback, args: anytype, result: *Result) !void {
|
|
return self.tryCallWithThis(self.getThis(), args, result);
|
|
}
|
|
|
|
pub fn tryCallWithThis(self: *const Callback, this: anytype, args: anytype, result: *Result) !void {
|
|
var try_catch: TryCatch = undefined;
|
|
try_catch.init(self.scope);
|
|
defer try_catch.deinit();
|
|
|
|
self.callWithThis(this, args) catch |err| {
|
|
if (try_catch.hasCaught()) {
|
|
const allocator = self.scope.call_arena;
|
|
result.stack = try_catch.stack(allocator) catch null;
|
|
result.exception = (try_catch.exception(allocator) catch @errorName(err)) orelse @errorName(err);
|
|
} else {
|
|
result.stack = null;
|
|
result.exception = @errorName(err);
|
|
}
|
|
return err;
|
|
};
|
|
}
|
|
|
|
pub fn callWithThis(self: *const Callback, this: anytype, args: anytype) !void {
|
|
const scope = self.scope;
|
|
|
|
const js_this = try scope.valueToExistingObject(this);
|
|
|
|
const aargs = if (comptime @typeInfo(@TypeOf(args)) == .null) struct {}{} else args;
|
|
const fields = @typeInfo(@TypeOf(aargs)).@"struct".fields;
|
|
var js_args: [fields.len]v8.Value = undefined;
|
|
inline for (fields, 0..) |f, i| {
|
|
js_args[i] = try scope.zigValueToJs(@field(aargs, f.name));
|
|
}
|
|
|
|
const result = self.func.castToFunction().call(scope.context, js_this, &js_args);
|
|
if (result == null) {
|
|
return error.JSExecCallback;
|
|
}
|
|
}
|
|
|
|
fn getThis(self: *const Callback) v8.Object {
|
|
return self.this orelse self.scope.context.getGlobal();
|
|
}
|
|
|
|
// debug/helper to print the source of the JS callback
|
|
pub fn printFunc(self: Callback) !void {
|
|
const scope = self.scope;
|
|
const value = self.func.castToFunction().toValue();
|
|
const src = try valueToString(scope.call_arena, value, scope.isolate, scope.context);
|
|
std.debug.print("{s}\n", .{src});
|
|
}
|
|
};
|
|
|
|
pub const JsObject = struct {
|
|
scope: *Scope,
|
|
js_obj: v8.Object,
|
|
|
|
// If a Zig struct wants the JsObject parameter, it'll declare a
|
|
// function like:
|
|
// fn _length(self: *const NodeList, js_obj: Env.JsObject) usize
|
|
//
|
|
// When we're trying to call this function, we can't just do
|
|
// if (params[i].type.? == JsObject)
|
|
// Because there is _no_ JsObject, there's only an Env.JsObject, where
|
|
// Env is a generic.
|
|
// We could probably figure out a way to do this, but simply checking
|
|
// for this declaration is _a lot_ easier.
|
|
const _JSOBJECT_ID_KLUDGE = true;
|
|
|
|
const SetOpts = packed struct(u32) {
|
|
READ_ONLY: bool = false,
|
|
DONT_ENUM: bool = false,
|
|
DONT_DELETE: bool = false,
|
|
_: u29 = 0,
|
|
};
|
|
pub fn setIndex(self: JsObject, index: u32, value: anytype, opts: SetOpts) !void {
|
|
const key = switch (index) {
|
|
inline 0...1000 => |i| std.fmt.comptimePrint("{d}", .{i}),
|
|
else => try std.fmt.allocPrint(self.scope.scope_arena, "{d}", .{index}),
|
|
};
|
|
return self.set(key, value, opts);
|
|
}
|
|
|
|
pub fn set(self: JsObject, key: []const u8, value: anytype, opts: SetOpts) !void {
|
|
const scope = self.scope;
|
|
|
|
const js_key = v8.String.initUtf8(scope.isolate, key);
|
|
const js_value = try scope.zigValueToJs(value);
|
|
|
|
const res = self.js_obj.defineOwnProperty(scope.context, js_key.toName(), js_value, @bitCast(opts)) orelse false;
|
|
if (!res) {
|
|
return error.FailedToSet;
|
|
}
|
|
}
|
|
|
|
pub fn isTruthy(self: JsObject) bool {
|
|
const js_value = self.js_obj.toValue();
|
|
return js_value.toBool(self.scope.isolate);
|
|
}
|
|
|
|
pub fn toString(self: JsObject) ![]const u8 {
|
|
const scope = self.scope;
|
|
const js_value = self.js_obj.toValue();
|
|
return valueToString(scope.call_arena, js_value, scope.isolate, scope.context);
|
|
}
|
|
|
|
pub fn format(self: JsObject, comptime _: []const u8, _: std.fmt.FormatOptions, writer: anytype) !void {
|
|
return writer.writeAll(try self.toString());
|
|
}
|
|
|
|
pub fn persist(self: JsObject) !JsObject {
|
|
var scope = self.scope;
|
|
const js_obj = self.js_obj;
|
|
const handle = js_obj.handle;
|
|
|
|
const gop = try scope.js_object_map.getOrPut(scope.scope_arena, @intFromPtr(handle));
|
|
if (gop.found_existing == false) {
|
|
gop.value_ptr.* = PersistentObject.init(scope.isolate, js_obj);
|
|
}
|
|
|
|
return .{
|
|
.scope = scope,
|
|
.js_obj = gop.value_ptr.castToObject(),
|
|
};
|
|
}
|
|
};
|
|
|
|
// This only exists so that we know whether a function wants the opaque
|
|
// JS argument (JsObject), or if it wants the receiver as an opaque
|
|
// value.
|
|
// JsObject is normally used when a method wants an opaque JS object
|
|
// that it'll pass into a callback.
|
|
// JsThis is used when the function wants to do advanced manipulation
|
|
// of the v8.Object bound to the instance. For example, postAttach is an
|
|
// example of using JsThis.
|
|
pub const JsThis = struct {
|
|
obj: JsObject,
|
|
|
|
const _JSTHIS_ID_KLUDGE = true;
|
|
|
|
pub fn setIndex(self: JsThis, index: u32, value: anytype, opts: JsObject.SetOpts) !void {
|
|
return self.obj.setIndex(index, value, opts);
|
|
}
|
|
|
|
pub fn set(self: JsThis, key: []const u8, value: anytype, opts: JsObject.SetOpts) !void {
|
|
return self.obj.set(key, value, opts);
|
|
}
|
|
};
|
|
|
|
pub const TryCatch = struct {
|
|
inner: v8.TryCatch,
|
|
scope: *const Scope,
|
|
|
|
pub fn init(self: *TryCatch, scope: *const Scope) void {
|
|
self.scope = scope;
|
|
self.inner.init(scope.isolate);
|
|
}
|
|
|
|
pub fn hasCaught(self: TryCatch) bool {
|
|
return self.inner.hasCaught();
|
|
}
|
|
|
|
// the caller needs to deinit the string returned
|
|
pub fn exception(self: TryCatch, allocator: Allocator) !?[]const u8 {
|
|
const msg = self.inner.getException() orelse return null;
|
|
const scope = self.scope;
|
|
return try valueToString(allocator, msg, scope.isolate, scope.context);
|
|
}
|
|
|
|
// the caller needs to deinit the string returned
|
|
pub fn stack(self: TryCatch, allocator: Allocator) !?[]const u8 {
|
|
const scope = self.scope;
|
|
const s = self.inner.getStackTrace(scope.context) orelse return null;
|
|
return try valueToString(allocator, s, scope.isolate, scope.context);
|
|
}
|
|
|
|
// a shorthand method to return either the entire stack message
|
|
// or just the exception message
|
|
// - in Debug mode return the stack if available
|
|
// - otherwhise return the exception if available
|
|
// the caller needs to deinit the string returned
|
|
pub fn err(self: TryCatch, allocator: Allocator) !?[]const u8 {
|
|
if (builtin.mode == .Debug) {
|
|
if (try self.stack(allocator)) |msg| {
|
|
return msg;
|
|
}
|
|
}
|
|
return try self.exception(allocator);
|
|
}
|
|
|
|
pub fn deinit(self: *TryCatch) void {
|
|
self.inner.deinit();
|
|
}
|
|
};
|
|
|
|
// If a function returns a []i32, should that map to a plain-old
|
|
// JavaScript array, or a Int32Array? It's ambiguous. By default, we'll
|
|
// map arrays/slices to the JavaScript arrays. If you want a TypedArray
|
|
// wrap it in this.
|
|
// Also, this type has nothing to do with the Env. But we place it here
|
|
// for consistency. Want a callback? Env.Callback. Want a JsObject?
|
|
// Env.JsObject. Want a TypedArray? Env.TypedArray.
|
|
pub fn TypedArray(comptime T: type) type {
|
|
return struct {
|
|
// See Callback._CALLBACK_ID_KLUDGE
|
|
const _TYPED_ARRAY_ID_KLUDGE = true;
|
|
|
|
values: []const T,
|
|
};
|
|
}
|
|
|
|
pub const Inspector = struct {
|
|
isolate: v8.Isolate,
|
|
inner: *v8.Inspector,
|
|
session: v8.InspectorSession,
|
|
|
|
// We expect allocator to be an arena
|
|
pub fn init(allocator: Allocator, isolate: v8.Isolate, ctx: anytype) !Inspector {
|
|
const ContextT = @TypeOf(ctx);
|
|
|
|
const InspectorContainer = switch (@typeInfo(ContextT)) {
|
|
.@"struct" => ContextT,
|
|
.pointer => |ptr| ptr.child,
|
|
.void => NoopInspector,
|
|
else => @compileError("invalid context type"),
|
|
};
|
|
|
|
// If necessary, turn a void context into something we can safely ptrCast
|
|
const safe_context: *anyopaque = if (ContextT == void) @constCast(@ptrCast(&{})) else ctx;
|
|
|
|
const channel = v8.InspectorChannel.init(safe_context, InspectorContainer.onInspectorResponse, InspectorContainer.onInspectorEvent, isolate);
|
|
|
|
const client = v8.InspectorClient.init();
|
|
|
|
const inner = try allocator.create(v8.Inspector);
|
|
v8.Inspector.init(inner, client, channel, isolate);
|
|
return .{ .inner = inner, .isolate = isolate, .session = inner.connect() };
|
|
}
|
|
|
|
pub fn deinit(self: *const Inspector) void {
|
|
self.session.deinit();
|
|
self.inner.deinit();
|
|
}
|
|
|
|
pub fn send(self: *const Inspector, msg: []const u8) void {
|
|
self.session.dispatchProtocolMessage(self.isolate, msg);
|
|
}
|
|
|
|
// From CDP docs
|
|
// https://chromedevtools.github.io/devtools-protocol/tot/Runtime/#type-ExecutionContextDescription
|
|
// ----
|
|
// - name: Human readable name describing given context.
|
|
// - origin: Execution context origin (ie. URL who initialised the request)
|
|
// - auxData: Embedder-specific auxiliary data likely matching
|
|
// {isDefault: boolean, type: 'default'|'isolated'|'worker', frameId: string}
|
|
// - is_default_context: Whether the execution context is default, should match the auxData
|
|
pub fn contextCreated(
|
|
self: *const Inspector,
|
|
scope: *const Scope,
|
|
name: []const u8,
|
|
origin: []const u8,
|
|
aux_data: ?[]const u8,
|
|
is_default_context: bool,
|
|
) void {
|
|
self.inner.contextCreated(scope.context, name, origin, aux_data, is_default_context);
|
|
}
|
|
|
|
// Retrieves the RemoteObject for a given value.
|
|
// The value is loaded through the Executor's mapZigInstanceToJs function,
|
|
// just like a method return value. Therefore, if we've mapped this
|
|
// value before, we'll get the existing JS PersistedObject and if not
|
|
// we'll create it and track it for cleanup when the scope ends.
|
|
pub fn getRemoteObject(
|
|
self: *const Inspector,
|
|
scope: *const Scope,
|
|
group: []const u8,
|
|
value: anytype,
|
|
) !RemoteObject {
|
|
const js_value = try zigValueToJs(
|
|
scope.templates,
|
|
scope.isolate,
|
|
scope.context,
|
|
value,
|
|
);
|
|
|
|
// We do not want to expose this as a parameter for now
|
|
const generate_preview = false;
|
|
return self.session.wrapObject(
|
|
scope.isolate,
|
|
scope.context,
|
|
js_value,
|
|
group,
|
|
generate_preview,
|
|
);
|
|
}
|
|
|
|
// Gets a value by object ID regardless of which context it is in.
