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Merge pull request #1674 from lightpanda-io/atob-unpadded-base64
accept must accept unpadded data in atob
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@@ -75,6 +75,16 @@
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testing.expectEqual('abc', atob('YWJj'));
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testing.expectEqual('0123456789', atob('MDEyMzQ1Njc4OQ=='));
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testing.expectEqual('The quick brown fox jumps over the lazy dog', atob('VGhlIHF1aWNrIGJyb3duIGZveCBqdW1wcyBvdmVyIHRoZSBsYXp5IGRvZw=='));
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// atob must accept unpadded base64 (forgiving-base64 decode per HTML spec)
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testing.expectEqual('a', atob('YQ')); // 2 chars, len%4==2, needs '=='
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testing.expectEqual('ab', atob('YWI')); // 3 chars, len%4==3, needs '='
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testing.expectEqual('ceil', atob('Y2VpbA')); // 6 chars, len%4==2, needs '=='
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// length % 4 == 1 must still throw
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testing.expectError('Error: InvalidCharacterError', () => {
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atob('Y');
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});
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</script>
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<script id=btoa_atob_roundtrip>
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@@ -396,9 +396,28 @@ pub fn btoa(_: *const Window, input: []const u8, page: *Page) ![]const u8 {
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pub fn atob(_: *const Window, input: []const u8, page: *Page) ![]const u8 {
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const trimmed = std.mem.trim(u8, input, &std.ascii.whitespace);
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const decoded_len = std.base64.standard.Decoder.calcSizeForSlice(trimmed) catch return error.InvalidCharacterError;
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// Per HTML spec "forgiving-base64 decode" algorithm:
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// https://infra.spec.whatwg.org/#forgiving-base64-decode
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const padded: []const u8 = switch (trimmed.len % 4) {
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1 => return error.InvalidCharacterError,
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2 => blk: {
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const buf = try page.call_arena.alloc(u8, trimmed.len + 2);
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@memcpy(buf[0..trimmed.len], trimmed);
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buf[trimmed.len] = '=';
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buf[trimmed.len + 1] = '=';
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break :blk buf;
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},
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3 => blk: {
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const buf = try page.call_arena.alloc(u8, trimmed.len + 1);
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@memcpy(buf[0..trimmed.len], trimmed);
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buf[trimmed.len] = '=';
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break :blk buf;
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},
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else => trimmed,
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};
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const decoded_len = std.base64.standard.Decoder.calcSizeForSlice(padded) catch return error.InvalidCharacterError;
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const decoded = try page.call_arena.alloc(u8, decoded_len);
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std.base64.standard.Decoder.decode(decoded, trimmed) catch return error.InvalidCharacterError;
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std.base64.standard.Decoder.decode(decoded, padded) catch return error.InvalidCharacterError;
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return decoded;
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}
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