This commit involves a number of changes to finalizers, all aimed towards
better consistency and reliability.
A big part of this has to do with v8::Inspector's ability to move objects
across IsolatedWorlds. There has been a few previous efforts on this, the most
significant being https://github.com/lightpanda-io/browser/pull/1901. To recap,
a Zig instance can map to 0-N v8::Objects. Where N is the total number of
IsolatedWorlds. Generally, IsolatedWorlds between origins are...isolated...but
the v8::Inspector isn't bound by this. So a Zig instance cannot be tied to a
Context/Identity/IsolatedWorld...it has to live until all references, possibly
from different IsolatedWorlds, are released (or the page is reset).
Finalizers could previously be managed via reference counting or explicitly
toggling the instance as weak/strong. Now, only reference counting is supported.
weak/strong can essentially be seen as an acquireRef (rc += 1) and
releaseRef (rc -= 1). Explicit setting did make some things easier, like not
having to worry so much about double-releasing (e.g. XHR abort being called
multiple times), but it was only used in a few places AND it simply doesn't work
with objects shared between IsolatedWorlds. It is never a boolean now, as 3
different IsolatedWorlds can each hold a reference.
Temps and Globals are tracked on the Session. Previously, they were tracked on
the Identity, but that makes no sense. If a Zig instance can outlive an Identity,
then any of its Temp references can too. This hasn't been a problem because we've
only seen MutationObserver and IntersectionObserver be used cross-origin,
but the right CDP script can make this crash with a use-after-free (e.g.
`MessageEvent.data` is released when the Identity is done, but `MessageEvent` is
still referenced by a different IsolateWorld).
Rather than deinit with a `comptime shutdown: bool`, there is now an explicit
`releaseRef` and `deinit`.
Bridge registration has been streamlined. Previously, types had to register
their finalizer AND acquireRef/releaseRef/deinit had to be declared on the entire
prototype chain, even if these methods just delegated to their proto. Finalizers
are now automatically enabled if a type has a `acquireRef` function. If a type
has an `acquireRef`, then it must have a `releaseRef` and a `deinit`. So if
there's custom cleanup to do in `deinit`, then you also have to define
`acquireRef` and `releaseRef` which will just delegate to the _proto.
Furthermore these finalizer methods can be defined anywhere on the chain.
Previously:
```zig
const KeywboardEvent = struct {
_proto: *Event,
...
pub fn deinit(self: *KeyboardEvent, session: *Session) void {
self._proto.deinit(session);
}
pub fn releaseRef(self: *KeyboardEvent, session: *Session) void {
self._proto.releaseRef(session);
}
}
```
```zig
const KeyboardEvent = struct {
_proto: *Event,
...
// no deinit, releaseRef, acquireref
}
```
Since the `KeyboardEvent` doesn't participate in finalization directly, it
doesn't have to define anything. The bridge will detect the most specific place
they are defined and call them there.
- Handle failures during HTML, Markdown, and link serialization.
- Return MCP internal errors when result serialization fails.
- Refactor resource reading logic for better clarity and consistency.
Fixes issues reported by polyglot-scanner:
- Removed explicit `return` keywords and trailing semicolons to resolve DEAD_CODE/DEAD_BRANCH warnings.
- Replaced `epoch::advance().unwrap()` and `stats::resident::read().unwrap()` with safer alternatives (`drop` and `unwrap_or(0)`) to resolve ERROR_SWALLOW warnings.
- Replaced `let _ = Box::from_raw(...)` with `drop(Box::from_raw(...))` to correctly drop the box while fixing the ERROR_SWALLOW warning.
This fixes a bug in MCP where interactive elements were not assigned
a backendNodeId, preventing agents from clicking or filling them. Also
extracts link collection to a shared browser module.
Add `Page.reload` to the CDP Page domain dispatch. Reuses the existing
`page.navigate()` path with `NavigationKind.reload`, matching what
`Location.reload` already does for the JS `location.reload()` API.
Accepts the standard CDP params (`ignoreCache`, `scriptToEvaluateOnLoad`)
per the Chrome DevTools Protocol spec.
The current page URL is copied to the stack before `replacePage()` to
avoid a use-after-free when the old page's arena is freed.
This unblocks CDP clients (Puppeteer, capybara-lightpanda, etc.) that
call `Page.reload` and currently get `UnknownMethod`.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Only look for @ within the first part of the url (up to the first possible
separator, i.e /, # or ?). This fixes potentially incorrect (and insecure)
getOrigin and getHost, both of which use the new helper.
Also make port parsing IPv6-aware.
This causes v8 to verify the receiver of a function, and prevents calling an
accessor or function with the wrong receiver, e.g.:
```
const g = Object.getOwnPropertyDescriptor(Window.prototype, 'document').get;
g.call(null);
```
A few other cleanups in this commit:
1 - Define any accessor with a getter as ReadOnly
2 - Ability to define an accessor with the DontDelete attribute
(window.document and window.location)
3 - Replace v8__ObjectTemplate__SetAccessorProperty__DEFAULTX overloads with
new v8__ObjectTemplate__SetAccessorProperty__Config
4 - Remove unnecessary @constCast for FunctionTemplate which can be const
everywhere.
testing.async(...) is pretty lame. It works for simple cases, where the
microtask is very quickly resolved, but otherwise can't block the test from
exiting.
This adds an overload to testing.async and leverages the new Runner
https://github.com/lightpanda-io/browser/pull/1958 to "tick" until completion
(or timeout).
The overloaded version of testing.async() (called without a callback) will
increment a counter which is only decremented with the promise is resolved. The
test runner will now `tick` until the counter == 0.