|
|
pub fn getNodePtr(self: *const Inspector, allocator: Allocator, object_id: []const u8) !?*anyopaque {
|
|
const unwrapped = try self.session.unwrapObject(allocator, object_id);
|
|
// The values context and groupId are not used here
|
|
const toa = getTaggedAnyOpaque(unwrapped.value) orelse return null;
|
|
if (toa.subtype == null or toa.subtype != .node) return error.ObjectIdIsNotANode;
|
|
return toa.ptr;
|
|
}
|
|
};
|
|
|
|
pub const RemoteObject = v8.RemoteObject;
|
|
|
|
pub const Exception = struct {
|
|
inner: v8.Value,
|
|
scope: *const Scope,
|
|
|
|
// the caller needs to deinit the string returned
|
|
pub fn exception(self: Exception, allocator: Allocator) ![]const u8 {
|
|
const scope = self.scope;
|
|
return try valueToString(allocator, self.inner, scope.isolate, scope.context);
|
|
}
|
|
};
|
|
|
|
pub const Value = struct {
|
|
value: v8.Value,
|
|
scope: *const Scope,
|
|
|
|
// the caller needs to deinit the string returned
|
|
pub fn toString(self: Value, allocator: Allocator) ![]const u8 {
|
|
const scope = self.scope;
|
|
return valueToString(allocator, self.value, scope.isolate, scope.context);
|
|
}
|
|
};
|
|
|
|
fn compileModule(isolate: v8.Isolate, src: []const u8, name: []const u8) !v8.Module {
|
|
// compile
|
|
const script_name = v8.String.initUtf8(isolate, name);
|
|
const script_source = v8.String.initUtf8(isolate, src);
|
|
|
|
const origin = v8.ScriptOrigin.init(
|
|
script_name.toValue(),
|
|
0, // resource_line_offset
|
|
0, // resource_column_offset
|
|
false, // resource_is_shared_cross_origin
|
|
-1, // script_id
|
|
null, // source_map_url
|
|
false, // resource_is_opaque
|
|
false, // is_wasm
|
|
true, // is_module
|
|
null, // host_defined_options
|
|
);
|
|
|
|
var script_comp_source: v8.ScriptCompilerSource = undefined;
|
|
v8.ScriptCompilerSource.init(&script_comp_source, script_source, origin, null);
|
|
defer script_comp_source.deinit();
|
|
|
|
return v8.ScriptCompiler.compileModule(
|
|
isolate,
|
|
&script_comp_source,
|
|
.kNoCompileOptions,
|
|
.kNoCacheNoReason,
|
|
) catch return error.CompilationError;
|
|
}
|
|
|
|
// Give it a Zig struct, get back a v8.FunctionTemplate.
|
|
// The FunctionTemplate is a bit like a struct container - it's where
|
|
// we'll attach functions/getters/setters and where we'll "inherit" a
|
|
// prototype type (if there is any)
|
|
fn generateClass(comptime Struct: type, isolate: v8.Isolate) v8.FunctionTemplate {
|
|
const template = generateConstructor(Struct, isolate);
|
|
attachClass(Struct, isolate, template);
|
|
return template;
|
|
}
|
|
|
|
// Normally this is called from generateClass. Where generateClass creates
|
|
// the constructor (hence, the FunctionTemplate), attachClass adds all
|
|
// of its functions, getters, setters, ...
|
|
// But it's extracted from generateClass because we also have 1 global
|
|
// object (i.e. the Window), which gets attached not only to the Window
|
|
// constructor/FunctionTemplate as normal, but also through the default
|
|
// FunctionTemplate of the isolate (in startScope)
|
|
fn attachClass(comptime Struct: type, isolate: v8.Isolate, template: v8.FunctionTemplate) void {
|
|
const template_proto = template.getPrototypeTemplate();
|
|
inline for (@typeInfo(Struct).@"struct".decls) |declaration| {
|
|
const name = declaration.name;
|
|
if (comptime name[0] == '_') {
|
|
switch (@typeInfo(@TypeOf(@field(Struct, name)))) {
|
|
.@"fn" => generateMethod(Struct, name, isolate, template_proto),
|
|
else => generateAttribute(Struct, name, isolate, template, template_proto),
|
|
}
|
|
} else if (comptime std.mem.startsWith(u8, name, "get_")) {
|
|
generateProperty(Struct, name[4..], isolate, template_proto);
|
|
}
|
|
}
|
|
|
|
if (@hasDecl(Struct, "get_symbol_toStringTag") == false) {
|
|
// If this WAS defined, then we would have created it in generateProperty.
|
|
// But if it isn't, we create a default one
|
|
const string_tag_callback = v8.FunctionTemplate.initCallback(isolate, struct {
|
|
fn stringTag(raw_info: ?*const v8.C_FunctionCallbackInfo) callconv(.c) void {
|
|
const info = v8.FunctionCallbackInfo.initFromV8(raw_info);
|
|
const class_name = v8.String.initUtf8(info.getIsolate(), comptime classNameForStruct(Struct));
|
|
info.getReturnValue().set(class_name);
|
|
}
|
|
}.stringTag);
|
|
const key = v8.Symbol.getToStringTag(isolate).toName();
|
|
template_proto.setAccessorGetter(key, string_tag_callback);
|
|
}
|
|
|
|
generateIndexer(Struct, template_proto);
|
|
generateNamedIndexer(Struct, template_proto);
|
|
generateUndetectable(Struct, template.getInstanceTemplate());
|
|
}
|
|
|
|
// Even if a struct doesn't have a `constructor` function, we still
|
|
// `generateConstructor`, because this is how we create our
|
|
// FunctionTemplate. Such classes exist, but they can't be instantiated
|
|
// via `new ClassName()` - but they could, for example, be created in
|
|
// Zig and returned from a function call, which is why we need the
|
|
// FunctionTemplate.
|
|
fn generateConstructor(comptime Struct: type, isolate: v8.Isolate) v8.FunctionTemplate {
|
|
const template = v8.FunctionTemplate.initCallback(isolate, struct {
|
|
fn callback(raw_info: ?*const v8.C_FunctionCallbackInfo) callconv(.c) void {
|
|
const info = v8.FunctionCallbackInfo.initFromV8(raw_info);
|
|
var caller = Caller(Self, State).init(info);
|
|
defer caller.deinit();
|
|
|
|
// See comment above. We generateConstructor on all types
|
|
// in order to create the FunctionTemplate, but there might
|
|
// not be an actual "constructor" function. So if someone
|
|
// does `new ClassName()` where ClassName doesn't have
|
|
// a constructor function, we'll return an error.
|
|
if (@hasDecl(Struct, "constructor") == false) {
|
|
const iso = caller.isolate;
|
|
const js_exception = iso.throwException(createException(iso, "illegal constructor"));
|
|
info.getReturnValue().set(js_exception);
|
|
return;
|
|
}
|
|
|
|
// Safe to call now, because if Struct.constructor didn't
|
|
// exist, the above if block would have returned.
|
|
const named_function = comptime NamedFunction.init(Struct, "constructor");
|
|
caller.constructor(Struct, named_function, info) catch |err| {
|
|
caller.handleError(Struct, named_function, err, info);
|
|
};
|
|
}
|
|
}.callback);
|
|
|
|
if (comptime isEmpty(Receiver(Struct)) == false) {
|
|
// If the struct is empty, we won't store a Zig reference inside
|
|
// the JS object, so we don't need to set the internal field count
|
|
template.getInstanceTemplate().setInternalFieldCount(1);
|
|
}
|
|
|
|
const class_name = v8.String.initUtf8(isolate, comptime classNameForStruct(Struct));
|
|
template.setClassName(class_name);
|
|
return template;
|
|
}
|
|
|
|
fn generateMethod(comptime Struct: type, comptime name: []const u8, isolate: v8.Isolate, template_proto: v8.ObjectTemplate) void {
|
|
var js_name: v8.Name = undefined;
|
|
if (comptime std.mem.eql(u8, name, "_symbol_iterator")) {
|
|
js_name = v8.Symbol.getIterator(isolate).toName();
|
|
} else {
|
|
js_name = v8.String.initUtf8(isolate, name[1..]).toName();
|
|
}
|
|
const function_template = v8.FunctionTemplate.initCallback(isolate, struct {
|
|
fn callback(raw_info: ?*const v8.C_FunctionCallbackInfo) callconv(.c) void {
|
|
const info = v8.FunctionCallbackInfo.initFromV8(raw_info);
|
|
var caller = Caller(Self, State).init(info);
|
|
defer caller.deinit();
|
|
|
|
const named_function = comptime NamedFunction.init(Struct, name);
|
|
caller.method(Struct, named_function, info) catch |err| {
|
|
caller.handleError(Struct, named_function, err, info);
|
|
};
|
|
}
|
|
}.callback);
|
|
template_proto.set(js_name, function_template, v8.PropertyAttribute.None);
|
|
}
|
|
|
|
fn generateAttribute(comptime Struct: type, comptime name: []const u8, isolate: v8.Isolate, template: v8.FunctionTemplate, template_proto: v8.ObjectTemplate) void {
|
|
const zig_value = @field(Struct, name);
|
|
const js_value = simpleZigValueToJs(isolate, zig_value, true);
|
|
|
|
const js_name = v8.String.initUtf8(isolate, name[1..]).toName();
|
|
|
|
// apply it both to the type itself
|
|
template.set(js_name, js_value, v8.PropertyAttribute.ReadOnly + v8.PropertyAttribute.DontDelete);
|
|
|
|
// andto instances of the type
|
|
template_proto.set(js_name, js_value, v8.PropertyAttribute.ReadOnly + v8.PropertyAttribute.DontDelete);
|
|
}
|
|
|
|
fn generateProperty(comptime Struct: type, comptime name: []const u8, isolate: v8.Isolate, template_proto: v8.ObjectTemplate) void {
|
|
const getter = @field(Struct, "get_" ++ name);
|
|
const param_count = @typeInfo(@TypeOf(getter)).@"fn".params.len;
|
|
|
|
var js_name: v8.Name = undefined;
|
|
if (comptime std.mem.eql(u8, name, "symbol_toStringTag")) {
|
|
if (param_count != 0) {
|
|
@compileError(@typeName(Struct) ++ ".get_symbol_toStringTag() cannot take any parameters");
|
|
}
|
|
js_name = v8.Symbol.getToStringTag(isolate).toName();
|
|
} else {
|
|
js_name = v8.String.initUtf8(isolate, name).toName();
|
|
}
|
|
|
|
const getter_callback = v8.FunctionTemplate.initCallback(isolate, struct {
|
|
fn callback(raw_info: ?*const v8.C_FunctionCallbackInfo) callconv(.c) void {
|
|
const info = v8.FunctionCallbackInfo.initFromV8(raw_info);
|
|
var caller = Caller(Self, State).init(info);
|
|
defer caller.deinit();
|
|
|
|
const named_function = comptime NamedFunction.init(Struct, "get_" ++ name);
|
|
caller.getter(Struct, named_function, info) catch |err| {
|
|
caller.handleError(Struct, named_function, err, info);
|
|
};
|
|
}
|
|
}.callback);
|
|
|
|
const setter_name = "set_" ++ name;
|
|
if (@hasDecl(Struct, setter_name) == false) {
|
|
template_proto.setAccessorGetter(js_name, getter_callback);
|
|
return;
|
|
}
|
|
|
|
const setter_callback = v8.FunctionTemplate.initCallback(isolate, struct {
|
|
fn callback(raw_info: ?*const v8.C_FunctionCallbackInfo) callconv(.c) void {
|
|
const info = v8.FunctionCallbackInfo.initFromV8(raw_info);
|
|
var caller = Caller(Self, State).init(info);
|
|
defer caller.deinit();
|
|
|
|
std.debug.assert(info.length() == 1);
|
|
const js_value = info.getArg(0);
|
|
const named_function = comptime NamedFunction.init(Struct, "set_" ++ name);
|
|
caller.setter(Struct, named_function, js_value, info) catch |err| {
|
|
caller.handleError(Struct, named_function, err, info);
|
|
};
|
|
}
|
|
}.callback);
|
|
|
|
template_proto.setAccessorGetterAndSetter(js_name, getter_callback, setter_callback);
|
|
}
|
|
|
|
fn generateIndexer(comptime Struct: type, template_proto: v8.ObjectTemplate) void {
|
|
if (@hasDecl(Struct, "indexed_get") == false) {
|
|
return;
|
|
}
|
|
const configuration = v8.IndexedPropertyHandlerConfiguration{
|
|
.getter = struct {
|
|
fn callback(idx: u32, raw_info: ?*const v8.C_PropertyCallbackInfo) callconv(.c) u8 {
|
|
const info = v8.PropertyCallbackInfo.initFromV8(raw_info);
|
|
var caller = Caller(Self, State).init(info);
|
|
defer caller.deinit();
|
|
|
|
const named_function = comptime NamedFunction.init(Struct, "indexed_get");
|
|
return caller.getIndex(Struct, named_function, idx, info) catch |err| blk: {
|
|
caller.handleError(Struct, named_function, err, info);
|
|
break :blk v8.Intercepted.No;
|
|
};
|
|
}
|
|
}.callback,
|
|
};
|
|
|
|
// If you're trying to implement setter, read:
|
|
// https://groups.google.com/g/v8-users/c/8tahYBsHpgY/m/IteS7Wn2AAAJ
|
|
// The issue I had was
|
|
// (a) where to attache it: does it go ont he instance_template
|
|
// instead of the prototype?
