There's always going to be ambiguity between a string and a Uint8Array. We
already had TypedArray(u8) as a discriminator when _returning_ values. But now
the type is also used by mapping JS values to Zig. To support this efficiently
when probing the union, the typed array mapping logic was extracted into its
own function (so that it can be used by the probe).
There's always going to be ambiguity between a string and a Uint8Array. We
already had TypedArray(u8) as a discriminator when _returning_ values. But now
the type is also used by mapping JS values to Zig. To support this efficiently
when probing the union, the typed array mapping logic was extracted into its
own function (so that it can be used by the probe).
This solves two issues. First, it's more correct, the indexers should be live.
Second, it makes sure that anything with an HTMLCollection prototype, like
HTMLOptionsCollection, also gets access to the index getters.
We could solve the 2nd issue by making `postAttach` work up the prototype
chain, but since postAttach is wrong (not live), I prefer this solution.
This changes how non-async module loading works. In general, module loading
is triggered by a v8 callback. We ask it to process a module (a <script type=
module>) and then for every module that it depends on, we get a callback. This
callback expects the nested v8.Module instance, so we need to load it then and
there (as opposed to dynamic imports, where we only have to return a promise).
Previously, we solved this by issuing a blocking HTTP get in each callback. The
HTTP loop was able to continuing downloading already-queued resources, but if
a module depended on 20 nested modules, we'd issue 20 blocking gets one after
the other.
Once a module is compiled, we can ask v8 for a list of its dependent module. We
can them immediately start to download all of those modules. We then evaluate
the original module, which will trigger our callback. At this point, we still
need to block and wait for the response, but we've already started the download
and it's much faster. Sure, for the first module, we might need to wait the same
amount of time, but for the other 19, chances are by the time the callback
executes, we already have it downloaded and ready.
Allows dynamic imports to be loading asynchronously. I know reddit isnt the
best example, since it doesn't fully load, but this reduced the load time from
~7.2s to ~4.8s.
The first time a `slotchange` event is registered, we setup a SlotChangeMonitor
on the page. This uses a global (ugh) MutationEvent to detect slot changes.
We could improve the perfomance of this by installing a MutationEvent per
custom element, but a global is obviously a lot easier.
Our MutationEvent currently fired _during_ the changes. This is problematic
(in general, but specifically for slotchange). You can image something like:
```
slot.addEventListener('slotchange', () => {
// do something with slot.assignedNodes()
});
```
But, if we dispatch the `slotchange` during the MutationEvent, assignedNodes
will return old nodes. So, our SlotChangeMonitor uses the page scheduler to
schedule dispatches on the next tick.