mirror of
https://github.com/lightpanda-io/browser.git
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213 lines
6.2 KiB
Zig
213 lines
6.2 KiB
Zig
// Copyright (C) 2023-2026 Lightpanda (Selecy SAS)
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//
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// Francis Bouvier <francis@lightpanda.io>
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// Pierre Tachoire <pierre@lightpanda.io>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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const ArenaAllocator = std.heap.ArenaAllocator;
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const ArenaPool = @This();
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allocator: Allocator,
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retain_bytes: usize,
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free_list_len: u16 = 0,
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free_list: ?*Entry = null,
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free_list_max: u16,
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entry_pool: std.heap.MemoryPool(Entry),
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mutex: std.Thread.Mutex = .{},
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const Entry = struct {
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next: ?*Entry,
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arena: ArenaAllocator,
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};
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pub fn init(allocator: Allocator, free_list_max: u16, retain_bytes: usize) ArenaPool {
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return .{
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.allocator = allocator,
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.free_list_max = free_list_max,
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.retain_bytes = retain_bytes,
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.entry_pool = .init(allocator),
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};
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}
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pub fn deinit(self: *ArenaPool) void {
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var entry = self.free_list;
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while (entry) |e| {
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entry = e.next;
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e.arena.deinit();
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}
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self.entry_pool.deinit();
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}
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pub fn acquire(self: *ArenaPool) !Allocator {
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self.mutex.lock();
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defer self.mutex.unlock();
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if (self.free_list) |entry| {
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self.free_list = entry.next;
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self.free_list_len -= 1;
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return entry.arena.allocator();
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}
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const entry = try self.entry_pool.create();
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entry.* = .{
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.next = null,
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.arena = ArenaAllocator.init(self.allocator),
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};
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return entry.arena.allocator();
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}
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pub fn release(self: *ArenaPool, allocator: Allocator) void {
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const arena: *std.heap.ArenaAllocator = @ptrCast(@alignCast(allocator.ptr));
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const entry: *Entry = @fieldParentPtr("arena", arena);
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// Reset the arena before acquiring the lock to minimize lock hold time
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_ = arena.reset(.{ .retain_with_limit = self.retain_bytes });
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self.mutex.lock();
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defer self.mutex.unlock();
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const free_list_len = self.free_list_len;
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if (free_list_len == self.free_list_max) {
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arena.deinit();
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self.entry_pool.destroy(entry);
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return;
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}
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entry.next = self.free_list;
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self.free_list_len = free_list_len + 1;
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self.free_list = entry;
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}
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pub fn reset(_: *const ArenaPool, allocator: Allocator, retain: usize) void {
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const arena: *std.heap.ArenaAllocator = @ptrCast(@alignCast(allocator.ptr));
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_ = arena.reset(.{ .retain_with_limit = retain });
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}
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const testing = std.testing;
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test "arena pool - basic acquire and use" {
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var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16);
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defer pool.deinit();
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const alloc = try pool.acquire();
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const buf = try alloc.alloc(u8, 64);
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@memset(buf, 0xAB);
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try testing.expectEqual(@as(u8, 0xAB), buf[0]);
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pool.release(alloc);
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}
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test "arena pool - reuse entry after release" {
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var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16);
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defer pool.deinit();
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const alloc1 = try pool.acquire();
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try testing.expectEqual(@as(u16, 0), pool.free_list_len);
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pool.release(alloc1);
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try testing.expectEqual(@as(u16, 1), pool.free_list_len);
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// The same entry should be returned from the free list.
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const alloc2 = try pool.acquire();
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try testing.expectEqual(@as(u16, 0), pool.free_list_len);
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try testing.expectEqual(alloc1.ptr, alloc2.ptr);
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pool.release(alloc2);
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}
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test "arena pool - multiple concurrent arenas" {
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var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16);
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defer pool.deinit();
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const a1 = try pool.acquire();
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const a2 = try pool.acquire();
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const a3 = try pool.acquire();
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// All three must be distinct arenas.
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try testing.expect(a1.ptr != a2.ptr);
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try testing.expect(a2.ptr != a3.ptr);
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try testing.expect(a1.ptr != a3.ptr);
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_ = try a1.alloc(u8, 16);
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_ = try a2.alloc(u8, 32);
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_ = try a3.alloc(u8, 48);
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pool.release(a1);
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pool.release(a2);
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pool.release(a3);
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try testing.expectEqual(@as(u16, 3), pool.free_list_len);
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}
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test "arena pool - free list respects max limit" {
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// Cap the free list at 1 so the second release discards its arena.
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var pool = ArenaPool.init(testing.allocator, 1, 1024 * 16);
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defer pool.deinit();
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const a1 = try pool.acquire();
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const a2 = try pool.acquire();
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pool.release(a1);
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try testing.expectEqual(@as(u16, 1), pool.free_list_len);
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// The free list is full; a2's arena should be destroyed, not queued.
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pool.release(a2);
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try testing.expectEqual(@as(u16, 1), pool.free_list_len);
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}
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test "arena pool - reset clears memory without releasing" {
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var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16);
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defer pool.deinit();
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const alloc = try pool.acquire();
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const buf = try alloc.alloc(u8, 128);
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@memset(buf, 0xFF);
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// reset() frees arena memory but keeps the allocator in-flight.
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pool.reset(alloc, 0);
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// The free list must stay empty; the allocator was not released.
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try testing.expectEqual(@as(u16, 0), pool.free_list_len);
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// Allocating again through the same arena must still work.
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const buf2 = try alloc.alloc(u8, 64);
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@memset(buf2, 0x00);
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try testing.expectEqual(@as(u8, 0x00), buf2[0]);
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pool.release(alloc);
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}
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test "arena pool - deinit with entries in free list" {
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// Verifies that deinit properly cleans up free-listed arenas (no leaks
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// detected by the test allocator).
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var pool = ArenaPool.init(testing.allocator, 512, 1024 * 16);
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const a1 = try pool.acquire();
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const a2 = try pool.acquire();
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_ = try a1.alloc(u8, 256);
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_ = try a2.alloc(u8, 512);
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pool.release(a1);
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pool.release(a2);
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try testing.expectEqual(@as(u16, 2), pool.free_list_len);
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pool.deinit();
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}
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