|
|
// (b) defining the getter or query to respond with the
|
|
// PropertyAttribute to indicate if the property can be set
|
|
template_proto.setIndexedProperty(configuration, null);
|
|
}
|
|
|
|
fn generateNamedIndexer(comptime Struct: type, template_proto: v8.ObjectTemplate) void {
|
|
if (@hasDecl(Struct, "named_get") == false) {
|
|
return;
|
|
}
|
|
const configuration = v8.NamedPropertyHandlerConfiguration{
|
|
.getter = struct {
|
|
fn callback(c_name: ?*const v8.C_Name, raw_info: ?*const v8.C_PropertyCallbackInfo) callconv(.c) u8 {
|
|
const info = v8.PropertyCallbackInfo.initFromV8(raw_info);
|
|
var caller = Caller(Self, State).init(info);
|
|
defer caller.deinit();
|
|
|
|
const named_function = comptime NamedFunction.init(Struct, "named_get");
|
|
return caller.getNamedIndex(Struct, named_function, .{ .handle = c_name.? }, info) catch |err| blk: {
|
|
caller.handleError(Struct, named_function, err, info);
|
|
break :blk v8.Intercepted.No;
|
|
};
|
|
}
|
|
}.callback,
|
|
|
|
// This is really cool. Without this, we'd intercept _all_ properties
|
|
// even those explicitly set. So, node.length for example would get routed
|
|
// to our `named_get`, rather than a `get_length`. This might be
|
|
// useful if we run into a type that we can't model properly in Zig.
|
|
.flags = v8.PropertyHandlerFlags.OnlyInterceptStrings | v8.PropertyHandlerFlags.NonMasking,
|
|
};
|
|
|
|
// If you're trying to implement setter, read:
|
|
// https://groups.google.com/g/v8-users/c/8tahYBsHpgY/m/IteS7Wn2AAAJ
|
|
// The issue I had was
|
|
// (a) where to attache it: does it go ont he instance_template
|
|
// instead of the prototype?
|
|
// (b) defining the getter or query to respond with the
|
|
// PropertyAttribute to indicate if the property can be set
|
|
template_proto.setNamedProperty(configuration, null);
|
|
}
|
|
|
|
fn generateUndetectable(comptime Struct: type, template: v8.ObjectTemplate) void {
|
|
const has_js_call_as_function = @hasDecl(Struct, "jsCallAsFunction");
|
|
|
|
if (has_js_call_as_function) {
|
|
template.setCallAsFunctionHandler(struct {
|
|
fn callback(raw_info: ?*const v8.C_FunctionCallbackInfo) callconv(.c) void {
|
|
const info = v8.FunctionCallbackInfo.initFromV8(raw_info);
|
|
var caller = Caller(Self, State).init(info);
|
|
defer caller.deinit();
|
|
|
|
const named_function = comptime NamedFunction.init(Struct, "jsCallAsFunction");
|
|
caller.method(Struct, named_function, info) catch |err| {
|
|
caller.handleError(Struct, named_function, err, info);
|
|
};
|
|
}
|
|
}.callback);
|
|
}
|
|
|
|
if (@hasDecl(Struct, "mark_as_undetectable") and Struct.mark_as_undetectable) {
|
|
if (!has_js_call_as_function) {
|
|
@compileError(@typeName(Struct) ++ ": mark_as_undetectable required jsCallAsFunction to be defined. This is a hard-coded requirement in V8, because mark_as_undetectable only exists for HTMLAllCollection which is also callable.");
|
|
}
|
|
template.markAsUndetectable();
|
|
}
|
|
}
|
|
|
|
// Turns a Zig value into a JS one.
|
|
fn zigValueToJs(
|
|
templates: []v8.FunctionTemplate,
|
|
isolate: v8.Isolate,
|
|
context: v8.Context,
|
|
value: anytype,
|
|
) anyerror!v8.Value {
|
|
// Check if it's a "simple" type. This is extracted so that it can be
|
|
// reused by other parts of the code. "simple" types only require an
|
|
// isolate to create (specifically, they don't our templates array)
|
|
if (simpleZigValueToJs(isolate, value, false)) |js_value| {
|
|
return js_value;
|
|
}
|
|
|
|
const T = @TypeOf(value);
|
|
switch (@typeInfo(T)) {
|
|
.void, .bool, .int, .comptime_int, .float, .comptime_float => {
|
|
// Need to do this to keep the compiler happy
|
|
// simpleZigValueToJs handles all of these cases.
|
|
unreachable;
|
|
},
|
|
.array => {
|
|
var js_arr = v8.Array.init(isolate, value.len);
|
|
var js_obj = js_arr.castTo(v8.Object);
|
|
for (value, 0..) |v, i| {
|
|
const js_val = try zigValueToJs(templates, isolate, context, v);
|
|
if (js_obj.setValueAtIndex(context, @intCast(i), js_val) == false) {
|
|
return error.FailedToCreateArray;
|
|
}
|
|
}
|
|
return js_obj.toValue();
|
|
},
|
|
.pointer => |ptr| switch (ptr.size) {
|
|
.one => {
|
|
const type_name = @typeName(ptr.child);
|
|
if (@hasField(TypeLookup, type_name)) {
|
|
const template = templates[@field(TYPE_LOOKUP, type_name).index];
|
|
const js_obj = try Scope.mapZigInstanceToJs(context, template, value);
|
|
return js_obj.toValue();
|
|
}
|
|
|
|
const one_info = @typeInfo(ptr.child);
|
|
if (one_info == .array and one_info.array.child == u8) {
|
|
// Need to do this to keep the compiler happy
|
|
// If this was the case, simpleZigValueToJs would
|
|
// have handled it
|
|
unreachable;
|
|
}
|
|
},
|
|
.slice => {
|
|
if (ptr.child == u8) {
|
|
// Need to do this to keep the compiler happy
|
|
// If this was the case, simpleZigValueToJs would
|
|
// have handled it
|
|
unreachable;
|
|
}
|
|
var js_arr = v8.Array.init(isolate, @intCast(value.len));
|
|
var js_obj = js_arr.castTo(v8.Object);
|
|
|
|
for (value, 0..) |v, i| {
|
|
const js_val = try zigValueToJs(templates, isolate, context, v);
|
|
if (js_obj.setValueAtIndex(context, @intCast(i), js_val) == false) {
|
|
return error.FailedToCreateArray;
|
|
}
|
|
}
|
|
return js_obj.toValue();
|
|
},
|
|
else => {},
|
|
},
|
|
.@"struct" => |s| {
|
|
const type_name = @typeName(T);
|
|
if (@hasField(TypeLookup, type_name)) {
|
|
const template = templates[@field(TYPE_LOOKUP, type_name).index];
|
|
const js_obj = try Scope.mapZigInstanceToJs(context, template, value);
|
|
return js_obj.toValue();
|
|
}
|
|
|
|
if (T == Callback) {
|
|
// we're returnig a callback
|
|
return value.func.toValue();
|
|
}
|
|
|
|
if (T == JsObject) {
|
|
// we're returning a v8.Object
|
|
return value.js_obj.toValue();
|
|
}
|
|
|
|
if (s.is_tuple) {
|
|
// return the tuple struct as an array
|
|
var js_arr = v8.Array.init(isolate, @intCast(s.fields.len));
|
|
var js_obj = js_arr.castTo(v8.Object);
|
|
inline for (s.fields, 0..) |f, i| {
|
|
const js_val = try zigValueToJs(templates, isolate, context, @field(value, f.name));
|
|
if (js_obj.setValueAtIndex(context, @intCast(i), js_val) == false) {
|
|
return error.FailedToCreateArray;
|
|
}
|
|
}
|
|
return js_obj.toValue();
|
|
}
|
|
|
|
// return the struct as a JS object
|
|
const js_obj = v8.Object.init(isolate);
|
|
inline for (s.fields) |f| {
|
|
const js_val = try zigValueToJs(templates, isolate, context, @field(value, f.name));
|
|
const key = v8.String.initUtf8(isolate, f.name);
|
|
if (!js_obj.setValue(context, key, js_val)) {
|
|
return error.CreateObjectFailure;
|
|
}
|
|
}
|
|
return js_obj.toValue();
|
|
},
|
|
.@"union" => |un| {
|
|
if (T == std.json.Value) {
|
|
return zigJsonToJs(isolate, context, value);
|
|
}
|
|
if (un.tag_type) |UnionTagType| {
|
|
inline for (un.fields) |field| {
|
|
if (value == @field(UnionTagType, field.name)) {
|
|
return zigValueToJs(templates, isolate, context, @field(value, field.name));
|
|
}
|
|
}
|
|
unreachable;
|
|
}
|
|
@compileError("Cannot use untagged union: " ++ @typeName(T));
|
|
},
|
|
.optional => {
|
|
if (value) |v| {
|
|
return zigValueToJs(templates, isolate, context, v);
|
|
}
|
|
return v8.initNull(isolate).toValue();
|
|
},
|
|
.error_union => return zigValueToJs(templates, isolate, context, value catch |err| return err),
|
|
else => {},
|
|
}
|
|
|
|
@compileError("A function returns an unsupported type: " ++ @typeName(T));
|
|
}
|
|
// Reverses the mapZigInstanceToJs, making sure that our TaggedAnyOpaque
|
|
// contains a ptr to the correct type.
|
|
fn typeTaggedAnyOpaque(comptime named_function: NamedFunction, comptime R: type, js_obj: v8.Object) !R {
|
|
const ti = @typeInfo(R);
|
|
if (ti != .pointer) {
|
|
@compileError(std.fmt.comptimePrint(
|
|
"{s} has a non-pointer Zig parameter type: {s}",
|
|
.{ named_function.full_name, @typeName(R) },
|
|
));
|
|
}
|
|
|
|
const T = ti.pointer.child;
|
|
if (comptime isEmpty(T)) {
|
|
// Empty structs aren't stored as TOAs and there's no data
|
|
// stored in the JSObject's IntenrnalField. Why bother when
|
|
// we can just return an empty struct here?
|
|
return @constCast(@as(*const T, &.{}));
|
|
}
|
|
|
|
// if it isn't an empty struct, then the v8.Object should have an
|
|
// InternalFieldCount > 0, since our toa pointer should be embedded
|
|
// at index 0 of the internal field count.
