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Reverses 2 incorrect comparions
A bit obvious when you see the "expected -1 but got 1". Goal is to bring us over 40K passing :)
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@@ -92,7 +92,7 @@ pub const Range = struct {
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pub fn _setStart(self: *Range, node: *parser.Node, offset_: i32) !void {
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try ensureValidOffset(node, offset_);
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const offset: u32 = @intCast(offset_);
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const position = compare(node, offset, self.proto.start_node, self.proto.start_offset) catch |err| switch (err) {
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const position = compare(node, offset, self.proto.end_node, self.proto.end_offset) catch |err| switch (err) {
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error.WrongDocument => blk: {
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// allow a node with a different root than the current, or
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// a disconnected one. Treat it as if it's "after", so that
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@@ -103,7 +103,7 @@ pub const Range = struct {
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};
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if (position == 1) {
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// if we're setting the node after the current start, the end must
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// if we're setting the node after the current end, the end must
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// be set too.
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self.proto.end_offset = offset;
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self.proto.end_node = node;
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@@ -378,7 +378,7 @@ fn compare(node_a: *parser.Node, offset_a: u32, node_b: *parser.Node, offset_b:
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const child_parent, const child_index = try getParentAndIndex(child);
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std.debug.assert(node_a == child_parent);
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return if (child_index < offset_a) -1 else 1;
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return if (offset_a <= child_index) -1 else 1;
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}
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return -1;
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