Merge pull request #1209 from lightpanda-io/nikneym/webgl-rendering-context
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Dummy `WebGLRenderingContext`
This commit is contained in:
Halil Durak
2025-11-14 14:18:46 +03:00
committed by GitHub
4 changed files with 253 additions and 7 deletions

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@@ -0,0 +1,145 @@
// Copyright (C) 2023-2025 Lightpanda (Selecy SAS)
//
// Francis Bouvier <francis@lightpanda.io>
// Pierre Tachoire <pierre@lightpanda.io>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const WebGLRenderingContext = @This();
_: u8 = 0,
/// On Chrome and Safari, a call to `getSupportedExtensions` returns total of 39.
/// The reference for it lists lesser number of extensions:
/// https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Using_Extensions#extension_list
pub const Extension = union(enum) {
ANGLE_instanced_arrays: void,
EXT_blend_minmax: void,
EXT_clip_control: void,
EXT_color_buffer_half_float: void,
EXT_depth_clamp: void,
EXT_disjoint_timer_query: void,
EXT_float_blend: void,
EXT_frag_depth: void,
EXT_polygon_offset_clamp: void,
EXT_shader_texture_lod: void,
EXT_texture_compression_bptc: void,
EXT_texture_compression_rgtc: void,
EXT_texture_filter_anisotropic: void,
EXT_texture_mirror_clamp_to_edge: void,
EXT_sRGB: void,
KHR_parallel_shader_compile: void,
OES_element_index_uint: void,
OES_fbo_render_mipmap: void,
OES_standard_derivatives: void,
OES_texture_float: void,
OES_texture_float_linear: void,
OES_texture_half_float: void,
OES_texture_half_float_linear: void,
OES_vertex_array_object: void,
WEBGL_blend_func_extended: void,
WEBGL_color_buffer_float: void,
WEBGL_compressed_texture_astc: void,
WEBGL_compressed_texture_etc: void,
WEBGL_compressed_texture_etc1: void,
WEBGL_compressed_texture_pvrtc: void,
WEBGL_compressed_texture_s3tc: void,
WEBGL_compressed_texture_s3tc_srgb: void,
WEBGL_debug_renderer_info: Type.WEBGL_debug_renderer_info,
WEBGL_debug_shaders: void,
WEBGL_depth_texture: void,
WEBGL_draw_buffers: void,
WEBGL_lose_context: Type.WEBGL_lose_context,
WEBGL_multi_draw: void,
WEBGL_polygon_mode: void,
/// Reified enum type from the fields of this union.
const Kind = blk: {
const info = @typeInfo(Extension).@"union";
const fields = info.fields;
var items: [fields.len]std.builtin.Type.EnumField = undefined;
for (fields, 0..) |field, i| {
items[i] = .{ .name = field.name, .value = i };
}
break :blk @Type(.{
.@"enum" = .{
.tag_type = std.math.IntFittingRange(0, if (fields.len == 0) 0 else fields.len - 1),
.fields = &items,
.decls = &.{},
.is_exhaustive = true,
},
});
};
/// Returns the `Extension.Kind` by its name.
fn find(name: []const u8) ?Kind {
// Just to make you really sad, this function has to be case-insensitive.
// So here we copy what's being done in `std.meta.stringToEnum` but replace
// the comparison function.
const kvs = comptime build_kvs: {
const T = Extension.Kind;
const EnumKV = struct { []const u8, T };
var kvs_array: [@typeInfo(T).@"enum".fields.len]EnumKV = undefined;
for (@typeInfo(T).@"enum".fields, 0..) |enumField, i| {
kvs_array[i] = .{ enumField.name, @field(T, enumField.name) };
}
break :build_kvs kvs_array[0..];
};
const Map = std.StaticStringMapWithEql(Extension.Kind, std.static_string_map.eqlAsciiIgnoreCase);
const map = Map.initComptime(kvs);
return map.get(name);
}
/// Extension types.
pub const Type = struct {
pub const WEBGL_debug_renderer_info = struct {
pub const UNMASKED_VENDOR_WEBGL: u64 = 0x9245;
pub const UNMASKED_RENDERER_WEBGL: u64 = 0x9246;
pub fn get_UNMASKED_VENDOR_WEBGL() u64 {
return UNMASKED_VENDOR_WEBGL;
}
pub fn get_UNMASKED_RENDERER_WEBGL() u64 {
return UNMASKED_RENDERER_WEBGL;
}
};
pub const WEBGL_lose_context = struct {
_: u8 = 0,
pub fn _loseContext(_: *const WEBGL_lose_context) void {}
pub fn _restoreContext(_: *const WEBGL_lose_context) void {}
};
};
};
/// Enables a WebGL extension.
pub fn _getExtension(self: *const WebGLRenderingContext, name: []const u8) ?Extension {
_ = self;
const tag = Extension.find(name) orelse return null;
return switch (tag) {
.WEBGL_debug_renderer_info => @unionInit(Extension, "WEBGL_debug_renderer_info", .{}),
.WEBGL_lose_context => @unionInit(Extension, "WEBGL_lose_context", .{}),
inline else => |comptime_enum| @unionInit(Extension, @tagName(comptime_enum), {}),
};
}
/// Returns a list of all the supported WebGL extensions.
pub fn _getSupportedExtensions(_: *const WebGLRenderingContext) []const []const u8 {
return std.meta.fieldNames(Extension.Kind);
}

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@@ -1,6 +1,13 @@
//! Canvas API.
//! https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API
const CanvasRenderingContext2D = @import("CanvasRenderingContext2D.zig");
const WebGLRenderingContext = @import("WebGLRenderingContext.zig");
const Extension = WebGLRenderingContext.Extension;
pub const Interfaces = .{
@import("./CanvasRenderingContext2D.zig"),
CanvasRenderingContext2D,
WebGLRenderingContext,
Extension.Type.WEBGL_debug_renderer_info,
Extension.Type.WEBGL_lose_context,
};