|
|
if (js_obj.internalFieldCount() == 0) {
|
|
return error.InvalidArgument;
|
|
}
|
|
|
|
const type_name = @typeName(T);
|
|
if (@hasField(TypeLookup, type_name) == false) {
|
|
@compileError(std.fmt.comptimePrint(
|
|
"{s} has an unknown Zig type: {s}",
|
|
.{ named_function.full_name, @typeName(R) },
|
|
));
|
|
}
|
|
|
|
const op = js_obj.getInternalField(0).castTo(v8.External).get();
|
|
const toa: *TaggedAnyOpaque = @alignCast(@ptrCast(op));
|
|
const expected_type_index = @field(TYPE_LOOKUP, type_name).index;
|
|
|
|
var type_index = toa.index;
|
|
if (type_index == expected_type_index) {
|
|
return @alignCast(@ptrCast(toa.ptr));
|
|
}
|
|
|
|
// search through the prototype tree
|
|
while (true) {
|
|
const prototype_index = PROTOTYPE_TABLE[type_index];
|
|
if (prototype_index == expected_type_index) {
|
|
// -1 is a sentinel value used for non-composition prototype
|
|
// This is used with netsurf and we just unsafely cast one
|
|
// type to another
|
|
const offset = toa.offset;
|
|
if (offset == -1) {
|
|
return @alignCast(@ptrCast(toa.ptr));
|
|
}
|
|
|
|
// A non-negative offset means we're using composition prototype
|
|
// (i.e. our struct has a "proto" field). the offset
|
|
// reresents the byte offset of the field. We can use that
|
|
// + the toa.ptr to get the field
|
|
return @ptrFromInt(@intFromPtr(toa.ptr) + @as(usize, @intCast(offset)));
|
|
}
|
|
if (prototype_index == type_index) {
|
|
return error.InvalidArgument;
|
|
}
|
|
type_index = prototype_index;
|
|
}
|
|
}
|
|
|
|
// An interface for types that want to have their jsDeinit function to be
|
|
// called when the call scope ends
|
|
const DestructorCallback = struct {
|
|
ptr: *anyopaque,
|
|
destructorFn: *const fn (ptr: *anyopaque) void,
|
|
|
|
fn init(ptr: anytype) DestructorCallback {
|
|
const T = @TypeOf(ptr);
|
|
const ptr_info = @typeInfo(T);
|
|
|
|
const gen = struct {
|
|
pub fn destructor(pointer: *anyopaque) void {
|
|
const self: T = @ptrCast(@alignCast(pointer));
|
|
return ptr_info.pointer.child.destructor(self);
|
|
}
|
|
};
|
|
|
|
return .{
|
|
.ptr = ptr,
|
|
.destructorFn = gen.destructor,
|
|
};
|
|
}
|
|
|
|
pub fn destructor(self: DestructorCallback) void {
|
|
self.destructorFn(self.ptr);
|
|
}
|
|
};
|
|
|
|
// An interface for types that want to have their jsScopeEnd function be
|
|
// called when the call scope ends
|
|
const CallScopeEndCallback = struct {
|
|
ptr: *anyopaque,
|
|
callScopeEndFn: *const fn (ptr: *anyopaque) void,
|
|
|
|
fn init(ptr: anytype) CallScopeEndCallback {
|
|
const T = @TypeOf(ptr);
|
|
const ptr_info = @typeInfo(T);
|
|
|
|
const gen = struct {
|
|
pub fn callScopeEnd(pointer: *anyopaque) void {
|
|
const self: T = @ptrCast(@alignCast(pointer));
|
|
return ptr_info.pointer.child.jsCallScopeEnd(self);
|
|
}
|
|
};
|
|
|
|
return .{
|
|
.ptr = ptr,
|
|
.callScopeEndFn = gen.callScopeEnd,
|
|
};
|
|
}
|
|
|
|
pub fn callScopeEnd(self: CallScopeEndCallback) void {
|
|
self.callScopeEndFn(self.ptr);
|
|
}
|
|
};
|
|
};
|
|
}
|
|
|
|
// We'll create a struct with all the types we want to bind to JavaScript. The
|
|
// fields for this struct will be the type names. The values, will be an
|
|
// instance of this struct.
|
|
// const TypeLookup = struct {
|
|
// comptime cat: usize = TypeMeta{.index = 0, subtype = null},
|
|
// comptime owner: usize = TypeMeta{.index = 1, subtype = .array}.
|
|
// ...
|
|
// }
|
|
// This is essentially meta data for each type.
|
|
const TypeMeta = struct {
|
|
// Every type is given a unique index. That index is used to lookup various
|
|
// things, i.e. the prototype chain.
|
|
index: usize,
|
|
|
|
// We store the type's subtype here, so that when we create an instance of
|
|
// the type, and bind it to JavaScript, we can store the subtype along with
|
|
// the created TaggedAnyOpaque.s
|
|
subtype: ?SubType,
|
|
};
|
|
|
|
fn isEmpty(comptime T: type) bool {
|
|
return @typeInfo(T) != .@"opaque" and @sizeOf(T) == 0;
|
|
}
|
|
|
|
// Responsible for calling Zig functions from JS invokations. This could
|
|
// probably just contained in Executor, but having this specific logic, which
|
|
// is somewhat repetitive between constructors, functions, getters, etc contained
|
|
// here does feel like it makes it clenaer.
|
|
fn Caller(comptime E: type, comptime State: type) type {
|
|
const TYPE_LOOKUP = E.TYPE_LOOKUP;
|
|
const TypeLookup = @TypeOf(TYPE_LOOKUP);
|
|
|
|
return struct {
|
|
scope: *E.Scope,
|
|
context: v8.Context,
|
|
isolate: v8.Isolate,
|
|
call_arena: Allocator,
|
|
|
|
const Self = @This();
|
|
|
|
// info is a v8.PropertyCallbackInfo or a v8.FunctionCallback
|
|
// All we really want from it is the isolate.
|
|
// executor = Isolate -> getCurrentContext -> getEmbedderData()
|
|
fn init(info: anytype) Self {
|
|
const isolate = info.getIsolate();
|
|
const context = isolate.getCurrentContext();
|
|
const scope: *E.Scope = @ptrFromInt(context.getEmbedderData(1).castTo(v8.BigInt).getUint64());
|
|
|
|
scope.call_depth += 1;
|
|
return .{
|
|
.scope = scope,
|
|
.isolate = isolate,
|
|
.context = context,
|
|
.call_arena = scope.call_arena,
|
|
};
|
|
}
|
|
|
|
fn deinit(self: *Self) void {
|
|
const scope = self.scope;
|
|
const call_depth = scope.call_depth - 1;
|
|
|
|
// Because of callbacks, calls can be nested. Because of this, we
|
|
// can't clear the call_arena after _every_ call. Imagine we have
|
|
// arr.forEach((i) => { console.log(i); }
|
|
//
|
|
// First we call forEach. Inside of our forEach call,
|
|
// we call console.log. If we reset the call_arena after this call,
|
|
// it'll reset it for the `forEach` call after, which might still
|
|
// need the data.
|
|
//
|
|
// Therefore, we keep a call_depth, and only reset the call_arena
|
|
// when a top-level (call_depth == 0) function ends.
|
|
if (call_depth == 0) {
|
|
for (scope.call_scope_end_callbacks.items) |cb| {
|
|
cb.callScopeEnd();
|
|
}
|
|
|
|
const arena: *ArenaAllocator = @alignCast(@ptrCast(scope.call_arena.ptr));
|
|
_ = arena.reset(.{ .retain_with_limit = CALL_ARENA_RETAIN });
|
|
}
|
|
|
|
// Set this _after_ we've executed the above code, so that if the
|
|
// above code executes any callbacks, they aren't being executed
|
|
// at scope 0, which would be wrong.
|
|
scope.call_depth = call_depth;
|
|
}
|
|
|
|
fn constructor(self: *Self, comptime Struct: type, comptime named_function: NamedFunction, info: v8.FunctionCallbackInfo) !void {
|
|
const args = try self.getArgs(Struct, named_function, 0, info);
|
|
const res = @call(.auto, Struct.constructor, args);
|
|
|
|
const ReturnType = @typeInfo(@TypeOf(Struct.constructor)).@"fn".return_type orelse {
|
|
@compileError(@typeName(Struct) ++ " has a constructor without a return type");
|
|
};
|
|
|
|
const this = info.getThis();
|
|
if (@typeInfo(ReturnType) == .error_union) {
|
|
const non_error_res = res catch |err| return err;
|
|
_ = try E.Scope.mapZigInstanceToJs(self.context, this, non_error_res);
|
|
} else {
|
|
_ = try E.Scope.mapZigInstanceToJs(self.context, this, res);
|
|
}
|
|
info.getReturnValue().set(this);
|
|
}
|
|
|
|
fn method(self: *Self, comptime Struct: type, comptime named_function: NamedFunction, info: v8.FunctionCallbackInfo) !void {
|
|
const func = @field(Struct, named_function.name);
|
|
comptime assertSelfReceiver(Struct, named_function);
|
|
|
|
var args = try self.getArgs(Struct, named_function, 1, info);
|
|
const zig_instance = try E.typeTaggedAnyOpaque(named_function, *Receiver(Struct), info.getThis());
|
|
|
|
// inject 'self' as the first parameter
|
|
@field(args, "0") = zig_instance;
|
|
|
|
const res = @call(.auto, func, args);
|
|
info.getReturnValue().set(try self.zigValueToJs(res));
|
|
}
|
|
|
|
fn getter(self: *Self, comptime Struct: type, comptime named_function: NamedFunction, info: v8.FunctionCallbackInfo) !void {
|
|
const func = @field(Struct, named_function.name);
|
|
const Getter = @TypeOf(func);
|
|
if (@typeInfo(Getter).@"fn".return_type == null) {
|
|
@compileError(@typeName(Struct) ++ " has a getter without a return type: " ++ @typeName(Getter));
|
|
}
|
|
|
|
var args: ParamterTypes(Getter) = undefined;
|
|
const arg_fields = @typeInfo(@TypeOf(args)).@"struct".fields;
|
|
switch (arg_fields.len) {
|
|
0 => {}, // getters _can_ be parameterless
|
|
1, 2 => {
|
|
const zig_instance = try E.typeTaggedAnyOpaque(named_function, *Receiver(Struct), info.getThis());
|
|
comptime assertSelfReceiver(Struct, named_function);
|
|
@field(args, "0") = zig_instance;
|
|
if (comptime arg_fields.len == 2) {
|
|
comptime assertIsStateArg(Struct, named_function, 1);
|
|
@field(args, "1") = self.scope.state;
|
|
}
|
|
},
|
|
else => @compileError(named_function.full_name + " has too many parmaters: " ++ @typeName(named_function.func)),
|
|
}
|
|
const res = @call(.auto, func, args);
|
|
info.getReturnValue().set(try self.zigValueToJs(res));
|
|
}
|
|
|
|
fn setter(self: *Self, comptime Struct: type, comptime named_function: NamedFunction, js_value: v8.Value, info: v8.FunctionCallbackInfo) !void {
|
|
const func = @field(Struct, named_function.name);
|
|
comptime assertSelfReceiver(Struct, named_function);
|
|
|
|
const zig_instance = try E.typeTaggedAnyOpaque(named_function, *Receiver(Struct), info.getThis());
|
|
|
|
const Setter = @TypeOf(func);
|
|
var args: ParamterTypes(Setter) = undefined;
|
|
const arg_fields = @typeInfo(@TypeOf(args)).@"struct".fields;
|
|
switch (arg_fields.len) {
|
|
0 => unreachable, // assertSelfReceiver make sure of this
|
|
1 => @compileError(named_function.full_name ++ " only has 1 parameter"),
|
|
2, 3 => {
|
|
@field(args, "0") = zig_instance;
|
|
@field(args, "1") = try self.jsValueToZig(named_function, arg_fields[1].type, js_value);
|
|
if (comptime arg_fields.len == 3) {
|
|
comptime assertIsStateArg(Struct, named_function, 2);
|
|
@field(args, "2") = self.scope.state;
|
|
}
|
|
},
|
|
else => @compileError(named_function.full_name ++ " setter with more than 3 parameters, why?"),
|
|
}
|
|
|
|
if (@typeInfo(Setter).@"fn".return_type) |return_type| {
|
|
if (@typeInfo(return_type) == .error_union) {
|
|
_ = try @call(.auto, func, args);
|
|
return;
|
|
}
|
|
}
|
|
_ = @call(.auto, func, args);
|
|
}
|
|
|
|
