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window.length dynamically
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@@ -110,7 +110,7 @@ pub const NodeList = struct {
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try self.nodes.append(alloc, node);
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}
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pub fn get_length(self: *NodeList) u32 {
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pub fn get_length(self: *const NodeList) u32 {
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return @intCast(self.nodes.items.len);
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}
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@@ -34,6 +34,7 @@ const MediaQueryList = @import("media_query_list.zig").MediaQueryList;
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const Performance = @import("../dom/performance.zig").Performance;
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const CSSStyleDeclaration = @import("../cssom/CSSStyleDeclaration.zig");
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const Screen = @import("screen.zig").Screen;
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const domcss = @import("../dom/css.zig");
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const Css = @import("../css/css.zig").Css;
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const Function = Env.Function;
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@@ -134,9 +135,16 @@ pub const Window = struct {
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pub fn get_frames(self: *Window) *Window {
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return self;
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}
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// TODO: frames
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pub fn get_length(_: *Window) u32 {
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return 0;
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// Retrieve the numbre of frames/iframes from the DOM dynamically.
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pub fn get_length(self: *const Window, page: *Page) !u32 {
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const frames = try domcss.querySelectorAll(
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page.call_arena,
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parser.documentHTMLToNode(self.document),
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"frame,iframe",
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);
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return frames.get_length();
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}
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pub fn get_top(self: *Window) *Window {
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