In order to support click handling on anchors from JavaScript, we need some hook
from the page/session to the CDP instance. This first phase adds notifications
in page.navigate, as well as a primitive notification hook to the session.
CDP's existing Page.navigate uses this new notifiation system.
Combine uri + rawuri into single struct.
Try to improve ownership around URIs and URI-like things.
- cookie & request can take *const std.Uri
(TODO: make them aware of the new URL struct?)
- Location (web api) should own its URL (web api URL)
- Window should own its Location
Most of these changes result in (a) a cleaner Page and (b) not having to carry
around 2 nullable objects (URI and rawuri).
FlatRenderer positions items on a single row, giving each a height and width of
1.
Added getBoundingClientRect to the DOMelement which, when requested for the
first time, will place the item in with the renderer.
The goal here is to give elements a fixed position and to make it easy to map
x,y coordinates onto an element. This should work, at least with puppeteer,
since it first requests the boundingClientRect before issuing a click.
Node registry now only tracks the node id (which we need to be consistent) and
the underlying parser.Node. All other data is loaded on-demand (i.e. when we
serialize the node). This allows us to serialize node values as they appear
when they are serialized, as opposed to when they are registered.
Add Node writer. Different CDP messages want different child depths. For now,
only support immediate children, but the new writer should make it easy to
support variable.
This expands on the existing CDP node work used in DOM.search. It introduces
a node registry to track all nodes returned to the client and give lookups to
get a node from a Id or a *parser.node.
Eventually, the goal is to have the Registry emit the DOM.setChildNodes event
whenever necessary, as well as support many of the missing DOM actions.
Added tests to existing search handlers. Reworked search a little bit to avoid
some unnecessary allocations and to hook it into the registry.
The generated Node is currently incomplete. The parentId is missing, the
children are missing. Also, we still need to associate the v8 ObjectId to the
node.
Finally, I moved all action handlers into a nested "domain" folder.
When set, this disables the host verification of all HTTP requests. Available
for both the fetch and serve mode.
Also introduced an App.Config, for future command line options which need to
be passed more deeply into the code.
The two bigger changes here are:
1- The http_client has been moved from the Session to the Browser, allowing
its connection pool to be re-used across multiple sessions
2- The browser now has a page_arena which is used for all page-level allocation
and which can be re-used between pages (currently retains 1MB of memory).
Previously, pages uses an arena that was tied to the lifetime of the page,
thus it could not be re-used.
Using the Bench allocator for zig-js-runtime, allocated bytes went from
1347037879 to 834932438 (in a RUNS=1000 of puppeteer demo).
Various other changes to try to simplify the API and remove the possibility
of invalid states. For example, session.newPage() now includes the logic for
page.start() so that there should now never be a page that wasn't started.
I don't know if FrameId is related to an <iframe>, and whether each Page has
1 implicit "frame". But, playwright seems to treat frameId and targetId as
interchangeable, and chrome seems to agree (at leas to some degree); chrome will
return a targetId and reuse that value for the frameId.
So the simplest solution is just to remove our concept of a frameId and use
targetId exclusively. This doesn't seem to cause any issues with puppeteer.