fn getIndex(self: *Self, comptime Struct: type, comptime named_function: NamedFunction, idx: u32, info: v8.PropertyCallbackInfo) !u8 {
|
|
const func = @field(Struct, named_function.name);
|
|
const IndexedGet = @TypeOf(func);
|
|
if (@typeInfo(IndexedGet).@"fn".return_type == null) {
|
|
@compileError(named_function.full_name ++ " must have a return type");
|
|
}
|
|
|
|
var has_value = true;
|
|
|
|
var args: ParamterTypes(IndexedGet) = undefined;
|
|
const arg_fields = @typeInfo(@TypeOf(args)).@"struct".fields;
|
|
switch (arg_fields.len) {
|
|
0, 1, 2 => @compileError(named_function.full_name ++ " must take at least a u32 and *bool parameter"),
|
|
3, 4 => {
|
|
const zig_instance = try E.typeTaggedAnyOpaque(named_function, *Receiver(Struct), info.getThis());
|
|
comptime assertSelfReceiver(Struct, named_function);
|
|
@field(args, "0") = zig_instance;
|
|
@field(args, "1") = idx;
|
|
@field(args, "2") = &has_value;
|
|
if (comptime arg_fields.len == 4) {
|
|
comptime assertIsStateArg(Struct, named_function, 3);
|
|
@field(args, "3") = self.scope.state;
|
|
}
|
|
},
|
|
else => @compileError(named_function.full_name ++ " has too many parmaters"),
|
|
}
|
|
|
|
const res = @call(.auto, func, args);
|
|
if (has_value == false) {
|
|
return v8.Intercepted.No;
|
|
}
|
|
info.getReturnValue().set(try self.zigValueToJs(res));
|
|
return v8.Intercepted.Yes;
|
|
}
|
|
|
|
fn getNamedIndex(self: *Self, comptime Struct: type, comptime named_function: NamedFunction, name: v8.Name, info: v8.PropertyCallbackInfo) !u8 {
|
|
const func = @field(Struct, named_function.name);
|
|
const NamedGet = @TypeOf(func);
|
|
if (@typeInfo(NamedGet).@"fn".return_type == null) {
|
|
@compileError(named_function.full_name ++ " must have a return type");
|
|
}
|
|
|
|
var has_value = true;
|
|
var args: ParamterTypes(NamedGet) = undefined;
|
|
const arg_fields = @typeInfo(@TypeOf(args)).@"struct".fields;
|
|
switch (arg_fields.len) {
|
|
0, 1, 2 => @compileError(named_function.full_name ++ " must take at least a u32 and *bool parameter"),
|
|
3, 4 => {
|
|
const zig_instance = try E.typeTaggedAnyOpaque(named_function, *Receiver(Struct), info.getThis());
|
|
comptime assertSelfReceiver(Struct, named_function);
|
|
@field(args, "0") = zig_instance;
|
|
@field(args, "1") = try self.nameToString(name);
|
|
@field(args, "2") = &has_value;
|
|
if (comptime arg_fields.len == 4) {
|
|
comptime assertIsStateArg(Struct, named_function, 3);
|
|
@field(args, "3") = self.scope.state;
|
|
}
|
|
},
|
|
else => @compileError(named_function.full_name ++ " has too many parmaters"),
|
|
}
|
|
|
|
const res = @call(.auto, func, args);
|
|
if (has_value == false) {
|
|
return v8.Intercepted.No;
|
|
}
|
|
info.getReturnValue().set(try self.zigValueToJs(res));
|
|
return v8.Intercepted.Yes;
|
|
}
|
|
|
|
fn nameToString(self: *Self, name: v8.Name) ![]const u8 {
|
|
return valueToString(self.call_arena, .{ .handle = name.handle }, self.isolate, self.context);
|
|
}
|
|
|
|
fn assertSelfReceiver(comptime Struct: type, comptime named_function: NamedFunction) void {
|
|
const func = @field(Struct, named_function.name);
|
|
const params = @typeInfo(@TypeOf(func)).@"fn".params;
|
|
if (params.len == 0) {
|
|
@compileError(named_function.full_name ++ " must have a self parameter");
|
|
}
|
|
const R = Receiver(Struct);
|
|
|
|
const first_param = params[0].type.?;
|
|
if (first_param != *R and first_param != *const R) {
|
|
@compileError(std.fmt.comptimePrint("The first parameter to {s} must be a *{s} or *const {s}. Got: {s}", .{ named_function.full_name, @typeName(R), @typeName(R), @typeName(first_param) }));
|
|
}
|
|
}
|
|
|
|
fn assertIsStateArg(comptime Struct: type, comptime named_function: NamedFunction, index: comptime_int) void {
|
|
const func = @field(Struct, named_function.name);
|
|
const F = @TypeOf(func);
|
|
const params = @typeInfo(F).@"fn".params;
|
|
|
|
const param = params[index].type.?;
|
|
if (param == State) {
|
|
return;
|
|
}
|
|
|
|
if (@typeInfo(State) == .pointer) {
|
|
if (param == *const @typeInfo(State).pointer.child) {
|
|
return;
|
|
}
|
|
}
|
|
@compileError(std.fmt.comptimePrint("The {d} parameter to {s} must be a {s}. Got: {s}", .{ index, named_function.full_name, @typeName(State), @typeName(param) }));
|
|
}
|
|
|
|
fn handleError(self: *Self, comptime Struct: type, comptime named_function: NamedFunction, err: anyerror, info: anytype) void {
|
|
const isolate = self.isolate;
|
|
var js_err: ?v8.Value = switch (err) {
|
|
error.InvalidArgument => createTypeException(isolate, "invalid argument"),
|
|
error.OutOfMemory => createException(isolate, "out of memory"),
|
|
else => blk: {
|
|
const func = @field(Struct, named_function.name);
|
|
const return_type = @typeInfo(@TypeOf(func)).@"fn".return_type orelse {
|
|
// void return type;
|
|
break :blk null;
|
|
};
|
|
|
|
if (@typeInfo(return_type) != .error_union) {
|
|
// type defines a custom exception, but this function should
|
|
// not fail. We failed somewhere inside of js.zig and
|
|
// should return the error as-is, since it isn't related
|
|
// to our Struct
|
|
break :blk null;
|
|
}
|
|
|
|
const function_error_set = @typeInfo(return_type).error_union.error_set;
|
|
|
|
const Exception = comptime getCustomException(Struct) orelse break :blk null;
|
|
if (function_error_set == Exception or isErrorSetException(Exception, err)) {
|
|
const custom_exception = Exception.init(self.call_arena, err, named_function.js_name) catch |init_err| {
|
|
switch (init_err) {
|
|
// if a custom exceptions' init wants to return a
|
|
// different error, we need to think about how to
|
|
// handle that failure.
|
|
error.OutOfMemory => break :blk createException(isolate, "out of memory"),
|
|
}
|
|
};
|
|
// ughh..how to handle an error here?
|
|
break :blk self.zigValueToJs(custom_exception) catch createException(isolate, "internal error");
|
|
}
|
|
// this error isn't part of a custom exception
|
|
break :blk null;
|
|
},
|
|
};
|
|
|
|
if (js_err == null) {
|
|
js_err = createException(isolate, @errorName(err));
|
|
}
|
|
const js_exception = isolate.throwException(js_err.?);
|
|
info.getReturnValue().setValueHandle(js_exception.handle);
|
|
}
|
|
|
|
// walk the prototype chain to see if a type declares a custom Exception
|
|
fn getCustomException(comptime Struct: type) ?type {
|
|
var S = Struct;
|
|
while (true) {
|
|
if (@hasDecl(S, "Exception")) {
|
|
return S.Exception;
|
|
}
|
|
if (@hasDecl(S, "prototype") == false) {
|
|
return null;
|
|
}
|
|
// long ago, we validated that every prototype declaration
|
|
// is a pointer.
|
|
S = @typeInfo(S.prototype).pointer.child;
|
|
}
|
|
}
|
|
|
|
// Does the error we want to return belong to the custom exeception's ErrorSet
|
|
fn isErrorSetException(comptime Exception: type, err: anytype) bool {
|
|
const Entry = std.meta.Tuple(&.{ []const u8, void });
|
|
const error_set = @typeInfo(Exception.ErrorSet).error_set.?;
|
|
const entries = comptime blk: {
|
|
var kv: [error_set.len]Entry = undefined;
|
|
for (error_set, 0..) |e, i| {
|
|
kv[i] = .{ e.name, {} };
|
|
}
|
|
break :blk kv;
|
|
};
|
|
const lookup = std.StaticStringMap(void).initComptime(entries);
|
|
return lookup.has(@errorName(err));
|
|
}
|
|
|
|
// If we call a method in javascript: cat.lives('nine');
|
|
//
|
|
// Then we'd expect a Zig function with 2 parameters: a self and the string.
|
|
// In this case, offset == 1. Offset is always 1 for setters or methods.
|
|
//
|
|
// Offset is always 0 for constructors.
|
|
//
|
|
// For constructors, setters and methods, we can further increase offset + 1
|
|
// if the first parameter is an instance of State.
|
|
//
|
|
// Finally, if the JS function is called with _more_ parameters and
|
|
// the last parameter in Zig is an array, we'll try to slurp the additional
|
|
// parameters into the array.
|
|
fn getArgs(self: *const Self, comptime Struct: type, comptime named_function: NamedFunction, comptime offset: usize, info: anytype) !ParamterTypes(@TypeOf(@field(Struct, named_function.name))) {
|
|
const F = @TypeOf(@field(Struct, named_function.name));
|
|
var args: ParamterTypes(F) = undefined;
|
|
|
|
const params = @typeInfo(F).@"fn".params[offset..];
|
|
// Except for the constructor, the first parameter is always `self`
|
|
// This isn't something we'll bind from JS, so skip it.
|
|
const params_to_map = blk: {
|
|
if (params.len == 0) {
|
|
return args;
|
|
}
|
|
|
|
// If the last parameter is the State, set it, and exclude it
|
|
// from our params slice, because we don't want to bind it to
|
|
// a JS argument
|
|
if (comptime isState(params[params.len - 1].type.?)) {
|
|
@field(args, std.fmt.comptimePrint("{d}", .{params.len - 1 + offset})) = self.scope.state;
|
|
break :blk params[0 .. params.len - 1];
|
|
}
|
|
|
|
// If the last parameter is a special JsThis, set it, and exclude it
|
|
// from our params slice, because we don't want to bind it to
|
|
// a JS argument
|
|
if (comptime isJsThis(params[params.len - 1].type.?)) {
|
|
@field(args, std.fmt.comptimePrint("{d}", .{params.len - 1 + offset})) = .{ .obj = .{
|
|
.js_obj = info.getThis(),
|
|
.executor = self.executor,
|
|
} };
|
|
|
|
// AND the 2nd last parameter is state
|
|
if (params.len > 1 and comptime isState(params[params.len - 2].type.?)) {
|
|
@field(args, std.fmt.comptimePrint("{d}", .{params.len - 2 + offset})) = self.scope.state;
|
|
break :blk params[0 .. params.len - 2];
|
|
}
|
|
|
|
break :blk params[0 .. params.len - 1];
|
|
}
|
|
|
|
// we have neither a State nor a JsObject. All params must be
|
|
// bound to a JavaScript value.
|
|
break :blk params;
|
|
};
|
|
|
|
if (params_to_map.len == 0) {
|
|
return args;
|
|
}
|
|
|
|
const js_parameter_count = info.length();
|
|
const last_js_parameter = params_to_map.len - 1;
|
|
var is_variadic = false;
|
|
|
|
errdefer |err| if (std.log.logEnabled(.debug, .js)) {
|
|
const args_dump = self.dumpFunctionArgs(info) catch "failed to serialize args";
|
|
log.debug("Failed to call '{s}'. Error: {}.\nArgs:\n{s}", .{ named_function.full_name, err, args_dump });
|
|
};
|
|
|
|
{
|
|
// This is going to get complicated. If the last Zig paremeter
|
|
// is a slice AND the corresponding javascript parameter is
|
|
// NOT an an array, then we'll treat it as a variadic.