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@@ -33,6 +33,7 @@ const DataSet = @import("DataSet.zig");
const StyleSheet = @import("../cssom/StyleSheet.zig");
const CSSStyleDeclaration = @import("../cssom/CSSStyleDeclaration.zig");
const CanvasRenderingContext2D = @import("../canvas/CanvasRenderingContext2D.zig");
const WebGLRenderingContext = @import("../canvas/WebGLRenderingContext.zig");
const WalkerChildren = @import("../dom/walker.zig").WalkerChildren;
@@ -497,15 +498,21 @@ pub const HTMLCanvasElement = struct {
color_space: []const u8 = "srgb",
};
/// Returns a drawing context on the canvas, or null if the context identifier
/// is not supported, or the canvas has already been set to a different context mode.
pub fn _getContext(
ctx_type: []const u8,
_: ?ContextAttributes,
) !CanvasRenderingContext2D {
if (!std.mem.eql(u8, ctx_type, "2d")) {
return error.NotSupported;
) ?union(enum) { @"2d": CanvasRenderingContext2D, webgl: WebGLRenderingContext } {
if (std.mem.eql(u8, ctx_type, "2d")) {
return .{ .@"2d" = .{} };
}
return .{};
if (std.mem.eql(u8, ctx_type, "webgl") or std.mem.eql(u8, ctx_type, "experimental-webgl")) {
return .{ .webgl = .{} };
}
return null;
}
};

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@@ -1,7 +1,7 @@
<!DOCTYPE html>
<script src="../testing.js"></script>
<script id=canvas>
<script id=CanvasRenderingContext2D>
{
const element = document.createElement("canvas");
const ctx = element.getContext("2d");
@@ -11,7 +11,7 @@
}
</script>
<script id=canvas#fillStyle>
<script id=CanvasRenderingContext2D#fillStyle>
{
const element = document.createElement("canvas");
const ctx = element.getContext("2d");
@@ -25,5 +25,92 @@
// No changes made if color is invalid.
ctx.fillStyle = "invalid-color";
testing.expectEqual(ctx.fillStyle, "#663399");
ctx.fillStyle = "#fc0";
testing.expectEqual(ctx.fillStyle, "#ffcc00");
ctx.fillStyle = "#ff0000";
testing.expectEqual(ctx.fillStyle, "#ff0000");
ctx.fillStyle = "#fF00000F";
testing.expectEqual(ctx.fillStyle, "rgba(255, 0, 0, 0.06)");
}
</script>
<script id=WebGLRenderingContext#getSupportedExtensions>
{
const element = document.createElement("canvas");
const ctx = element.getContext("webgl");
testing.expectEqual(true, ctx instanceof WebGLRenderingContext);
const supportedExtensions = ctx.getSupportedExtensions();
// The order Chrome prefer.
const expectedExtensions = [
"ANGLE_instanced_arrays",
"EXT_blend_minmax",
"EXT_clip_control",
"EXT_color_buffer_half_float",
"EXT_depth_clamp",
"EXT_disjoint_timer_query",
"EXT_float_blend",
"EXT_frag_depth",
"EXT_polygon_offset_clamp",
"EXT_shader_texture_lod",
"EXT_texture_compression_bptc",
"EXT_texture_compression_rgtc",
"EXT_texture_filter_anisotropic",
"EXT_texture_mirror_clamp_to_edge",
"EXT_sRGB",
"KHR_parallel_shader_compile",
"OES_element_index_uint",
"OES_fbo_render_mipmap",
"OES_standard_derivatives",
"OES_texture_float",
"OES_texture_float_linear",
"OES_texture_half_float",
"OES_texture_half_float_linear",
"OES_vertex_array_object",
"WEBGL_blend_func_extended",
"WEBGL_color_buffer_float",
"WEBGL_compressed_texture_astc",
"WEBGL_compressed_texture_etc",
"WEBGL_compressed_texture_etc1",
"WEBGL_compressed_texture_pvrtc",
"WEBGL_compressed_texture_s3tc",
"WEBGL_compressed_texture_s3tc_srgb",
"WEBGL_debug_renderer_info",
"WEBGL_debug_shaders",
"WEBGL_depth_texture",
"WEBGL_draw_buffers",
"WEBGL_lose_context",
"WEBGL_multi_draw",
"WEBGL_polygon_mode"
];
testing.expectEqual(expectedExtensions.length, supportedExtensions.length);
for (let i = 0; i < expectedExtensions.length; i++) {
testing.expectEqual(expectedExtensions[i], supportedExtensions[i]);
}
}
</script>
<script id=WebGLRenderingCanvas#getExtension>
// WEBGL_debug_renderer_info
{
const element = document.createElement("canvas");
const ctx = element.getContext("webgl");
const rendererInfo = ctx.getExtension("WEBGL_debug_renderer_info");
testing.expectEqual(true, rendererInfo instanceof WEBGL_debug_renderer_info);
testing.expectEqual(rendererInfo.UNMASKED_VENDOR_WEBGL, 0x9245);
testing.expectEqual(rendererInfo.UNMASKED_RENDERER_WEBGL, 0x9246);
}
// WEBGL_lose_context
{
const element = document.createElement("canvas");
const ctx = element.getContext("webgl");
const loseContext = ctx.getExtension("WEBGL_lose_context");
testing.expectEqual(true, loseContext instanceof WEBGL_lose_context);
loseContext.loseContext();
loseContext.restoreContext();
}
</script>