|
|
|
|
const last_parameter_type = params_to_map[params_to_map.len - 1].type.?;
|
|
const last_parameter_type_info = @typeInfo(last_parameter_type);
|
|
if (last_parameter_type_info == .pointer and last_parameter_type_info.pointer.size == .slice) {
|
|
const slice_type = last_parameter_type_info.pointer.child;
|
|
const corresponding_js_value = info.getArg(@as(u32, @intCast(last_js_parameter)));
|
|
if (corresponding_js_value.isArray() == false and corresponding_js_value.isTypedArray() == false and slice_type != u8) {
|
|
is_variadic = true;
|
|
if (js_parameter_count == 0) {
|
|
@field(args, tupleFieldName(params_to_map.len + offset - 1)) = &.{};
|
|
} else if (js_parameter_count >= params_to_map.len) {
|
|
const arr = try self.call_arena.alloc(last_parameter_type_info.pointer.child, js_parameter_count - params_to_map.len + 1);
|
|
for (arr, last_js_parameter..) |*a, i| {
|
|
const js_value = info.getArg(@as(u32, @intCast(i)));
|
|
a.* = try self.jsValueToZig(named_function, slice_type, js_value);
|
|
}
|
|
@field(args, tupleFieldName(params_to_map.len + offset - 1)) = arr;
|
|
} else {
|
|
@field(args, tupleFieldName(params_to_map.len + offset - 1)) = &.{};
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
inline for (params_to_map, 0..) |param, i| {
|
|
const field_index = comptime i + offset;
|
|
if (comptime i == params_to_map.len - 1) {
|
|
if (is_variadic) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (comptime isState(param.type.?)) {
|
|
@compileError("State must be the last parameter (or 2nd last if there's a JsThis): " ++ named_function.full_name);
|
|
} else if (comptime isJsThis(param.type.?)) {
|
|
@compileError("JsThis must be the last parameter: " ++ named_function.full_name);
|
|
} else if (i >= js_parameter_count) {
|
|
if (@typeInfo(param.type.?) != .optional) {
|
|
return error.InvalidArgument;
|
|
}
|
|
@field(args, tupleFieldName(field_index)) = null;
|
|
} else {
|
|
const js_value = info.getArg(@as(u32, @intCast(i)));
|
|
@field(args, tupleFieldName(field_index)) = self.jsValueToZig(named_function, param.type.?, js_value) catch {
|
|
return error.InvalidArgument;
|
|
};
|
|
}
|
|
}
|
|
|
|
return args;
|
|
}
|
|
|
|
fn jsValueToZig(self: *const Self, comptime named_function: NamedFunction, comptime T: type, js_value: v8.Value) !T {
|
|
switch (@typeInfo(T)) {
|
|
.optional => |o| {
|
|
if (js_value.isNullOrUndefined()) {
|
|
return null;
|
|
}
|
|
return try self.jsValueToZig(named_function, o.child, js_value);
|
|
},
|
|
.float => |f| switch (f.bits) {
|
|
0...32 => return js_value.toF32(self.context),
|
|
33...64 => return js_value.toF64(self.context),
|
|
else => {},
|
|
},
|
|
.int => return jsIntToZig(T, js_value, self.context),
|
|
.bool => return js_value.toBool(self.isolate),
|
|
.pointer => |ptr| switch (ptr.size) {
|
|
.one => {
|
|
if (!js_value.isObject()) {
|
|
return error.InvalidArgument;
|
|
}
|
|
if (@hasField(TypeLookup, @typeName(ptr.child))) {
|
|
const js_obj = js_value.castTo(v8.Object);
|
|
return E.typeTaggedAnyOpaque(named_function, *Receiver(ptr.child), js_obj);
|
|
}
|
|
},
|
|
.slice => {
|
|
if (js_value.isTypedArray()) {
|
|
const buffer_view = js_value.castTo(v8.ArrayBufferView);
|
|
const buffer = buffer_view.getBuffer();
|
|
const backing_store = v8.BackingStore.sharedPtrGet(&buffer.getBackingStore());
|
|
const data = backing_store.getData();
|
|
const byte_len = backing_store.getByteLength();
|
|
|
|
switch (ptr.child) {
|
|
u8 => {
|
|
// need this sentinel check to keep the compiler happy
|
|
if (ptr.sentinel() == null) {
|
|
if (js_value.isUint8Array() or js_value.isUint8ClampedArray()) {
|
|
const arr_ptr = @as([*]u8, @alignCast(@ptrCast(data)));
|
|
return arr_ptr[0..byte_len];
|
|
}
|
|
}
|
|
},
|
|
i8 => {
|
|
if (js_value.isInt8Array()) {
|
|
const arr_ptr = @as([*]i8, @alignCast(@ptrCast(data)));
|
|
return arr_ptr[0..byte_len];
|
|
}
|
|
},
|
|
u16 => {
|
|
if (js_value.isUint16Array()) {
|
|
const arr_ptr = @as([*]u16, @alignCast(@ptrCast(data)));
|
|
return arr_ptr[0 .. byte_len / 2];
|
|
}
|
|
},
|
|
i16 => {
|
|
if (js_value.isInt16Array()) {
|
|
const arr_ptr = @as([*]i16, @alignCast(@ptrCast(data)));
|
|
return arr_ptr[0 .. byte_len / 2];
|
|
}
|
|
},
|
|
u32 => {
|
|
if (js_value.isUint32Array()) {
|
|
const arr_ptr = @as([*]u32, @alignCast(@ptrCast(data)));
|
|
return arr_ptr[0 .. byte_len / 4];
|
|
}
|
|
},
|
|
i32 => {
|
|
if (js_value.isInt32Array()) {
|
|
const arr_ptr = @as([*]i32, @alignCast(@ptrCast(data)));
|
|
return arr_ptr[0 .. byte_len / 4];
|
|
}
|
|
},
|
|
u64 => {
|
|
if (js_value.isBigUint64Array()) {
|
|
const arr_ptr = @as([*]u64, @alignCast(@ptrCast(data)));
|
|
return arr_ptr[0 .. byte_len / 8];
|
|
}
|
|
},
|
|
i64 => {
|
|
if (js_value.isBigInt64Array()) {
|
|
const arr_ptr = @as([*]i64, @alignCast(@ptrCast(data)));
|
|
return arr_ptr[0 .. byte_len / 8];
|
|
}
|
|
},
|
|
else => {},
|
|
}
|
|
return error.InvalidArgument;
|
|
}
|
|
|
|
if (ptr.child == u8) {
|
|
if (ptr.sentinel()) |s| {
|
|
if (comptime s == 0) {
|
|
return valueToStringZ(self.call_arena, js_value, self.isolate, self.context);
|
|
}
|
|
} else {
|
|
return valueToString(self.call_arena, js_value, self.isolate, self.context);
|
|
}
|
|
}
|
|
|
|
if (!js_value.isArray()) {
|
|
return error.InvalidArgument;
|
|
}
|
|
|
|
const context = self.context;
|
|
const js_arr = js_value.castTo(v8.Array);
|
|
const js_obj = js_arr.castTo(v8.Object);
|
|
|
|
// Newer version of V8 appear to have an optimized way
|
|
// to do this (V8::Array has an iterate method on it)
|
|
const arr = try self.call_arena.alloc(ptr.child, js_arr.length());
|
|
for (arr, 0..) |*a, i| {
|
|
a.* = try self.jsValueToZig(named_function, ptr.child, try js_obj.getAtIndex(context, @intCast(i)));
|
|
}
|
|
return arr;
|
|
},
|
|
else => {},
|
|
},
|
|
.@"struct" => {
|
|
return try (self.jsValueToStruct(named_function, T, js_value)) orelse {
|
|
return error.InvalidArgument;
|
|
};
|
|
},
|
|
.@"union" => |u| {
|
|
// see probeJsValueToZig for some explanation of what we're
|
|
// trying to do
|
|
|
|
// the first field that we find which the js_value could be
|
|
// coerced to.
|
|
var coerce_index: ?usize = null;
|
|
|
|
// the first field that we find which the js_Value is
|
|
// compatible with. A compatible field has higher precedence
|
|
// than a coercible, but still isn't a perfect match.
|
|
var compatible_index: ?usize = null;
|
|
|
|
inline for (u.fields, 0..) |field, i| {
|
|
switch (try self.probeJsValueToZig(named_function, field.type, js_value)) {
|
|
.value => |v| return @unionInit(T, field.name, v),
|
|
.ok => {
|
|
// a perfect match like above case, except the probing
|
|
// didn't get the value for us.
|
|
return @unionInit(T, field.name, try self.jsValueToZig(named_function, field.type, js_value));
|
|
},
|
|
.coerce => if (coerce_index == null) {
|
|
coerce_index = i;
|
|
},
|
|
.compatible => if (compatible_index == null) {
|
|
compatible_index = i;
|
|
},
|
|
.invalid => {},
|
|
}
|
|
}
|
|
|
|
// We didn't find a perfect match.
|
|
const closest = compatible_index orelse coerce_index orelse return error.InvalidArgument;
|
|
inline for (u.fields, 0..) |field, i| {
|
|
if (i == closest) {
|
|
return @unionInit(T, field.name, try self.jsValueToZig(named_function, field.type, js_value));
|
|
}
|
|
}
|
|
unreachable;
|
|
},
|
|
else => {},
|
|
}
|
|
|
|
@compileError(named_function.full_name ++ " has an unsupported parameter type: " ++ @typeName(T));
|
|
}
|
|
|
|
fn jsIntToZig(comptime T: type, js_value: v8.Value, context: v8.Context) !T {
|
|
const n = @typeInfo(T).int;
|
|
switch (n.signedness) {
|
|
.signed => switch (n.bits) {
|
|
8 => return jsSignedIntToZig(i8, -128, 127, try js_value.toI32(context)),
|
|
16 => return jsSignedIntToZig(i16, -32_768, 32_767, try js_value.toI32(context)),
|
|
32 => return jsSignedIntToZig(i32, -2_147_483_648, 2_147_483_647, try js_value.toI32(context)),
|
|
64 => {
|
|
if (js_value.isBigInt()) {
|
|
const v = js_value.castTo(v8.BigInt);
|
|
return v.getInt64();
|
|
}
|
|
return jsSignedIntToZig(i64, -2_147_483_648, 2_147_483_647, try js_value.toI32(context));
|
|
},
|
|
else => {},
|
|
},
|
|
.unsigned => switch (n.bits) {
|
|
8 => return jsUnsignedIntToZig(u8, 255, try js_value.toU32(context)),
|
|
16 => return jsUnsignedIntToZig(u16, 65_535, try js_value.toU32(context)),
|
|
32 => return jsUnsignedIntToZig(u32, 4_294_967_295, try js_value.toU32(context)),
|
|
64 => {
|
|
if (js_value.isBigInt()) {
|
|
const v = js_value.castTo(v8.BigInt);
|
|
return v.getUint64();
|
|
}
|
|
return jsUnsignedIntToZig(u64, 4_294_967_295, try js_value.toU32(context));
|
|
},
|
|
else => {},
|
|
},
|
|
}
|
|
@compileError("Only i8, i16, i32, i64, u8, u16, u32 and u64 are supported");
|
|
}
|
|
|
|
fn jsSignedIntToZig(comptime T: type, comptime min: comptime_int, max: comptime_int, maybe: i32) !T {
|
|
if (maybe >= min and maybe <= max) {
|
|
return @intCast(maybe);
|
|
}
|
|
return error.InvalidArgument;
|
|
}
|
|
|
|
fn jsUnsignedIntToZig(comptime T: type, max: comptime_int, maybe: u32) !T {
|
|
if (maybe <= max) {
|
|
return @intCast(maybe);
|
|
}
|
|
return error.InvalidArgument;
|
|
}
|
|
|
|
// Extracted so that it can be used in both jsValueToZig and in
|
|
// probeJsValueToZig. Avoids having to duplicate this logic when probing.
|
|
fn jsValueToStruct(self: *const Self, comptime named_function: NamedFunction, comptime T: type, js_value: v8.Value) !?T {
|
|
if (@hasDecl(T, "_CALLBACK_ID_KLUDGE")) {
|
|
if (!js_value.isFunction()) {
|
|
return error.InvalidArgument;
|
|
}
|
|
|
|
const func = v8.Persistent(v8.Function).init(self.isolate, js_value.castTo(v8.Function));
|
|
const scope = self.scope;
|
|
try scope.trackCallback(func);
|
|
|
|
return .{
|
|
.func = func,
|
|
.scope = scope,
|
|
.id = js_value.castTo(v8.Object).getIdentityHash(),
|
|
};
|
|
}
|
|
|
|
const js_obj = js_value.castTo(v8.Object);
|
|
|
|
if (comptime isJsObject(T)) {
|
|
// Caller wants an opaque JsObject. Probably a parameter
|
|
// that it needs to pass back into a callback
|
|
return E.JsObject{
|
|
.js_obj = js_obj,
|
|
.scope = self.scope,
|
|
};
|
|
}
|
|
|
|
if (!js_value.isObject()) {
|
|
return null;
|
|
}
|
|
|
|
const context = self.context;
|
|
const isolate = self.isolate;
|
|
|
|
var value: T = undefined;
|
|
inline for (@typeInfo(T).@"struct".fields) |field| {
|
|
const name = field.name;
|
|
const key = v8.String.initUtf8(isolate, name);
|
|
if (js_obj.has(context, key.toValue())) {
|
|
@field(value, name) = try self.jsValueToZig(named_function, field.type, try js_obj.getValue(context, key));
|
|
} else if (@typeInfo(field.type) == .optional) {
|
|
@field(value, name) = null;
|
|
} else {
|
|
const dflt = field.defaultValue() orelse return null;
|
|
@field(value, name) = dflt;
|
|
}
|
|
}
|
|
return value;
|
|
}
|
|
|
|
// Probing is part of trying to map a JS value to a Zig union. There's
|
|
// a lot of ambiguity in this process, in part because some JS values
|
|
// can almost always be coerced. For example, anything can be coerced
|
|
// into an integer (it just becomes 0), or a float (becomes NaN) or a
|
|
// string.
|
|
//
|
|
// The way we'll do this is that, if there's a direct match, we'll use it
|
|
// If there's a potential match, we'll keep looking for a direct match
|
|
// and only use the (first) potential match as a fallback.
|
|
//
|
|
// Finally, I considered adding this probing directly into jsValueToZig
|
|
// but I decided doing this separately was better. However, the goal is
|
|
// obviously that probing is consistent with jsValueToZig.
|
|
fn ProbeResult(comptime T: type) type {
|
|
return union(enum) {
|
|
// The js_value maps directly to T
|
|
value: T,
|
|
|
|
// The value is a T. This is almost the same as returning value: T,
|
|
// but the caller still has to get T by calling jsValueToZig.
|
|
// We prefer returning .{.ok => {}}, to avoid reducing duplication
|
|
// with jsValueToZig, but in some cases where probing has a cost
|
|
// AND yields the value anyways, we'll use .{.value = T}.
|
|
ok: void,
|
|
|
|
// the js_value is compatible with T (i.e. a int -> float),
|
|
compatible: void,
|
|
|
|
// the js_value can be coerced to T (this is a lower precedence
|
|
// than compatible)
|
|
coerce: void,
|
|
|
|
// the js_value cannot be turned into T
|
|
invalid: void,
|
|
};
|
|
}
|
|
fn probeJsValueToZig(self: *const Self, comptime named_function: NamedFunction, comptime T: type, js_value: v8.Value) !ProbeResult(T) {
|
|
switch (@typeInfo(T)) {
|
|
.optional => |o| {
|
|
if (js_value.isNullOrUndefined()) {
|
|
return .{ .value = null };
|
|
}
|
|
return self.probeJsValueToZig(named_function, o.child, js_value);
|
|
},
|
|
.float => {
|
|
if (js_value.isNumber() or js_value.isNumberObject()) {
|
|
if (js_value.isInt32() or js_value.isUint32() or js_value.isBigInt() or js_value.isBigIntObject()) {
|
|
// int => float is a reasonable match
|
|
return .{ .compatible = {} };
|
|
}
|
|
return .{ .ok = {} };
|
|
}
|
|
// anything can be coerced into a float, it becomes NaN
|
|
return .{ .coerce = {} };
|
|
},
|
|
.int => {
|
|
if (js_value.isNumber() or js_value.isNumberObject()) {
|
|
if (js_value.isInt32() or js_value.isUint32() or js_value.isBigInt() or js_value.isBigIntObject()) {
|
|
return .{ .ok = {} };
|
|
}
|
|
// float => int is kind of reasonable, I guess
|
|
return .{ .compatible = {} };
|
|
}
|
|
// anything can be coerced into a int, it becomes 0
|
|
return .{ .coerce = {} };
|
|
},
|
|
.bool => {
|
|
if (js_value.isBoolean() or js_value.isBooleanObject()) {
|
|
return .{ .ok = {} };
|
|
}
|
|
// anything can be coerced into a boolean, it will become
|
|
// true or false based on..some complex rules I don't know.
|
|
return .{ .coerce = {} };
|
|
},
|
|
.pointer => |ptr| switch (ptr.size) {
|
|
.one => {
|
|
if (!js_value.isObject()) {
|
|
return .{ .invalid = {} };
|
|
}
|
|
if (@hasField(TypeLookup, @typeName(ptr.child))) {
|
|
const js_obj = js_value.castTo(v8.Object);
|
|
// There's a bit of overhead in doing this, so instead
|
|
// of having a version of typeTaggedAnyOpaque which
|
|
// returns a boolean or an optional, we rely on the
|
|
// main implementation and just handle the error.
|
|
const attempt = E.typeTaggedAnyOpaque(named_function, *Receiver(ptr.child), js_obj);
|
|
if (attempt) |value| {
|
|
return .{ .value = value };
|
|
} else |_| {
|
|
return .{ .invalid = {} };
|
|
}
|
|
}
|
|
// probably an error, but not for us to deal with
|
|
return .{ .invalid = {} };
|
|
},
|
|
.slice => {
|
|
if (js_value.isTypedArray()) {
|
|
switch (ptr.child) {
|
|
u8 => if (ptr.sentinel() == null) {
|
|
if (js_value.isUint8Array() or js_value.isUint8ClampedArray()) {
|
|
return .{ .ok = {} };
|
|
}
|
|
},
|
|
i8 => if (js_value.isInt8Array()) {
|
|
return .{ .ok = {} };
|
|
},
|
|
u16 => if (js_value.isUint16Array()) {
|
|
return .{ .ok = {} };
|
|
},
|
|
i16 => if (js_value.isInt16Array()) {
|
|
return .{ .ok = {} };
|
|
},
|
|
u32 => if (js_value.isUint32Array()) {
|
|
return .{ .ok = {} };
|
|
},
|
|
i32 => if (js_value.isInt32Array()) {
|
|
return .{ .ok = {} };
|
|
},
|
|
u64 => if (js_value.isBigUint64Array()) {
|
|
return .{ .ok = {} };
|
|
},
|
|
i64 => if (js_value.isBigInt64Array()) {
|
|
return .{ .ok = {} };
|
|
},
|
|
else => {},
|
|
}
|
|
return .{ .invalid = {} };
|
|
}
|
|
|
|
if (ptr.child == u8) {
|
|
if (js_value.isString()) {
|
|
return .{ .ok = {} };
|
|
}
|
|
// anything can be coerced into a string
|
|
return .{ .coerce = {} };
|
|
}
|
|
|
|
if (!js_value.isArray()) {
|
|
return error.InvalidArgument;
|
|
}
|
|
|
|
// This can get tricky.
|
|
const js_arr = js_value.castTo(v8.Array);
|
|
|
|
if (js_arr.length() == 0) {
|
|
// not so tricky in this case.
|
|
return .{ .value = &.{} };
|
|
}
|
|
|
|
// We settle for just probing the first value. Ok, actually
|
|
// not tricky in this case either.
|
|
const context = self.context;
|
|
const js_obj = js_arr.castTo(v8.Object);
|
|
switch (try self.probeJsValueToZig(named_function, ptr.child, try js_obj.getAtIndex(context, 0))) {
|
|
.value, .ok => return .{ .ok = {} },
|
|
.compatible => return .{ .compatible = {} },
|
|
.coerce => return .{ .coerce = {} },
|
|
.invalid => return .{ .invalid = {} },
|
|
}
|
|
},
|
|
else => {},
|
|
},
|
|
.@"struct" => {
|
|
// We don't want to duplicate the code for this, so we call
|
|
// the actual coversion function.
|
|
const value = (try self.jsValueToStruct(named_function, T, js_value)) orelse {
|
|
return .{ .invalid = {} };
|
|
};
|
|
return .{ .value = value };
|
|
},
|
|
else => {},
|
|
}
|
|
|
|
return .{ .invalid = {} };
|
|
}
|
|
|
|
fn zigValueToJs(self: *const Self, value: anytype) !v8.Value {
|
|
return self.scope.zigValueToJs(value);
|
|
}
|
|
|
|
fn isState(comptime T: type) bool {
|
|
const ti = @typeInfo(State);
|
|
const Const_State = if (ti == .pointer) *const ti.pointer.child else State;
|
|
return T == State or T == Const_State;
|
|
}
|
|
|
|
fn isJsObject(comptime T: type) bool {
|
|
return @typeInfo(T) == .@"struct" and @hasDecl(T, "_JSOBJECT_ID_KLUDGE");
|
|
}
|
|
|
|
fn isJsThis(comptime T: type) bool {
|
|
return @typeInfo(T) == .@"struct" and @hasDecl(T, "_JSTHIS_ID_KLUDGE");
|
|
}
|
|
|
|
fn dumpFunctionArgs(self: *const Self, info: anytype) ![]const u8 {
|
|
const isolate = self.isolate;
|
|
const context = self.context;
|
|
const arena = self.call_arena;
|
|
const js_parameter_count = info.length();
|
|
|
|
var arr: std.ArrayListUnmanaged(u8) = .{};
|
|
for (0..js_parameter_count) |i| {
|
|
const js_value = info.getArg(@intCast(i));
|
|
const value_string = try valueToDetailString(arena, js_value, isolate, context);
|
|
const value_type = try jsStringToZig(arena, try js_value.typeOf(isolate), isolate);
|
|
try std.fmt.format(arr.writer(arena), "{d}: {s} ({s})\n", .{ i + 1, value_string, value_type });
|
|
}
|
|
return arr.items;
|
|
}
|
|
};
|
|
}
|
|
|
|
// These are simple types that we can convert to JS with only an isolate. This
|
|
// is separated from the Caller's zigValueToJs to make it available when we
|
|
// don't have a caller (i.e., when setting static attributes on types)
|
|
fn simpleZigValueToJs(isolate: v8.Isolate, value: anytype, comptime fail: bool) if (fail) v8.Value else ?v8.Value {
|
|
switch (@typeInfo(@TypeOf(value))) {
|
|
.void => return v8.initUndefined(isolate).toValue(),
|
|
.bool => return v8.getValue(if (value) v8.initTrue(isolate) else v8.initFalse(isolate)),
|
|
.int => |n| switch (n.signedness) {
|
|
.signed => {
|
|
if (value >= -2_147_483_648 and value <= 2_147_483_647) {
|
|
return v8.Integer.initI32(isolate, @intCast(value)).toValue();
|
|
}
|
|
if (comptime n.bits <= 64) {
|
|
return v8.getValue(v8.BigInt.initI64(isolate, @intCast(value)));
|
|
}
|
|
@compileError(@typeName(value) ++ " is not supported");
|
|
},
|
|
.unsigned => {
|
|
if (value <= 4_294_967_295) {
|
|
return v8.Integer.initU32(isolate, @intCast(value)).toValue();
|
|
}
|
|
if (comptime n.bits <= 64) {
|
|
return v8.getValue(v8.BigInt.initU64(isolate, @intCast(value)));
|
|
}
|
|
@compileError(@typeName(value) ++ " is not supported");
|
|
},
|
|
},
|
|
.comptime_int => {
|
|
if (value >= 0) {
|
|
if (value <= 4_294_967_295) {
|
|
return v8.Integer.initU32(isolate, @intCast(value)).toValue();
|
|
}
|
|
return v8.BigInt.initU64(isolate, @intCast(value)).toValue();
|
|
}
|
|
if (value >= -2_147_483_648) {
|
|
return v8.Integer.initI32(isolate, @intCast(value)).toValue();
|
|
}
|
|
return v8.BigInt.initI64(isolate, @intCast(value)).toValue();
|
|
},
|
|
.comptime_float => return v8.Number.init(isolate, value).toValue(),
|
|
.float => |f| switch (f.bits) {
|
|
64 => return v8.Number.init(isolate, value).toValue(),
|
|
32 => return v8.Number.init(isolate, @floatCast(value)).toValue(),
|
|
else => @compileError(@typeName(value) ++ " is not supported"),
|
|
},
|
|
.pointer => |ptr| {
|
|
if (ptr.size == .slice and ptr.child == u8) {
|
|
return v8.String.initUtf8(isolate, value).toValue();
|
|
}
|
|
if (ptr.size == .one) {
|
|
const one_info = @typeInfo(ptr.child);
|
|
if (one_info == .array and one_info.array.child == u8) {
|
|
return v8.String.initUtf8(isolate, value).toValue();
|
|
}
|
|
}
|
|
},
|
|
.array => return simpleZigValueToJs(isolate, &value, fail),
|
|
.optional => {
|
|
if (value) |v| {
|
|
return simpleZigValueToJs(isolate, v, fail);
|
|
}
|
|
return v8.initNull(isolate).toValue();
|
|
},
|
|
.@"struct" => {
|
|
const T = @TypeOf(value);
|
|
if (@hasDecl(T, "_TYPED_ARRAY_ID_KLUDGE")) {
|
|
const values = value.values;
|
|
const value_type = @typeInfo(@TypeOf(values)).pointer.child;
|
|
const len = values.len;
|
|
const bits = switch (@typeInfo(value_type)) {
|
|
.int => |n| n.bits,
|
|
.float => |f| f.bits,
|
|
else => @compileError("Invalid TypeArray type: " ++ @typeName(value_type)),
|
|
};
|
|
|
|
const buffer_len = len * bits / 8;
|
|
const backing_store = v8.BackingStore.init(isolate, buffer_len);
|
|
const data: [*]u8 = @alignCast(@ptrCast(backing_store.getData()));
|
|
@memcpy(data[0..buffer_len], @as([]const u8, @ptrCast(values))[0..buffer_len]);
|
|
const array_buffer = v8.ArrayBuffer.initWithBackingStore(isolate, &backing_store.toSharedPtr());
|
|
|
|
switch (@typeInfo(value_type)) {
|
|
.int => |n| switch (n.signedness) {
|
|
.unsigned => switch (n.bits) {
|
|
8 => return v8.Uint8Array.init(array_buffer, 0, len).toValue(),
|
|
16 => return v8.Uint16Array.init(array_buffer, 0, len).toValue(),
|
|
32 => return v8.Uint32Array.init(array_buffer, 0, len).toValue(),
|
|
64 => return v8.BigUint64Array.init(array_buffer, 0, len).toValue(),
|
|
else => {},
|
|
},
|
|
.signed => switch (n.bits) {
|
|
8 => return v8.Int8Array.init(array_buffer, 0, len).toValue(),
|
|
16 => return v8.Int16Array.init(array_buffer, 0, len).toValue(),
|
|
32 => return v8.Int32Array.init(array_buffer, 0, len).toValue(),
|
|
64 => return v8.BigInt64Array.init(array_buffer, 0, len).toValue(),
|
|
else => {},
|
|
},
|
|
},
|
|
.float => |f| switch (f.bits) {
|
|
32 => return v8.Float32Array.init(array_buffer, 0, len).toValue(),
|
|
64 => return v8.Float64Array.init(array_buffer, 0, len).toValue(),
|
|
else => {},
|
|
},
|
|
else => {},
|
|
}
|
|
// We normally don't fail in this function unless fail == true
|
|
// but this can never be valid.
|
|
@compileError("Invalid TypeArray type: " ++ @typeName(value_type));
|
|
}
|
|
},
|
|
.@"union" => return simpleZigValueToJs(isolate, std.meta.activeTag(value), fail),
|
|
else => {},
|
|
}
|
|
if (fail) {
|
|
@compileError("Unsupported Zig type " ++ @typeName(@TypeOf(value)));
|
|
}
|
|
return null;
|
|
}
|
|
|
|
pub fn zigJsonToJs(isolate: v8.Isolate, context: v8.Context, value: std.json.Value) !v8.Value {
|
|
switch (value) {
|
|
.bool => |v| return simpleZigValueToJs(isolate, v, true),
|
|
.float => |v| return simpleZigValueToJs(isolate, v, true),
|
|
.integer => |v| return simpleZigValueToJs(isolate, v, true),
|
|
.string => |v| return simpleZigValueToJs(isolate, v, true),
|
|
.null => return isolate.initNull().toValue(),
|
|
|
|
// TODO handle number_string.
|
|
// It is used to represent too big numbers.
|
|
.number_string => return error.TODO,
|
|
|
|
.array => |v| {
|
|
const a = v8.Array.init(isolate, @intCast(v.items.len));
|
|
const obj = a.castTo(v8.Object);
|
|
for (v.items, 0..) |array_value, i| {
|
|
const js_val = try zigJsonToJs(isolate, context, array_value);
|
|
if (!obj.setValueAtIndex(context, @intCast(i), js_val)) {
|
|
return error.JSObjectSetValue;
|
|
}
|
|
}
|
|
return obj.toValue();
|
|
},
|
|
.object => |v| {
|
|
var obj = v8.Object.init(isolate);
|
|
var it = v.iterator();
|
|
while (it.next()) |kv| {
|
|
const js_key = v8.String.initUtf8(isolate, kv.key_ptr.*);
|
|
const js_val = try zigJsonToJs(isolate, context, kv.value_ptr.*);
|
|
if (!obj.setValue(context, js_key, js_val)) {
|
|
return error.JSObjectSetValue;
|
|
}
|
|
}
|
|
return obj.toValue();
|
|
},
|
|
}
|
|
}
|
|
|
|
// Takes a function, and returns a tuple for its argument. Used when we
|
|
// @call a function
|
|
fn ParamterTypes(comptime F: type) type {
|
|
const params = @typeInfo(F).@"fn".params;
|
|
var fields: [params.len]std.builtin.Type.StructField = undefined;
|
|
|
|
inline for (params, 0..) |param, i| {
|
|
fields[i] = .{
|
|
.name = tupleFieldName(i),
|
|
.type = param.type.?,
|
|
.default_value_ptr = null,
|
|
.is_comptime = false,
|
|
.alignment = @alignOf(param.type.?),
|
|
};
|
|
}
|
|
|
|
return @Type(.{ .@"struct" = .{
|
|
.layout = .auto,
|
|
.decls = &.{},
|
|
.fields = &fields,
|
|
.is_tuple = true,
|
|
} });
|
|
}
|
|
|
|
fn tupleFieldName(comptime i: usize) [:0]const u8 {
|
|
return std.fmt.comptimePrint("{d}", .{i});
|
|
}
|
|
|
|
fn createException(isolate: v8.Isolate, msg: []const u8) v8.Value {
|
|
return v8.Exception.initError(v8.String.initUtf8(isolate, msg));
|
|
}
|
|
|
|
fn createTypeException(isolate: v8.Isolate, msg: []const u8) v8.Value {
|
|
return v8.Exception.initTypeError(v8.String.initUtf8(isolate, msg));
|
|
}
|
|
|
|
fn classNameForStruct(comptime Struct: type) []const u8 {
|
|
if (@hasDecl(Struct, "js_name")) {
|
|
return Struct.js_name;
|
|
}
|
|
@setEvalBranchQuota(10_000);
|
|
const full_name = @typeName(Struct);
|
|
const last = std.mem.lastIndexOfScalar(u8, full_name, '.') orelse return full_name;
|
|
return full_name[last + 1 ..];
|
|
}
|
|
|
|
// When we return a Zig object to V8, we put it on the heap and pass it into
|
|
// v8 as an *anyopaque (i.e. void *). When V8 gives us back the value, say, as a
|
|
// function parameter, we know what type it _should_ be. Above, in Caller.method
|
|
// (for example), we know all the parameter types. So if a Zig function takes
|
|
// a single parameter (its receiver), we know what that type is.
|
|
//
|
|
// In a simple/perfect world, we could use this knowledge to cast the *anyopaque
|
|
// to the parameter type:
|
|
// const arg: @typeInfo(@TypeOf(function)).@"fn".params[0] = @ptrCast(v8_data);
|
|
//
|
|
// But there are 2 reasons we can't do that.
|
|
//
|
|
// == Reason 1 ==
|
|
// The JS code might pass the wrong type:
|
|
//
|
|
// var cat = new Cat();
|
|
// cat.setOwner(new Cat());
|
|
//
|
|
// The zig _setOwner method expects the 2nd parameter to be an *Owner, but
|
|
// the JS code passed a *Cat.
|
|
//
|
|
// To solve this issue, we tag every returned value so that we can check what
|
|
// type it is. In the above case, we'd expect an *Owner, but the tag would tell
|
|
// us that we got a *Cat. We use the type index in our Types lookup as the tag.
|
|
//
|
|
// == Reason 2 ==
|
|
// Because of prototype inheritance, even "correct" code can be a challenge. For
|
|
// example, say the above JavaScript is fixed:
|
|
//
|
|
// var cat = new Cat();
|
|
// cat.setOwner(new Owner("Leto"));
|
|
//
|
|
// The issue is that setOwner might not expect an *Owner, but rather a
|
|
// *Person, which is the prototype for Owner. Now our Zig code is expecting
|
|
// a *Person, but it was (correctly) given an *Owner.
|
|
// For this reason, we also store the prototype's type index.
|
|
//
|
|
// One of the prototype mechanisms that we support is via composition. Owner
|
|
// can have a "proto: *Person" field. For this reason, we also store the offset
|
|
// of the proto field, so that, given an intFromPtr(*Owner) we can access its
|
|
// proto field.
|
|
//
|
|
// The other prototype mechanism that we support is for netsurf, where we just
|
|
// cast one type to another. In this case, we'll store an offset of -1 (as a
|
|
// sentinel to indicate that we should just cast directly).
|
|
const TaggedAnyOpaque = struct {
|
|
// The type of object this is. The type is captured as an index, which
|
|
// corresponds to both a field in TYPE_LOOKUP and the index of
|
|
// PROTOTYPE_TABLE
|
|
index: u16,
|
|
|
|
// If this type has composition-based prototype, represents the byte-offset
|
|
// from ptr where the `proto` field is located. The value -1 represents
|
|
// unsafe prototype where we can just cast ptr to the destination type
|
|
// (this is used extensively with netsurf)
|
|
offset: i32,
|
|
|
|
// Ptr to the Zig instance. Between the context where it's called (i.e.
|
|
// we have the comptime parameter info for all functions), and the index field
|
|
// we can figure out what type this is.
|
|
ptr: *anyopaque,
|
|
|
|
// When we're asked to describe an object via the Inspector, we _must_ include
|
|
// the proper subtype (and description) fields in the returned JSON.
|
|
// V8 will give us a Value and ask us for the subtype. From the v8.Value we
|
|
// can get a v8.Object, and from the v8.Object, we can get out TaggedAnyOpaque
|
|
// which is where we store the subtype.
|
|
subtype: ?SubType,
|
|
};
|
|
|
|
fn valueToDetailString(allocator: Allocator, value: v8.Value, isolate: v8.Isolate, context: v8.Context) ![]u8 {
|
|
const str = try value.toDetailString(context);
|
|
return jsStringToZig(allocator, str, isolate);
|
|
}
|
|
|
|
fn valueToString(allocator: Allocator, value: v8.Value, isolate: v8.Isolate, context: v8.Context) ![]u8 {
|
|
const str = try value.toString(context);
|
|
return jsStringToZig(allocator, str, isolate);
|
|
}
|
|
|
|
fn valueToStringZ(allocator: Allocator, value: v8.Value, isolate: v8.Isolate, context: v8.Context) ![:0]u8 {
|
|
const str = try value.toString(context);
|
|
const len = str.lenUtf8(isolate);
|
|
const buf = try allocator.allocSentinel(u8, len, 0);
|
|
const n = str.writeUtf8(isolate, buf);
|
|
std.debug.assert(n == len);
|
|
return buf;
|
|
}
|
|
|
|
fn jsStringToZig(allocator: Allocator, str: v8.String, isolate: v8.Isolate) ![]u8 {
|
|
const len = str.lenUtf8(isolate);
|
|
const buf = try allocator.alloc(u8, len);
|
|
const n = str.writeUtf8(isolate, buf);
|
|
std.debug.assert(n == len);
|
|
return buf;
|
|
}
|
|
|
|
const NoopInspector = struct {
|
|
pub fn onInspectorResponse(_: *anyopaque, _: u32, _: []const u8) void {}
|
|
pub fn onInspectorEvent(_: *anyopaque, _: []const u8) void {}
|
|
};
|
|
|
|
const ErrorModuleLoader = struct {
|
|
pub fn fetchModuleSource(_: *anyopaque, _: []const u8) !?[]const u8 {
|
|
return error.NoModuleLoadConfigured;
|
|
}
|
|
};
|
|
|
|
// If we have a struct:
|
|
// const Cat = struct {
|
|
// pub fn meow(self: *Cat) void { ... }
|
|
// }
|
|
// Then obviously, the receiver of its methods are going to be a *Cat (or *const Cat)
|
|
//
|
|
// However, we can also do:
|
|
// const Cat = struct {
|
|
// pub const Self = OtherImpl;
|
|
// pub fn meow(self: *OtherImpl) void { ... }
|
|
// }
|
|
// In which case, as we see above, the receiver is derived from the Self declaration
|
|
fn Receiver(comptime Struct: type) type {
|
|
return if (@hasDecl(Struct, "Self")) Struct.Self else Struct;
|
|
}
|
|
|
|
// We want the function name, or more precisely, the "Struct.function" for
|
|
// displaying helpful @compileError.
|
|
// However, there's no way to get the name from a std.Builtin.Fn, so we create
|
|
// a NamedFunction as part of our binding, and pass it around incase we need
|
|
// to display an error
|
|
const NamedFunction = struct {
|
|
name: []const u8,
|
|
js_name: []const u8,
|
|
full_name: []const u8,
|
|
|
|
fn init(comptime Struct: type, comptime name: []const u8) NamedFunction {
|
|
return .{
|
|
.name = name,
|
|
.js_name = if (name[0] == '_') name[1..] else name,
|
|
.full_name = @typeName(Struct) ++ "." ++ name,
|
|
};
|
|
}
|
|
};
|
|
|
|
// This is called from V8. Whenever the v8 inspector has to describe a value
|
|
// it'll call this function to gets its [optional] subtype - which, from V8's
|
|
// point of view, is an arbitrary string.
|
|
pub export fn v8_inspector__Client__IMPL__valueSubtype(
|
|
_: *v8.c.InspectorClientImpl,
|
|
c_value: *const v8.C_Value,
|
|
) callconv(.C) [*c]const u8 {
|
|
const external_entry = getTaggedAnyOpaque(.{ .handle = c_value }) orelse return null;
|
|
return if (external_entry.subtype) |st| @tagName(st) else null;
|
|
}
|
|
|
|
// Same as valueSubType above, but for the optional description field.
|
|
// From what I can tell, some drivers _need_ the description field to be
|
|
// present, even if it's empty. So if we have a subType for the value, we'll
|
|
// put an empty description.
|
|
pub export fn v8_inspector__Client__IMPL__descriptionForValueSubtype(
|
|
_: *v8.c.InspectorClientImpl,
|
|
context: *const v8.C_Context,
|
|
c_value: *const v8.C_Value,
|
|
) callconv(.C) [*c]const u8 {
|
|
_ = context;
|
|
|
|
// We _must_ include a non-null description in order for the subtype value
|
|
// to be included. Besides that, I don't know if the value has any meaning
|
|
const external_entry = getTaggedAnyOpaque(.{ .handle = c_value }) orelse return null;
|
|
return if (external_entry.subtype == null) null else "";
|
|
}
|
|
|
|
fn getTaggedAnyOpaque(value: v8.Value) ?*TaggedAnyOpaque {
|
|
if (value.isObject() == false) {
|
|
return null;
|
|
}
|
|
const obj = value.castTo(v8.Object);
|
|
if (obj.internalFieldCount() == 0) {
|
|
return null;
|
|
}
|
|
|
|
const external_data = obj.getInternalField(0).castTo(v8.External).get().?;
|
|
return @alignCast(@ptrCast(external_data));
|
|
}
|
|
|
|
test {
|
|
std.testing.refAllDecls(@import("test_primitive_types.zig"));
|
|
std.testing.refAllDecls(@import("test_complex_types.zig"));
|
|
std.testing.refAllDecls(@import("test_object_types.zig"));
|
|
}
|